#ifndef READWRITE_H #define READWRITE_H #include #include #include "nbdtypes.h" int socket_connect(struct sockaddr* to, struct sockaddr* from); int socket_nbd_read_hello(int fd, uint64_t* size, uint32_t* flags); int socket_nbd_write_hello(int fd, uint64_t size, uint32_t flags); void socket_nbd_read(int fd, uint64_t from, uint32_t len, int out_fd, void* out_buf, int timeout_secs); void socket_nbd_write(int fd, uint64_t from, uint32_t len, int out_fd, void* out_buf, int timeout_secs); int socket_nbd_disconnect( int fd ); /* as you can see, we're slowly accumulating code that should really be in an * NBD library */ void nbd_hello_to_buf( struct nbd_init_raw* buf, uint64_t out_size, uint32_t out_flags ); int nbd_check_hello( struct nbd_init_raw* init_raw, uint64_t* out_size, uint32_t* out_flags ); #endif