/* FlexNBD server (C) Bytemark Hosting 2012 This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "mirror.h" #include "serve.h" #include "util.h" #include "ioutil.h" #include "sockutil.h" #include "parse.h" #include "readwrite.h" #include "bitset.h" #include "self_pipe.h" #include "status.h" #include #include #include #include #include #include /* compat with older libev */ #ifndef EVBREAK_ONE #define ev_run( loop, flags ) ev_loop( loop, flags ) #define ev_break(loop, how) ev_unloop( loop, how ) #define EVBREAK_ONE EVUNLOOP_ONE #define EVBREAK_ALL EVUNLOOP_ALL #endif /* We use this to keep track of the socket request data we need to send */ struct xfer { /* Store the bytes we need to send before the data, or receive back */ union { struct nbd_request_raw req_raw; struct nbd_reply_raw rsp_raw; } hdr; /* what in mirror->mapped we should write, and how much of it we've done */ uint64_t from; uint64_t len; uint64_t written; /* number of bytes of response read */ uint64_t read; }; struct mirror_ctrl { struct server *serve; struct mirror *mirror; /* libev stuff */ struct ev_loop *ev_loop; ev_io read_watcher; ev_io write_watcher; ev_timer timeout_watcher; ev_timer limit_watcher; ev_io abandon_watcher; /* We set this if the bitset stream is getting uncomfortably full, and unset * once it's emptier */ int clear_events; /* This is set once all clients have been closed, to let the mirror know * it's safe to finish once the queue is empty */ int clients_closed; /* Use this to keep track of what we're copying at any moment */ struct xfer xfer; }; struct mirror * mirror_alloc( union mysockaddr * connect_to, union mysockaddr * connect_from, uint64_t max_Bps, enum mirror_finish_action action_at_finish, struct mbox * commit_signal) { struct mirror * mirror; mirror = xmalloc(sizeof(struct mirror)); mirror->connect_to = connect_to; mirror->connect_from = connect_from; mirror->max_bytes_per_second = max_Bps; mirror->action_at_finish = action_at_finish; mirror->commit_signal = commit_signal; mirror->commit_state = MS_UNKNOWN; mirror->abandon_signal = self_pipe_create(); if ( mirror->abandon_signal == NULL ) { warn( "Couldn't create mirror abandon signal" ); return NULL; } return mirror; } void mirror_set_state_f( struct mirror * mirror, enum mirror_state state ) { NULLCHECK( mirror ); mirror->commit_state = state; } #define mirror_set_state( mirror, state ) do{\ debug( "Mirror state => " #state );\ mirror_set_state_f( mirror, state );\ } while(0) enum mirror_state mirror_get_state( struct mirror * mirror ) { NULLCHECK( mirror ); return mirror->commit_state; } #define mirror_state_is( mirror, state ) mirror_get_state( mirror ) == state void mirror_init( struct mirror * mirror, const char * filename ) { int map_fd; off64_t size; NULLCHECK( mirror ); NULLCHECK( filename ); FATAL_IF_NEGATIVE( open_and_mmap( filename, &map_fd, &size, (void**) &mirror->mapped ), "Failed to open and mmap %s", filename ); FATAL_IF_NEGATIVE( madvise( mirror->mapped, size, MADV_SEQUENTIAL ), SHOW_ERRNO( "Failed to madvise() %s", filename ) ); } /* Call this before a mirror attempt. */ void mirror_reset( struct mirror * mirror ) { NULLCHECK( mirror ); mirror_set_state( mirror, MS_INIT ); mirror->all_dirty = 0; mirror->migration_started = 0; mirror->offset = 0; return; } struct mirror * mirror_create( const char * filename, union mysockaddr * connect_to, union mysockaddr * connect_from, uint64_t max_Bps, int action_at_finish, struct mbox * commit_signal) { /* FIXME: shouldn't map_fd get closed? */ struct mirror * mirror; mirror = mirror_alloc( connect_to, connect_from, max_Bps, action_at_finish, commit_signal); mirror_init( mirror, filename ); mirror_reset( mirror ); return mirror; } void mirror_destroy( struct mirror *mirror ) { NULLCHECK( mirror ); self_pipe_destroy( mirror->abandon_signal ); free(mirror->connect_to); free(mirror->connect_from); free(mirror); } /** The mirror code will split NBD writes, making them this long as a maximum */ static const int mirror_longest_write = 8<<20; /** If, during a mirror pass, we have sent this number of bytes or fewer, we * go to freeze the I/O and finish it off. This is just a guess. */ static const unsigned int mirror_last_pass_after_bytes_written = 100<<20; /** The largest number of full passes we'll do - the last one will always * cause the I/O to freeze, however many bytes are left to copy. */ static const int mirror_maximum_passes = 7; #define mirror_last_pass (mirror_maximum_passes - 1) /* This must not be called if there's any chance of further I/O. Methods to * ensure this include: * - Ensure image size is 0 * - call server_forbid_new_clients() followed by a successful * server_close_clients() ; server_join_clients() */ void mirror_on_exit( struct server * serve ) { /* If we're still here, we can shut the server down. * * */ debug("serve_signal_close"); serve_signal_close( serve ); /* We have to wait until the server is closed before unlocking * IO. This is because the client threads check to see if the * server is still open before reading or writing inside their * own locks. If we don't wait for the close, there's no way to * guarantee the server thread will win the race and we risk the * clients seeing a "successful" write to a dead disc image. */ debug("serve_wait_for_close"); serve_wait_for_close( serve ); if ( ACTION_UNLINK == serve->mirror->action_at_finish ) { debug("Unlinking %s", serve->filename ); server_unlink( serve ); } debug("Sending disconnect"); socket_nbd_disconnect( serve->mirror->client ); info("Mirror sent."); } void mirror_cleanup( struct server * serve, int fatal __attribute__((unused))) { NULLCHECK( serve ); struct mirror * mirror = serve->mirror; NULLCHECK( mirror ); info( "Cleaning up mirror thread"); if ( mirror->mapped ) { munmap( mirror->mapped, serve->size ); } mirror->mapped = NULL; if( mirror->client && mirror->client > 0 ){ close( mirror->client ); } mirror->client = -1; } int mirror_connect( struct mirror * mirror, off64_t local_size ) { struct sockaddr * connect_from = NULL; int connected = 0; if ( mirror->connect_from ) { connect_from = &mirror->connect_from->generic; } NULLCHECK( mirror->connect_to ); mirror->client = socket_connect(&mirror->connect_to->generic, connect_from); if ( 0 < mirror->client ) { fd_set fds; struct timeval tv = { MS_HELLO_TIME_SECS, 0}; FD_ZERO( &fds ); FD_SET( mirror->client, &fds ); FATAL_UNLESS( 0 <= select( FD_SETSIZE, &fds, NULL, NULL, &tv ), "Select failed." ); if( FD_ISSET( mirror->client, &fds ) ){ off64_t remote_size; if ( socket_nbd_read_hello( mirror->client, &remote_size ) ) { if( remote_size == local_size ){ connected = 1; mirror_set_state( mirror, MS_GO ); } else { warn("Remote size (%d) doesn't match local (%d)", remote_size, local_size ); mirror_set_state( mirror, MS_FAIL_SIZE_MISMATCH ); } } else { warn( "Mirror attempt rejected." ); mirror_set_state( mirror, MS_FAIL_REJECTED ); } } else { warn( "No NBD Hello received." ); mirror_set_state( mirror, MS_FAIL_NO_HELLO ); } if ( !connected ) { close( mirror->client ); } } else { warn( "Mirror failed to connect."); mirror_set_state( mirror, MS_FAIL_CONNECT ); } return connected; } int mirror_should_quit( struct mirror * mirror ) { switch( mirror->action_at_finish ) { case ACTION_EXIT: case ACTION_UNLINK: return 1; default: return 0; } } /* * If there's an event in the bitset stream of the serve allocation map, we * use it to construct the next transfer request, covering precisely the area * that has changed. If there are no events, we take the next * TODO: should we detect short events and lengthen them to reduce overhead? * * iterates through the bitmap, finding a dirty run to form the basis of the * next transfer, then puts it together. */ int mirror_setup_next_xfer( struct mirror_ctrl *ctrl ) { struct mirror* mirror = ctrl->mirror; struct server* serve = ctrl->serve; struct bitset_stream_entry e = { .event = BITSET_STREAM_UNSET }; uint64_t current = mirror->offset, run = 0, size = serve->size; /* Technically, we'd be interested in UNSET events too, but they are never * generated. TODO if that changes. * * We use ctrl->clear_events to start emptying the stream when it's half * full, and stop when it's a quarter full. This stops a busy client from * stalling a migration forever. FIXME: made-up numbers. */ if ( bitset_stream_size( serve->allocation_map ) > BITSET_STREAM_SIZE / 2 ) { ctrl->clear_events = 1; } while ( ( mirror->offset == serve->size || ctrl->clear_events ) && e.event != BITSET_STREAM_SET ) { uint64_t events = bitset_stream_size( serve->allocation_map ); if ( events == 0 ) { break; } debug("Dequeueing event"); bitset_stream_dequeue( ctrl->serve->allocation_map, &e ); debug("Dequeued event %i, %zu, %zu", e.event, e.from, e.len); if ( events < ( BITSET_STREAM_SIZE / 4 ) ) { ctrl->clear_events = 0; } } if ( e.event == BITSET_STREAM_SET ) { current = e.from; run = e.len; } else if ( current < serve->size ) { current = mirror->offset; run = mirror_longest_write; /* Adjust final block if necessary */ if ( current + run > serve->size ) { run = size - current; } mirror->offset += run; } else { return 0; } debug( "Next transfer: current=%"PRIu64", run=%"PRIu64, current, run ); struct nbd_request req = { .magic = REQUEST_MAGIC, .type = REQUEST_WRITE, .handle = ".MIRROR.", .from = current, .len = run }; nbd_h2r_request( &req, &ctrl->xfer.hdr.req_raw ); ctrl->xfer.from = current; ctrl->xfer.len = run; ctrl->xfer.written = 0; ctrl->xfer.read = 0; return 1; } uint64_t mirror_current_bps( struct mirror * mirror ) { uint64_t duration_ms = monotonic_time_ms() - mirror->migration_started; return mirror->all_dirty / ( ( duration_ms / 1000 ) + 1 ); } int mirror_exceeds_max_bps( struct mirror * mirror ) { uint64_t mig_speed = mirror_current_bps( mirror ); debug( "current_bps: %"PRIu64"; max_bps: %"PRIu64, mig_speed, mirror->max_bytes_per_second ); if ( mig_speed > mirror->max_bytes_per_second ) { return 1; } return 0; } // ONLY CALL THIS AFTER CLOSING CLIENTS void mirror_complete( struct server *serve ) { /* FIXME: Pretty sure this is broken, if action != !QUIT. Just moving code * around for now, can fix it later. Action is always quit in production */ if ( mirror_should_quit( serve->mirror ) ) { debug("exit!"); /* FIXME: This depends on blocking I/O right now, so make sure we are */ sock_set_nonblock( serve->mirror->client, 0 ); mirror_on_exit( serve ); info("Server closed, quitting after successful migration"); } mirror_set_state( serve->mirror, MS_DONE ); return; } static void mirror_write_cb( struct ev_loop *loop, ev_io *w, int revents ) { struct mirror_ctrl* ctrl = (struct mirror_ctrl*) w->data; NULLCHECK( ctrl ); struct xfer *xfer = &ctrl->xfer; size_t to_write, hdr_size = sizeof( struct nbd_request_raw ); char *data_loc; ssize_t count; if ( !( revents & EV_WRITE ) ) { warn( "No write event signalled in mirror write callback" ); return; } debug( "Mirror write callback invoked with events %d. fd: %i", revents, ctrl->mirror->client ); if ( xfer->written < hdr_size ) { data_loc = ( (char*) &xfer->hdr.req_raw ) + ctrl->xfer.written; to_write = hdr_size - xfer->written; } else { data_loc = ctrl->mirror->mapped + xfer->from + ( xfer->written - hdr_size ); to_write = xfer->len - ( ctrl->xfer.written - hdr_size ); } // Actually read some bytes if ( ( count = write( ctrl->mirror->client, data_loc, to_write ) ) < 0 ) { if ( errno != EAGAIN && errno != EWOULDBLOCK && errno != EINTR ) { warn( SHOW_ERRNO( "Couldn't write to listener" ) ); ev_break( loop, EVBREAK_ONE ); } return; } debug( "Wrote %"PRIu64" bytes", count ); debug( "to_write was %"PRIu64", xfer->written was %"PRIu64, to_write, xfer->written ); ctrl->xfer.written += count; // We wrote some bytes, so reset the timer ev_timer_again( ctrl->ev_loop, &ctrl->timeout_watcher ); // All bytes written, so now we need to read the NBD reply back. if ( ctrl->xfer.written == ctrl->xfer.len + hdr_size ) { ev_io_start( loop, &ctrl->read_watcher ); ev_io_stop( loop, &ctrl->write_watcher ); } return; } static void mirror_read_cb( struct ev_loop *loop, ev_io *w, int revents ) { struct mirror_ctrl* ctrl = (struct mirror_ctrl*) w->data; NULLCHECK( ctrl ); struct mirror *m = ctrl->mirror; NULLCHECK( m ); struct xfer *xfer = &ctrl->xfer; NULLCHECK( xfer ); if ( !( revents & EV_READ ) ) { warn( "No read event signalled in mirror read callback" ); return; } struct nbd_reply rsp; ssize_t count; uint64_t left = sizeof( struct nbd_reply_raw ) - xfer->read; debug( "Mirror read callback invoked with events %d. fd:%i", revents, m->client ); /* Start / continue reading the NBD response from the mirror. */ if ( ( count = read( m->client, ((void*) &xfer->hdr.rsp_raw) + xfer->read, left ) ) < 0 ) { if ( errno != EAGAIN && errno != EWOULDBLOCK && errno != EINTR ) { warn( SHOW_ERRNO( "Couldn't read from listener" ) ); ev_break( loop, EVBREAK_ONE ); } debug( SHOW_ERRNO( "Couldn't read from listener (non-scary)" ) ); return; } if ( count == 0 ) { warn( "EOF reading response from server!" ); ev_break( loop, EVBREAK_ONE ); return; } // We read some bytes, so reset the timer ev_timer_again( ctrl->ev_loop, &ctrl->timeout_watcher ); debug( "Read %"PRIu64" bytes", count ); debug( "left was %"PRIu64", xfer->read was %"PRIu64, left, xfer->read ); xfer->read += count; if ( xfer->read < sizeof( struct nbd_reply_raw ) ) { // Haven't read the whole response yet return; } nbd_r2h_reply( &xfer->hdr.rsp_raw, &rsp ); // validate reply, break event loop if bad if ( rsp.magic != REPLY_MAGIC ) { warn( "Bad reply magic from listener" ); ev_break( loop, EVBREAK_ONE ); return; } if ( rsp.error != 0 ) { warn( "Error returned from listener: %i", rsp.error ); ev_break( loop, EVBREAK_ONE ); return; } if ( memcmp( ".MIRROR.", &rsp.handle[0], 8 ) != 0 ) { warn( "Bad handle returned from listener" ); ev_break( loop, EVBREAK_ONE ); return; } /* transfer was completed, so now we need to either set up the next * transfer of this pass, set up the first transfer of the next pass, or * complete the migration */ m->all_dirty += xfer->len; xfer->read = 0; xfer->written = 0; /* This next bit could take a little while, which is fine */ ev_timer_stop( ctrl->ev_loop, &ctrl->timeout_watcher ); /* Set up the next transfer, which may be offset + mirror_longest_write * or an event from the bitset stream. When offset hits serve->size, * xfers will be constructed solely from the event stream. Once our estimate * of time left reaches a sensible number (or the event stream empties), * we stop new clients from connecting, disconnect existing ones, then * continue emptying the bitstream. Once it's empty again, we're finished. */ int next_xfer = mirror_setup_next_xfer( ctrl ); debug( "next_xfer: %d", next_xfer ); /* Regardless of time estimates, if there's no waiting transfer, we can * */ if ( !ctrl->clients_closed && ( !next_xfer || server_mirror_eta( ctrl->serve ) < 60 ) ) { info( "Closing clients to allow mirroring to converge" ); server_forbid_new_clients( ctrl->serve ); server_close_clients( ctrl->serve ); server_join_clients( ctrl->serve ); ctrl->clients_closed = 1; /* One more try - a new event may have been pushed since our last check */ if ( !next_xfer ) { next_xfer = mirror_setup_next_xfer( ctrl ); } } if ( ctrl->clients_closed && !next_xfer ) { mirror_complete( ctrl->serve ); ev_break( loop, EVBREAK_ONE ); return; } /* This is a guard Just In Case */ ERROR_IF( !next_xfer, "Unknown problem - no next transfer to do!" ); ev_io_stop( loop, &ctrl->read_watcher ); /* FIXME: Should we ignore the bwlimit after server_close_clients has been called? */ if ( mirror_exceeds_max_bps( m ) ) { /* We're over the bandwidth limit, so don't move onto the next transfer * yet. Our limit_watcher will move us on once we're OK. timeout_watcher * was disabled further up, so don't need to stop it here too */ debug( "max_bps exceeded, waiting" ); ev_timer_again( loop, &ctrl->limit_watcher ); } else { /* We're waiting for the socket to become writable again, so re-enable */ ev_timer_again( loop, &ctrl->timeout_watcher ); ev_io_start( loop, &ctrl->write_watcher ); } return; } void mirror_timeout_cb( struct ev_loop *loop, ev_timer *w __attribute__((unused)), int revents ) { if ( !(revents & EV_TIMER ) ) { warn( "Mirror timeout called but no timer event signalled" ); return; } info( "Mirror timeout signalled" ); ev_break( loop, EVBREAK_ONE ); return; } void mirror_abandon_cb( struct ev_loop *loop, ev_io *w, int revents ) { struct mirror_ctrl* ctrl = (struct mirror_ctrl*) w->data; NULLCHECK( ctrl ); if ( !(revents & EV_READ ) ) { warn( "Mirror abandon called but no abandon event signalled" ); return; } debug( "Abandon message received" ); mirror_set_state( ctrl->mirror, MS_ABANDONED ); self_pipe_signal_clear( ctrl->mirror->abandon_signal ); ev_break( loop, EVBREAK_ONE ); return; } void mirror_limit_cb( struct ev_loop *loop, ev_timer *w, int revents ) { struct mirror_ctrl* ctrl = (struct mirror_ctrl*) w->data; NULLCHECK( ctrl ); if ( !(revents & EV_TIMER ) ) { warn( "Mirror limit callback executed but no timer event signalled" ); return; } if ( mirror_exceeds_max_bps( ctrl->mirror ) ) { debug( "max_bps exceeded, waiting", ctrl->mirror->max_bytes_per_second ); ev_timer_again( loop, w ); } else { /* We're below the limit, so do the next request */ debug("max_bps not exceeded, performing next transfer" ); ev_io_start( loop, &ctrl->write_watcher ); ev_timer_stop( loop, &ctrl->limit_watcher ); ev_timer_again( loop, &ctrl->timeout_watcher ); } return; } void mirror_run( struct server *serve ) { NULLCHECK( serve ); NULLCHECK( serve->mirror ); struct mirror *m = serve->mirror; m->migration_started = monotonic_time_ms(); info("Starting mirror" ); /* mirror_setup_next_xfer won't be able to cope with this, so special-case * it here. There can't be any writes going on, so don't bother locking * anything. * */ if ( serve->size == 0 ) { info( "0-byte image special case" ); mirror_complete( serve ); return; } struct mirror_ctrl ctrl; memset( &ctrl, 0, sizeof( struct mirror_ctrl ) ); ctrl.serve = serve; ctrl.mirror = m; ctrl.ev_loop = EV_DEFAULT; /* gcc warns on -O2. clang is fine. Seems to be the fault of ev.h */ ev_io_init( &ctrl.read_watcher, mirror_read_cb, m->client, EV_READ ); ctrl.read_watcher.data = (void*) &ctrl; ev_io_init( &ctrl.write_watcher, mirror_write_cb, m->client, EV_WRITE ); ctrl.write_watcher.data = (void*) &ctrl; ev_init( &ctrl.timeout_watcher, mirror_timeout_cb ); ctrl.timeout_watcher.repeat = MS_REQUEST_LIMIT_SECS_F ; ev_init( &ctrl.limit_watcher, mirror_limit_cb ); ctrl.limit_watcher.repeat = 1.0; // We check bps every second. seems sane. ctrl.limit_watcher.data = (void*) &ctrl; ev_init( &ctrl.abandon_watcher, mirror_abandon_cb ); ev_io_set( &ctrl.abandon_watcher, m->abandon_signal->read_fd, EV_READ ); ctrl.abandon_watcher.data = (void*) &ctrl; ev_io_start( ctrl.ev_loop, &ctrl.abandon_watcher ); ERROR_UNLESS( mirror_setup_next_xfer( &ctrl ), "Couldn't find first transfer for mirror!" ); /* Start by writing xfer 0 to the listener */ ev_io_start( ctrl.ev_loop, &ctrl.write_watcher ); /* We want to timeout during the first write as well as subsequent ones */ ev_timer_again( ctrl.ev_loop, &ctrl.timeout_watcher ); /* Everything up to here is blocking. We switch to non-blocking so we * can handle rate-limiting and weird error conditions better. TODO: We * should expand the event loop upwards so we can do the same there too */ sock_set_nonblock( m->client, 1 ); bitset_enable_stream( serve->allocation_map ); info( "Entering event loop" ); ev_run( ctrl.ev_loop, 0 ); info( "Exited event loop" ); /* Parent code might expect a non-blocking socket */ sock_set_nonblock( m->client, 0 ); /* Errors in the event loop don't track I/O lock state or try to restore * it to something sane - they just terminate the event loop with state != * MS_DONE. We re-allow new clients here if necessary. */ if ( m->action_at_finish == ACTION_NOTHING || m->commit_state != MS_DONE ) { server_allow_new_clients( serve ); } /* Returning here says "mirroring complete" to the runner. The error * call retries the migration from scratch. */ if ( m->commit_state != MS_DONE ) { error( "Event loop exited, but mirroring is not complete" ); /* mirror_reset will be called before a retry, so keeping hold of events * between now and our next mirroring attempt is not useful */ bitset_disable_stream( serve->allocation_map ); } return; } void mbox_post_mirror_state( struct mbox * mbox, enum mirror_state st ) { NULLCHECK( mbox ); enum mirror_state * contents = xmalloc( sizeof( enum mirror_state ) ); *contents = st; mbox_post( mbox, contents ); } void mirror_signal_commit( struct mirror * mirror ) { NULLCHECK( mirror ); mbox_post_mirror_state( mirror->commit_signal, mirror_get_state( mirror ) ); } /** Thread launched to drive mirror process * This is needed for two reasons: firstly, it decouples the mirroring * from the control thread (although that's less valid with mboxes * passing state back and forth) and to provide an error context so that * retries can be cleanly handled without a bespoke error handling * mechanism. * */ void* mirror_runner(void* serve_params_uncast) { /* The supervisor thread relies on there not being any ERROR * calls until after the mirror_signal_commit() call in this * function. * However, *after* that, we should call ERROR_* instead of * FATAL_* wherever possible. */ struct server *serve = (struct server*) serve_params_uncast; NULLCHECK( serve ); NULLCHECK( serve->mirror ); struct mirror * mirror = serve->mirror; error_set_handler( (cleanup_handler *) mirror_cleanup, serve ); info( "Connecting to mirror" ); time_t start_time = time(NULL); int connected = mirror_connect( mirror, serve->size ); mirror_signal_commit( mirror ); if ( !connected ) { goto abandon_mirror; } /* After this point, if we see a failure we need to disconnect * and retry everything from mirror_set_state(_, MS_INIT), but * *without* signaling the commit or abandoning the mirror. * */ if ( (time(NULL) - start_time) > MS_CONNECT_TIME_SECS ){ /* If we get here, then we managed to connect but the * control thread feeding status back to the user will * have gone away, leaving the user without meaningful * feedback. In this instance, they have to assume a * failure, so we can't afford to let the mirror happen. * We have to set the state to avoid a race. */ mirror_set_state( mirror, MS_FAIL_CONNECT ); warn( "Mirror connected, but too slowly" ); goto abandon_mirror; } mirror_run( serve ); /* On success, this is unnecessary, and harmless ( mirror_cleanup does it * for us ). But if we've failed and are going to retry on the next run, we * must close this socket here to have any chance of it succeeding. */ if ( !mirror->client < 0 ) { sock_try_close( mirror->client ); mirror->client = -1; } abandon_mirror: return NULL; } struct mirror_super * mirror_super_create( const char * filename, union mysockaddr * connect_to, union mysockaddr * connect_from, uint64_t max_Bps, enum mirror_finish_action action_at_finish, struct mbox * state_mbox) { struct mirror_super * super = xmalloc( sizeof( struct mirror_super) ); super->mirror = mirror_create( filename, connect_to, connect_from, max_Bps, action_at_finish, mbox_create() ) ; super->state_mbox = state_mbox; return super; } /* Post the current state of the mirror into super->state_mbox.*/ void mirror_super_signal_committed( struct mirror_super * super , enum mirror_state commit_state ) { NULLCHECK( super ); NULLCHECK( super->state_mbox ); mbox_post_mirror_state( super->state_mbox, commit_state ); } void mirror_super_destroy( struct mirror_super * super ) { NULLCHECK( super ); mbox_destroy( super->mirror->commit_signal ); mirror_destroy( super->mirror ); free( super ); } /* The mirror supervisor thread. Responsible for kicking off retries if * the mirror thread fails. * The mirror and mirror_super objects are never freed, and the * mirror_super_runner thread is never joined. */ void * mirror_super_runner( void * serve_uncast ) { struct server * serve = (struct server *) serve_uncast; NULLCHECK( serve ); NULLCHECK( serve->mirror ); NULLCHECK( serve->mirror_super ); int first_pass = 1; int should_retry = 0; int success = 0, abandoned = 0; struct mirror * mirror = serve->mirror; struct mirror_super * super = serve->mirror_super; do { FATAL_IF( 0 != pthread_create( &mirror->thread, NULL, mirror_runner, serve), "Failed to create mirror thread"); debug("Supervisor waiting for commit signal"); enum mirror_state * commit_state = mbox_receive( mirror->commit_signal ); debug( "Supervisor got commit signal" ); if ( first_pass ) { /* Only retry if the connection attempt was successful. Otherwise * the user will see an error reported while we're still trying to * retry behind the scenes. This may race with migration completing * but since we "shouldn't retry" in that case either, that's fine */ should_retry = *commit_state == MS_GO; /* Only send this signal the first time */ mirror_super_signal_committed( super, *commit_state); debug("Mirror supervisor committed"); } /* We only care about the value of the commit signal on * the first pass, so this is ok */ free( commit_state ); debug("Supervisor waiting for mirror thread" ); pthread_join( mirror->thread, NULL ); /* If we can't connect to the remote end, the watcher for the abandon * signal never gets installed at the moment, which is why we also check * it here. */ abandoned = mirror_get_state( mirror ) == MS_ABANDONED || self_pipe_signal_clear( mirror->abandon_signal ); success = MS_DONE == mirror_get_state( mirror ); if( success ){ info( "Mirror supervisor success, exiting" ); } else if ( abandoned ) { info( "Mirror abandoned" ); should_retry = 0; } else if ( should_retry ) { info( "Mirror failed, retrying" ); } else { info( "Mirror failed before commit, giving up" ); } first_pass = 0; if ( should_retry ) { /* We don't want to hammer the destination too * hard, so if this is a retry, insert a delay. */ sleep( MS_RETRY_DELAY_SECS ); /* We also have to reset the bitmap to be sure * we transfer everything */ mirror_reset( mirror ); } } while ( should_retry && !success ); return NULL; }