Fix binary paths in README
This commit is contained in:
@@ -137,7 +137,7 @@ To run:
|
|||||||
|
|
||||||
```
|
```
|
||||||
$ make view-map
|
$ make view-map
|
||||||
$ ./view-map -map Chapter01
|
$ ./bin/view-map -map Chapter01
|
||||||
```
|
```
|
||||||
|
|
||||||
Looks like this:
|
Looks like this:
|
||||||
@@ -152,7 +152,7 @@ binary to inspect them:
|
|||||||
|
|
||||||
```
|
```
|
||||||
make view-menu
|
make view-menu
|
||||||
./view-menu -menu Main
|
./bin/view-menu -menu Main
|
||||||
```
|
```
|
||||||
|
|
||||||
This renders the menus found in Chaos Gate and Soldiers At War. The Squad Leader
|
This renders the menus found in Chaos Gate and Soldiers At War. The Squad Leader
|
||||||
@@ -164,7 +164,7 @@ For Chaos Gate, there is the **start** of the game in an `ordoor` binary:
|
|||||||
|
|
||||||
```
|
```
|
||||||
$ make ordoor
|
$ make ordoor
|
||||||
$ ./ordoor
|
$ ./bin/ordoor
|
||||||
```
|
```
|
||||||
|
|
||||||
The idea is to hook all the different parts together, and to an abstract game
|
The idea is to hook all the different parts together, and to an abstract game
|
||||||
|
Reference in New Issue
Block a user