Get character stats (kind of) displaying in-scenario
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@@ -319,7 +319,8 @@ func loadMapFile(filename string) (*GameMap, error) {
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nullTerminate(&out.Title)
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nullTerminate(&out.Briefing)
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for i, chr := range out.Characters {
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for i, _ := range out.Characters {
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chr := &out.Characters[i]
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nullTerminate(&chr.Name)
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fmt.Printf("Character %v: %s\n", i, chr.String())
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}
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