Get character stats (kind of) displaying in-scenario
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@@ -157,9 +157,9 @@ func (l *listBox) refresh() {
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// FIXME: noninteractive isn't set up for dynamic text yet. Need to
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// generate textImg on demand instead of once at start.
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if ni.label != nil {
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ni.label.text = ""
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ni.label.str = ""
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if len(l.strings) > l.offset+i {
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ni.label.text = l.strings[l.offset+i]
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ni.label.str = l.strings[l.offset+i]
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}
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}
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}
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