More .obj investigating. 0x80 seems to be a special value

This commit is contained in:
2018-03-24 21:47:34 +00:00
parent 6ba93486a1
commit 4d4c4da892
10 changed files with 269 additions and 99 deletions

View File

@@ -158,8 +158,8 @@ func (s *state) present(pWin *pixelgl.Window) {
// TODO: bounds clipping
z := int(s.zIdx)
for y := int(gameMap.MaxLength - 1); y >= int(gameMap.MinLength); y-- {
for x := int(gameMap.MaxWidth - 1); x >= int(gameMap.MinWidth); x-- {
for y := int(gameMap.MinLength); y < int(gameMap.MaxLength); y++ {
for x := int(gameMap.MinWidth); x < int(gameMap.MaxWidth); x++ {
cell := gameMap.Cells.At(x, y, z)