Rework the UI framework

Interface is now Driver, and Widget is now a set of interfaces with a
struct per widget type. This should make it easier to add other types.
This commit is contained in:
2020-03-24 20:21:55 +00:00
parent bcee07e8f7
commit 69971b2825
14 changed files with 791 additions and 669 deletions

View File

@@ -21,13 +21,29 @@ func (m *Menu) Records() []*menus.Record {
func (m *Menu) Images(start, count int) ([]*ebiten.Image, error) {
out := make([]*ebiten.Image, count)
sprites, err := m.Sprites(start, count)
if err != nil {
return nil, err
}
for i, sprite := range sprites {
out[i] = sprite.Image
}
return out, nil
}
func (m *Menu) Sprites(start, count int) ([]*Sprite, error) {
out := make([]*Sprite, count)
for i := start; i < start+count; i++ {
sprite, err := m.Sprite(i)
if err != nil {
return nil, err
}
out[i-start] = sprite.Image
out[i-start] = sprite
}
return out, nil