Allow the windows to be resizeable
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@@ -25,6 +25,7 @@ func NewWindow(title string) (*Window, error) {
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Title: title,
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Bounds: pixel.R(0, 0, float64(*winX), float64(*winY)),
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VSync: true,
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Resizable: true,
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}
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pixelWindow, err := pixelgl.NewWindow(cfg)
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