ebiten: convert view-obj

This commit is contained in:
2019-12-29 15:38:49 +00:00
parent 0320743b30
commit 6f605aa502
7 changed files with 179 additions and 228 deletions

View File

@@ -1,4 +1,4 @@
srcfiles = $(shell find . -iname *.go)
srcfiles = Makefile $(shell find . -iname *.go)
all: loader palette-idx view-obj view-map view-menu view-minimap view-set wh40k
@@ -9,7 +9,7 @@ palette-idx: $(srcfiles)
go build -o palette-idx ur.gs/ordoor/cmd/palette-idx
view-obj: $(srcfiles)
go build -o view-obj ur.gs/ordoor/cmd/view-obj
go build -o view-obj -tags ebitengl ur.gs/ordoor/cmd/view-obj
view-map: $(srcfiles)
go build -o view-map ur.gs/ordoor/cmd/view-map

View File

@@ -2,14 +2,14 @@ package main
import (
"flag"
"image"
"log"
"math"
"os"
"path/filepath"
"github.com/faiface/pixel"
"github.com/faiface/pixel/pixelgl"
"golang.org/x/image/colornames"
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/inpututil"
"ur.gs/ordoor/internal/conv"
"ur.gs/ordoor/internal/data"
@@ -22,19 +22,17 @@ var (
)
type env struct {
obj *conv.Object
obj *conv.Object
state *state
}
type state struct {
env *env
step int
spriteIdx int
maxSprite int
zoom float64
cam pixel.Matrix
camPos pixel.Vec
zoom float64
origin image.Point
}
func main() {
@@ -49,86 +47,97 @@ func main() {
if err != nil {
log.Fatalf("Failed to load %s: %v", *objFile, err)
}
obj := conv.ConvertObject(rawObj, filepath.Base(*objFile))
env := &env{obj: obj}
obj, err := conv.ConvertObject(rawObj, filepath.Base(*objFile))
if err != nil {
log.Fatalf("Failed to convert %s: %v", *objFile, err)
}
// The main thread now belongs to pixelgl
pixelgl.Run(env.run)
}
state := &state{
zoom: 6.0,
origin: image.Point{0, 0},
maxSprite: len(obj.Sprites) - 1,
}
env := &env{obj: obj, state: state}
func (e *env) run() {
win, err := ui.NewWindow("View Object: " + *objFile)
if err != nil {
log.Fatal("Couldn't create window: %v", err)
log.Fatal(err)
}
pWin := win.PixelWindow
state := &state{
env: e,
camPos: pixel.V(0, float64(-pWin.Bounds().Size().Y)),
zoom: 8.0,
// The main thread now belongs to ebiten
if err := win.Run(env.Update, env.Draw); err != nil {
log.Fatal(err)
}
// For now, just try to display the various objects
// left + right to change object, up + down to change frame
win.Run(func() {
oldState := *state
state = state.runStep(pWin)
if oldState != *state || oldState.step == 0 {
log.Printf(
"new state: numSprites=%d sprite=%d zoom=%.2f",
len(state.env.obj.Sprites),
state.spriteIdx,
state.zoom,
)
state.present(pWin)
}
state.step += 1
})
}
func (s *state) runStep(pWin *pixelgl.Window) *state {
func (e *env) Update() error {
oldState := e.state
state := oldState.runStep()
if oldState.step == 0 || *oldState != *state {
log.Printf(
"new state: numSprites=%d sprite=%d zoom=%.2f, origin=%+v",
len(e.obj.Sprites),
state.spriteIdx,
state.zoom,
state.origin,
)
}
state.step += 1
e.state = state
return nil
}
func (s *state) runStep() *state {
newState := *s
newState.handleKeys(pWin)
newState.handleKeys()
return &newState
}
func (s *state) present(pWin *pixelgl.Window) {
obj := s.env.obj
sprite := obj.Sprites[s.spriteIdx]
func (e *env) Draw(screen *ebiten.Image) error {
sprite := e.obj.Sprites[e.state.spriteIdx]
center := pWin.Bounds().Center()
cam := ebiten.GeoM{}
cam.Translate(float64(e.state.origin.X), float64(e.state.origin.Y)) // Move to origin
cam.Scale(e.state.zoom, e.state.zoom) // apply current zoom factor
cam := pixel.IM
cam = cam.ScaledXY(center, pixel.Vec{1.0, -1.0}) // invert the Y axis
cam = cam.Scaled(center, s.zoom) // apply current zoom factor
//cam = cam.Moved(center.Sub(s.camPos)) // Make it central
//cam = cam.Rotated(center, -0.785) // Apply isometric angle
s.cam = cam
pWin.SetMatrix(s.cam)
pWin.Clear(colornames.Black)
pixel.NewSprite(sprite.Pic, sprite.Pic.Bounds()).Draw(pWin, pixel.IM.Moved(center))
return screen.DrawImage(sprite.Image, &ebiten.DrawImageOptions{GeoM: cam})
}
func (s *state) handleKeys(pWin *pixelgl.Window) {
if pWin.JustPressed(pixelgl.KeyMinus) {
func (s *state) handleKeys() {
if inpututil.IsKeyJustReleased(ebiten.KeyMinus) {
if s.spriteIdx > 0 {
s.spriteIdx -= 1
}
}
if pWin.JustPressed(pixelgl.KeyEqual) {
if s.spriteIdx < len(s.env.obj.Sprites)-1 {
if inpututil.IsKeyJustReleased(ebiten.KeyEqual) {
if s.spriteIdx < s.maxSprite {
s.spriteIdx += 1
}
}
if ebiten.IsKeyPressed(ebiten.KeyLeft) {
s.origin.X += 4
}
if ebiten.IsKeyPressed(ebiten.KeyRight) {
s.origin.X -= 4
}
if ebiten.IsKeyPressed(ebiten.KeyUp) {
s.origin.Y += 4
}
if ebiten.IsKeyPressed(ebiten.KeyDown) {
s.origin.Y -= 4
}
// Zoom in and out with the mouse wheel
s.zoom *= math.Pow(1.2, pWin.MouseScroll().Y)
_, wheelY := ebiten.Wheel()
s.zoom *= math.Pow(1.2, wheelY)
}

4
go.mod
View File

@@ -8,8 +8,8 @@ require (
github.com/faiface/mainthread v0.0.0-20171120011319-8b78f0a41ae3 // indirect
github.com/faiface/pixel v0.8.0
github.com/go-gl/gl v0.0.0-20190320180904-bf2b1f2f34d7 // indirect
github.com/go-gl/glfw v0.0.0-20190409004039-e6da0acd62b1 // indirect
github.com/go-gl/mathgl v0.0.0-20190713194549-592312d8590a // indirect
github.com/hajimehoshi/ebiten v1.10.2
github.com/pkg/errors v0.8.1 // indirect
golang.org/x/image v0.0.0-20190910094157-69e4b8554b2a
golang.org/x/image v0.0.0-20191009234506-e7c1f5e7dbb8
)

43
go.sum
View File

@@ -1,5 +1,6 @@
github.com/BurntSushi/toml v0.3.1 h1:WXkYYl6Yr3qBf1K79EBnL4mak0OimBfB0XUf9Vl28OQ=
github.com/BurntSushi/toml v0.3.1/go.mod h1:xHWCNGjB5oqiDr8zfno3MHue2Ht5sIBksp03qcyfWMU=
github.com/BurntSushi/xgb v0.0.0-20160522181843-27f122750802/go.mod h1:IVnqGOEym/WlBOVXweHU+Q+/VP0lqqI8lqeDx9IjBqo=
github.com/faiface/glhf v0.0.0-20181018222622-82a6317ac380 h1:FvZ0mIGh6b3kOITxUnxS3tLZMh7yEoHo75v3/AgUqg0=
github.com/faiface/glhf v0.0.0-20181018222622-82a6317ac380/go.mod h1:zqnPFFIuYFFxl7uH2gYByJwIVKG7fRqlqQCbzAnHs9g=
github.com/faiface/mainthread v0.0.0-20171120011319-8b78f0a41ae3 h1:baVdMKlASEHrj19iqjARrPbaRisD7EuZEVJj6ZMLl1Q=
@@ -12,9 +13,51 @@ github.com/go-gl/glfw v0.0.0-20190409004039-e6da0acd62b1 h1:QbL/5oDUmRBzO9/Z7Seo
github.com/go-gl/glfw v0.0.0-20190409004039-e6da0acd62b1/go.mod h1:vR7hzQXu2zJy9AVAgeJqvqgH9Q5CA+iKCZ2gyEVpxRU=
github.com/go-gl/mathgl v0.0.0-20190713194549-592312d8590a h1:yoAEv7yeWqfL/l9A/J5QOndXIJCldv+uuQB1DSNQbS0=
github.com/go-gl/mathgl v0.0.0-20190713194549-592312d8590a/go.mod h1:yhpkQzEiH9yPyxDUGzkmgScbaBVlhC06qodikEM0ZwQ=
github.com/gofrs/flock v0.7.1/go.mod h1:F1TvTiK9OcQqauNUHlbJvyl9Qa1QvF/gOUDKA14jxHU=
github.com/golang/freetype v0.0.0-20170609003504-e2365dfdc4a0/go.mod h1:E/TSTwGwJL78qG/PmXZO1EjYhfJinVAhrmmHX6Z8B9k=
github.com/hajimehoshi/bitmapfont v1.2.0/go.mod h1:h9QrPk6Ktb2neObTlAbma6Ini1xgMjbJ3w7ysmD7IOU=
github.com/hajimehoshi/ebiten v1.10.2 h1:PiJBY4Q4udip675T+Zqvb3NKMp1eyLWBelp660ZMrkQ=
github.com/hajimehoshi/ebiten v1.10.2/go.mod h1:i9dIEUf5/MuPtbK1/wHR0PB7ZtqhjOxxg+U1xfxapcY=
github.com/hajimehoshi/go-mp3 v0.2.1/go.mod h1:Rr+2P46iH6PwTPVgSsEwBkon0CK5DxCAeX/Rp65DCTE=
github.com/hajimehoshi/oto v0.3.4/go.mod h1:PgjqsBJff0efqL2nlMJidJgVJywLn6M4y8PI4TfeWfA=
github.com/hajimehoshi/oto v0.5.4/go.mod h1:0QXGEkbuJRohbJaxr7ZQSxnju7hEhseiPx2hrh6raOI=
github.com/jakecoffman/cp v0.1.0/go.mod h1:a3xPx9N8RyFAACD644t2dj/nK4SuLg1v+jL61m2yVo4=
github.com/jfreymuth/oggvorbis v1.0.0/go.mod h1:abe6F9QRjuU9l+2jek3gj46lu40N4qlYxh2grqkLEDM=
github.com/jfreymuth/vorbis v1.0.0/go.mod h1:8zy3lUAm9K/rJJk223RKy6vjCZTWC61NA2QD06bfOE0=
github.com/kr/pretty v0.1.0/go.mod h1:dAy3ld7l9f0ibDNOQOHHMYYIIbhfbHSm3C4ZsoJORNo=
github.com/kr/pty v1.1.1/go.mod h1:pFQYn66WHrOpPYNljwOMqo10TkYh1fy3cYio2l3bCsQ=
github.com/kr/text v0.1.0/go.mod h1:4Jbv+DJW3UT/LiOwJeYQe1efqtUx/iVham/4vfdArNI=
github.com/pkg/browser v0.0.0-20180916011732-0a3d74bf9ce4/go.mod h1:4OwLy04Bl9Ef3GJJCoec+30X3LQs/0/m4HFRt/2LUSA=
github.com/pkg/errors v0.8.1 h1:iURUrRGxPUNPdy5/HRSm+Yj6okJ6UtLINN0Q9M4+h3I=
github.com/pkg/errors v0.8.1/go.mod h1:bwawxfHBFNV+L2hUp1rHADufV3IMtnDRdf1r5NINEl0=
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
golang.org/x/crypto v0.0.0-20190510104115-cbcb75029529/go.mod h1:yigFU9vqHzYiE8UmvKecakEJjdnWj3jj499lnFckfCI=
golang.org/x/exp v0.0.0-20190306152737-a1d7652674e8/go.mod h1:CJ0aWSM057203Lf6IL+f9T1iT9GByDxfZKAQTCR3kQA=
golang.org/x/exp v0.0.0-20190731235908-ec7cb31e5a56/go.mod h1:JhuoJpWY28nO4Vef9tZUw9qufEGTyX1+7lmHxV5q5G4=
golang.org/x/image v0.0.0-20190227222117-0694c2d4d067/go.mod h1:kZ7UVZpmo3dzQBMxlp+ypCbDeSB+sBbTgSJuh5dn5js=
golang.org/x/image v0.0.0-20190321063152-3fc05d484e9f/go.mod h1:kZ7UVZpmo3dzQBMxlp+ypCbDeSB+sBbTgSJuh5dn5js=
golang.org/x/image v0.0.0-20190703141733-d6a02ce849c9/go.mod h1:FeLwcggjj3mMvU+oOTbSwawSJRM1uh48EjtB4UJZlP0=
golang.org/x/image v0.0.0-20190802002840-cff245a6509b/go.mod h1:FeLwcggjj3mMvU+oOTbSwawSJRM1uh48EjtB4UJZlP0=
golang.org/x/image v0.0.0-20190910094157-69e4b8554b2a h1:gHevYm0pO4QUbwy8Dmdr01R5r1BuKtfYqRqF0h/Cbh0=
golang.org/x/image v0.0.0-20190910094157-69e4b8554b2a/go.mod h1:FeLwcggjj3mMvU+oOTbSwawSJRM1uh48EjtB4UJZlP0=
golang.org/x/image v0.0.0-20191009234506-e7c1f5e7dbb8 h1:hVwzHzIUGRjiF7EcUjqNxk3NCfkPxbDKRdnNE1Rpg0U=
golang.org/x/image v0.0.0-20191009234506-e7c1f5e7dbb8/go.mod h1:FeLwcggjj3mMvU+oOTbSwawSJRM1uh48EjtB4UJZlP0=
golang.org/x/mobile v0.0.0-20190312151609-d3739f865fa6/go.mod h1:z+o9i4GpDbdi3rU15maQ/Ox0txvL9dWGYEHz965HBQE=
golang.org/x/mobile v0.0.0-20190415191353-3e0bab5405d6/go.mod h1:E/iHnbuqvinMTCcRqshq8CkpyQDoeVncDDYHnLhea+o=
golang.org/x/mobile v0.0.0-20191025110607-73ccc5ba0426/go.mod h1:p895TfNkDgPEmEQrNiOtIl3j98d/tGU95djDj7NfyjQ=
golang.org/x/mod v0.1.0/go.mod h1:0QHyrYULN0/3qlju5TqG8bIK38QM8yzMo5ekMj3DlcY=
golang.org/x/net v0.0.0-20190311183353-d8887717615a/go.mod h1:t9HGtf8HONx5eT2rtn7q6eTqICYqUVnKs3thJo3Qplg=
golang.org/x/net v0.0.0-20190404232315-eb5bcb51f2a3/go.mod h1:t9HGtf8HONx5eT2rtn7q6eTqICYqUVnKs3thJo3Qplg=
golang.org/x/net v0.0.0-20190620200207-3b0461eec859/go.mod h1:z5CRVTTTmAJ677TzLLGU+0bjPO0LkuOLi4/5GtJWs/s=
golang.org/x/sync v0.0.0-20190423024810-112230192c58/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
golang.org/x/sys v0.0.0-20190312061237-fead79001313/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20190412213103-97732733099d/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20190429190828-d89cdac9e872/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20191026070338-33540a1f6037/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=
golang.org/x/tools v0.0.0-20190312151545-0bb0c0a6e846/go.mod h1:LCzVGOaR6xXOjkQ3onu1FJEFr0SW1gC7cKk1uF8kGRs=
golang.org/x/tools v0.0.0-20190909214602-067311248421/go.mod h1:b+2E5dAYhXwXZwtnZ6UAqBI28+e2cm9otk0dWdXHAEo=
golang.org/x/tools v0.0.0-20191026034945-b2104f82a97d/go.mod h1:b+2E5dAYhXwXZwtnZ6UAqBI28+e2cm9otk0dWdXHAEo=
golang.org/x/xerrors v0.0.0-20190717185122-a985d3407aa7/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
gopkg.in/check.v1 v1.0.0-20190902080502-41f04d3bba15/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=

View File

@@ -1,23 +1,11 @@
package conv
import (
"fmt"
"image/color"
"log"
"github.com/faiface/pixel"
"github.com/hajimehoshi/ebiten"
"ur.gs/ordoor/internal/data"
)
const (
// Textures can be this size at most. So putting every sprite onto the same
// sheet is a fraught business. With effective packing, it may be fine.
// If not, I'll have to come up with another idea
maxTextureX = 8192
maxTextureY = 8192
)
// Important conversions:
//
// * Width & height now stored using int
@@ -26,8 +14,7 @@ type Sprite struct {
Width int
Height int
Pic *pixel.PictureData
Spr *pixel.Sprite
Image *ebiten.Image
}
type Object struct {
@@ -45,140 +32,38 @@ func MapByName(objects []*Object) map[string]*Object {
return out
}
func ConvertObjects(objects []*data.Object) ([]*Object, *pixel.PictureData) {
// FIXME: this is rather inefficient. It would be better to determine the
// maximum size we need for the objects at hand.
spritesheet := pixel.MakePictureData(
pixel.R(0.0, 0.0, float64(maxTextureX), float64(maxTextureY)),
)
// These are updated each time a sprite is added to the sheet
xOffset := 0
yOffset := 0
rowMaxY := 0
out := make([]*Object, 0, len(objects))
for _, rawObj := range objects {
sprites := make([]*Sprite, 0, len(rawObj.Sprites))
for i, rawSpr := range rawObj.Sprites {
width := int(rawSpr.Width)
height := int(rawSpr.Height)
// CR+LF if needed
if xOffset+width > maxTextureX {
xOffset = 0
yOffset += rowMaxY
}
if xOffset+width > maxTextureX || yOffset+height > maxTextureY {
panic("Sprite does not fit in spritesheet")
}
spr := spriteToPic(rawObj.Name, i, rawSpr, spritesheet, xOffset, yOffset)
sprites = append(sprites, &Sprite{width, height, spritesheet, spr})
xOffset = xOffset + width
if height > rowMaxY {
rowMaxY = height
}
}
out = append(out, &Object{Name: rawObj.Name, Sprites: sprites})
}
return out, spritesheet
}
func ConvertObjectWithSpritesheet(rawObj *data.Object, name string, pic *pixel.PictureData, xOffset int) *Object {
// We store the sprites vertically in the provided pic
yOffset := 0
func ConvertObject(rawObj *data.Object, name string) (*Object, error) {
out := &Object{
Name: name,
Sprites: make([]*Sprite, len(rawObj.Sprites)),
}
for i, rawSpr := range rawObj.Sprites {
spr := spriteToPic(name, i, rawSpr, pic, xOffset, yOffset)
out.Sprites[i] = &Sprite{
Width: int(rawSpr.Width),
Height: int(rawSpr.Height),
Pic: pic,
Spr: spr,
}
w := int(rawSpr.Width)
h := int(rawSpr.Height)
data := spriteToData(name, i, rawSpr)
yOffset = yOffset + int(rawSpr.Height)
image, err := ebiten.NewImage(w, h, ebiten.FilterDefault)
if err != nil {
return nil, err
}
_ = image.ReplacePixels(data)
out.Sprites[i] = &Sprite{Width: w, Height: h, Image: image}
}
return out
return out, nil
}
func ConvertObject(rawObj *data.Object, name string) *Object {
out := &Object{
Name: name,
Sprites: make([]*Sprite, len(rawObj.Sprites)),
}
for i, rawSpr := range rawObj.Sprites {
pic := pixel.MakePictureData(
pixel.R(
float64(0),
float64(0),
float64(rawSpr.Width),
float64(rawSpr.Height),
),
)
spr := spriteToPic(name, i, rawSpr, pic, 0, 0)
out.Sprites[i] = &Sprite{
Width: int(rawSpr.Width),
Height: int(rawSpr.Height),
Pic: pic,
Spr: spr,
}
}
return out
}
func spriteToPic(name string, idx int, sprite *data.Sprite, pic *pixel.PictureData, xOffset, yOffset int) *pixel.Sprite {
func spriteToData(name string, idx int, sprite *data.Sprite) []byte {
width := int(sprite.Width)
height := int(sprite.Height)
out := make([]byte, 0, 4*width*height)
for y := 0; y < height; y++ {
for x := 0; x < width; x++ {
b := sprite.Data[y*width+x]
// Update the picture
if err := setPaletteColor(pic, x+xOffset, y+yOffset, b); err != nil {
log.Printf("%s %d: %d,%d: %v", name, idx, x, y, err)
}
}
for _, palette := range sprite.Data {
color := data.ColorPalette[int(palette)]
out = append(out, color.R, color.G, color.B, color.A)
}
bounds := pixel.R(
float64(xOffset),
float64(yOffset),
float64(xOffset+width),
float64(yOffset+height),
)
return pixel.NewSprite(pic, bounds)
}
func setPaletteColor(pic *pixel.PictureData, x int, y int, colorIdx byte) error {
vec := pixel.V(float64(x), float64(y))
idx := pic.Index(vec)
if idx > len(pic.Pix)-1 {
return fmt.Errorf("Got index %v which exceeds bounds", idx)
}
r, g, b, a := data.ColorPalette[int(colorIdx)].RGBA()
color := color.RGBA{uint8(r), uint8(g), uint8(b), uint8(a)}
pic.Pix[idx] = color
return nil
return out
}

View File

@@ -5,7 +5,7 @@ import "image/color"
var (
Transparent = color.RGBA{R: 0, G: 0, B: 0, A: 0}
ColorPalette = color.Palette{
ColorPalette = []color.RGBA{
Transparent,
color.RGBA{R: 128, G: 0, B: 0, A: 255},
color.RGBA{R: 0, G: 128, B: 0, A: 255},

View File

@@ -3,8 +3,7 @@ package ui
import (
"flag"
"github.com/faiface/pixel"
"github.com/faiface/pixel/pixelgl"
"github.com/hajimehoshi/ebiten"
)
var (
@@ -13,35 +12,50 @@ var (
)
type Window struct {
PixelWindow *pixelgl.Window
ButtonEventHandlers map[pixelgl.Button][]func()
Title string
KeyEventHandlers map[ebiten.Key][]func()
// User-provided update actions
updateFn func() error
drawFn func(*ebiten.Image) error
}
// WARE! 0,0 is the *bottom left* of the window
// 0,0 is the *top left* of the window
//
// To invert things so 0,0 is the *top left*, apply the InvertY` matrix
// ebiten assumes a single window, so only call this once...
func NewWindow(title string) (*Window, error) {
cfg := pixelgl.WindowConfig{
Title: title,
Bounds: pixel.R(0, 0, float64(*winX), float64(*winY)),
VSync: true,
Resizable: true,
}
pixelWindow, err := pixelgl.NewWindow(cfg)
if err != nil {
return nil, err
}
return &Window{
PixelWindow: pixelWindow,
Title: title,
KeyEventHandlers: make(map[ebiten.Key][]func()),
}, nil
}
// TODO: a stop or other cancellation mechanism
func (w *Window) Run(f func()) {
for !w.PixelWindow.Closed() {
f()
w.PixelWindow.Update()
}
func (w *Window) OnKeyUp(key ebiten.Key, f func()) {
}
func (w *Window) run(screen *ebiten.Image) error {
if err := w.updateFn(); err != nil {
return err
}
// Process keys
if !ebiten.IsDrawingSkipped() {
if err := w.drawFn(screen); err != nil {
return err
}
}
return nil
}
// TODO: a stop or other cancellation mechanism
//
// Note that this must be called on the main OS thread
func (w *Window) Run(updateFn func() error, drawFn func(*ebiten.Image) error) error {
w.updateFn = updateFn
w.drawFn = drawFn
return ebiten.Run(w.run, *winX, *winY, 1, w.Title)
}