Display MainGame.mnu and map in ordoor simultaneously

It's a complete mess for now - many things are out of place or shown
when they shouldn't be - and we can't move around the game map. But,
it's a good start.
This commit is contained in:
2020-04-11 01:01:05 +01:00
parent 5f8606377a
commit 76bf8438b0
9 changed files with 176 additions and 77 deletions

View File

@@ -65,11 +65,16 @@ var TextOverrides = map[string]string{
// FIXME: The menu is specified as type 2 (button) in these cases, which is
// weird. Make it a menu for now.
//
// Hypothesis: MENUTYPE and SUBMENUTYPE are not equivalent?
var TypeOverrides = map[string]MenuType{
"levelply:2": TypeMenu,
"savegame:2": TypeMenu,
"loadgame:2": TypeMenu,
// "thumb" is not a background.
"maingame:2": TypeStatic,
// ???
"configure_ultequip:7.5": TypeListBoxUp,
"configure_ultequip:7.6": TypeListBoxDown,