Display MainGame.mnu and map in ordoor simultaneously
It's a complete mess for now - many things are out of place or shown when they shouldn't be - and we can't move around the game map. But, it's a good start.
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@@ -65,11 +65,16 @@ var TextOverrides = map[string]string{
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// FIXME: The menu is specified as type 2 (button) in these cases, which is
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// weird. Make it a menu for now.
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//
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// Hypothesis: MENUTYPE and SUBMENUTYPE are not equivalent?
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var TypeOverrides = map[string]MenuType{
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"levelply:2": TypeMenu,
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"savegame:2": TypeMenu,
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"loadgame:2": TypeMenu,
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// "thumb" is not a background.
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"maingame:2": TypeStatic,
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// ???
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"configure_ultequip:7.5": TypeListBoxUp,
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"configure_ultequip:7.6": TypeListBoxDown,
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