More work for MainGame.mnu
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@@ -61,6 +61,26 @@ func (d *Driver) SetFreeze(id string, value bool) error {
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return fmt.Errorf("Couldn't find clickable widget %v:%v", d.menu.Name, id)
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}
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func (d *Driver) ToggleActive(locator string) error {
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if widget := d.findWidget(locator); widget != nil {
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widget.Active = !widget.Active
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return nil
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}
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return fmt.Errorf("Couldn't find activatable widget %v to toggle", locator)
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}
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func (d *Driver) SetActive(locator string, value bool) error {
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if widget := d.findWidget(locator); widget != nil {
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widget.Active = value
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return nil
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}
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return fmt.Errorf("Couldn't find activeatable widget %v to set to %v", locator, value)
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}
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func (d *Driver) OnClick(id string, f func()) error {
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for _, clickable := range d.allClickables() {
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if clickable.id() == d.realId(id) {
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