Fix some log.Fatal calls
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@@ -58,7 +58,7 @@ func main() {
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win, err := ui.NewWindow(driver, "View Menu: "+*menuName, *winX, *winY)
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if err != nil {
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log.Fatal("Couldn't create window: %v", err)
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log.Fatalf("Couldn't create window: %v", err)
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}
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// Change the active dialogue
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