Simplify bounds clipping a tiny bit
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@@ -11,8 +11,9 @@ import (
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type Scenario struct {
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area *assetstore.Map
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tick int
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turn int
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tick int
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turn int
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selectedCell IsoPt
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// All these must be modified by user actions somehow.
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// TODO: extract into the idea of a viewport passed to Update / Draw somehow?
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