Make a start on font rendering

I was hopeful I could use ebiten/text, but font.Face doesn't seem set
up for fixed-colour fonts.
This commit is contained in:
2020-03-30 00:15:19 +01:00
parent 27fbccdc5f
commit b5a722eef0
10 changed files with 334 additions and 33 deletions

View File

@@ -34,6 +34,7 @@ type AssetStore struct {
entries entryMap
// These members are used to store things we've already loaded
fonts map[string]*Font
maps map[string]*Map
menus map[string]*Menu
objs map[string]*Object
@@ -84,6 +85,7 @@ func (a *AssetStore) Refresh() error {
// Refresh
a.entries = newEntryMap
a.fonts = make(map[string]*Font)
a.maps = make(map[string]*Map)
a.menus = make(map[string]*Menu)
a.objs = make(map[string]*Object)

116
internal/assetstore/font.go Normal file
View File

@@ -0,0 +1,116 @@
package assetstore
import (
"fmt"
"log"
"github.com/hajimehoshi/ebiten"
"code.ur.gs/lupine/ordoor/internal/fonts"
)
type Font struct {
Name string
mapping map[rune]*Sprite
}
func (a *AssetStore) Font(name string) (*Font, error) {
name = canonical(name)
// FIXME: these fonts don't exist. For now, point at one that does.
switch name {
case "imfnt13", "imfnt14":
name = "wh40k_12"
}
if font, ok := a.fonts[name]; ok {
return font, nil
}
log.Printf("Loading font %v", name)
filename, err := a.lookup(name, "fnt", "Fonts")
if err != nil {
return nil, err
}
raw, err := fonts.LoadFont(filename)
if err != nil {
return nil, err
}
objFile, err := a.lookup(raw.ObjectFile, "", "Fonts")
if err != nil {
return nil, err
}
obj, err := a.ObjectByPath(objFile)
if err != nil {
return nil, err
}
out := &Font{
Name: name,
mapping: make(map[rune]*Sprite, len(raw.Mapping)),
}
for r, offset := range raw.Mapping {
spr, err := obj.Sprite(offset)
if err != nil {
return nil, err
}
out.mapping[r] = spr
}
a.fonts[name] = out
return out, nil
}
// FIXME: this violates the ebiten rules for fast drawing. We may need to do the
// draw ourselves, with image.Paletted for each glyph to a single ebiten.Image
//
// FIXME: it'd be great if we didn't have to implement this all by ourselves;
// golang.org/x/image/font and github.com/hajimehoshi/ebiten/text are *almost*
// sufficient, but don't seem to like it when the glyphs are literal colours
// instead of a mask.
//
// TODO: draw text in a bounding box, multiple lines, etc
func (f *Font) DrawLine(text string) (*ebiten.Image, error) {
sprites := make([]*Sprite, 0, len(text))
width := 0
height := 0
for _, r := range text {
spr, ok := f.mapping[r]
if !ok {
return nil, fmt.Errorf("Font %v does not specify rune %v", f.Name, r)
}
width += spr.Rect.Dx()
if y := spr.Rect.Dy(); y > height {
height = y
}
sprites = append(sprites, spr)
}
img, err := ebiten.NewImage(width, height, ebiten.FilterDefault)
if err != nil {
return nil, err
}
xOff := 0
for _, spr := range sprites {
op := &ebiten.DrawImageOptions{}
op.GeoM.Translate(float64(xOff), 0)
xOff += spr.Rect.Dx()
if err := img.DrawImage(spr.Image, op); err != nil {
return nil, err
}
}
return img, nil
}

View File

@@ -8,8 +8,9 @@ import (
type Menu struct {
assets *AssetStore
obj *Object // TODO: handle multiple objects in the menu
raw *menus.Menu
fonts []*Font // TODO: place the fonts directly into the relevant records
obj *Object // TODO: handle multiple objects in the menu
raw *menus.Menu // TODO: remove raw
Name string
}
@@ -19,6 +20,11 @@ func (m *Menu) Records() []*menus.Record {
return m.raw.Records
}
// FIXME: don't expose this
func (m *Menu) Font(idx int) *Font {
return m.fonts[idx]
}
func (m *Menu) Images(start, count int) ([]*ebiten.Image, error) {
out := make([]*ebiten.Image, count)
@@ -70,6 +76,16 @@ func (a *AssetStore) Menu(name string) (*Menu, error) {
return nil, err
}
var fonts []*Font
for _, fontName := range raw.FontNames {
fnt, err := a.Font(fontName)
if err != nil {
return nil, err
}
fonts = append(fonts, fnt)
}
i18n, err := a.i18n()
if err != nil {
return nil, err
@@ -84,6 +100,7 @@ func (a *AssetStore) Menu(name string) (*Menu, error) {
menu := &Menu{
assets: a,
fonts: fonts,
obj: obj,
raw: raw,
Name: name,

View File

@@ -10,17 +10,28 @@ import (
"code.ur.gs/lupine/ordoor/internal/util/asciiscan"
)
type Range struct {
Min Point
Max Point
}
type Point struct {
Rune rune
Sprite int
}
type Font struct {
Name string
// Contains the sprite data for the font. FIXME: load this?
// Contains the sprite data for the font
ObjectFile string
// Maps ASCII bytes to a sprite offset in the ObjectFile
mapping map[int]int
Ranges []Range
Mapping map[rune]int
}
func (f *Font) Entries() int {
return len(f.mapping)
return len(f.Mapping)
}
// Returns the offsets required to display a given string, returning an error if
@@ -30,7 +41,7 @@ func (f *Font) Indices(s string) ([]int, error) {
for i, b := range []byte(s) {
offset, ok := f.mapping[int(b)]
offset, ok := f.Mapping[rune(b)]
if !ok {
return nil, fmt.Errorf("Unknown codepoint %v at offset %v in string %s", b, i, s)
}
@@ -58,7 +69,7 @@ func LoadFont(filename string) (*Font, error) {
out := &Font{
Name: filepath.Base(filename),
ObjectFile: objFile,
mapping: make(map[int]int),
Mapping: make(map[rune]int),
}
for {
@@ -82,15 +93,32 @@ func LoadFont(filename string) (*Font, error) {
cpEnd, _ := strconv.Atoi(fields[2])
idxStart, _ := strconv.Atoi(fields[3])
idxEnd, _ := strconv.Atoi(fields[4])
size := idxEnd - idxStart
cpSize := cpEnd - cpStart
idxSize := idxEnd - idxStart
// FIXME: I'd love this to be an error but several .fnt files do it
if cpEnd-cpStart != size {
fmt.Printf("WARNING: %v has mismatched codepoints and indices: %q\n", filename, str)
// Take the smallest range
if cpSize != idxSize {
fmt.Printf("WARNING: %v has mismatched codepoints (sz=%v) and indices (sz=%v): %q\n", filename, cpSize, idxSize, str)
if cpSize < idxSize {
idxEnd = idxStart + cpSize
idxSize = cpSize
} else {
cpEnd = cpStart + idxSize
cpSize = idxSize
}
}
for offset := 0; offset < size; offset++ {
out.mapping[cpStart+offset] = idxStart + offset
r := Range{
Min: Point{Rune: rune(cpStart), Sprite: idxStart},
Max: Point{Rune: rune(cpEnd), Sprite: idxEnd},
}
out.Ranges = append(out.Ranges, r)
for offset := 0; offset <= cpSize; offset++ {
out.Mapping[rune(cpStart+offset)] = idxStart + offset
}
case "v": // A single codepoint, 4 fields
if len(fields) < 3 {
@@ -99,8 +127,11 @@ func LoadFont(filename string) (*Font, error) {
cp, _ := strconv.Atoi(fields[1])
idx, _ := strconv.Atoi(fields[2])
pt := Point{Rune: rune(cp), Sprite: idx}
out.mapping[cp] = idx
out.Ranges = append(out.Ranges, Range{Min: pt, Max: pt})
out.Mapping[rune(cp)] = idx
default:
return nil, parseErr
}

View File

@@ -2,11 +2,14 @@ package menus
import (
"fmt"
"image/color"
"io/ioutil"
"log"
"path/filepath"
"strconv"
"strings"
"code.ur.gs/lupine/ordoor/internal/data"
"code.ur.gs/lupine/ordoor/internal/util/asciiscan"
)
@@ -93,6 +96,9 @@ type Menu struct {
ObjectFiles []string
FontNames []string
BackgroundColor color.Color
HypertextColor color.Color
// FIXME: turn these into first-class data
Properties map[string]string
@@ -146,7 +152,23 @@ func LoadMenu(filename string) (*Menu, error) {
out.ObjectFiles = append(out.ObjectFiles, str)
case 1: // List of properties
k, v := asciiscan.ConsumeProperty(str)
out.Properties[k] = v
vInt, err := strconv.Atoi(v) // FIXME:
switch k {
case "BACKGROUND COLOR 0..255..-1 trans":
if err != nil {
return nil, err
}
out.BackgroundColor = data.ColorPalette[vInt]
case "HYPERTEXT COLOR 0..255":
if err != nil {
return nil, err
}
out.HypertextColor = data.ColorPalette[vInt]
default:
out.Properties[k] = v
}
case 2: // list of fonts
// FIXME: do we need to do something cleverer here?
if str == "NULL" {
@@ -170,6 +192,8 @@ func LoadMenu(filename string) (*Menu, error) {
}
}
log.Printf("Menu properties: %#+v", out.Properties)
return out, nil
}

View File

@@ -5,7 +5,6 @@ import (
"log"
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/ebitenutil"
"code.ur.gs/lupine/ordoor/internal/menus"
)
@@ -28,7 +27,8 @@ type noninteractive struct {
rect image.Rectangle
// Some non-interactives, e.g., overlays, are an image + text to be shown
textImg *ebiten.Image
textImg *ebiten.Image
textOffset image.Point
clickImpl // Alright, alright, it turns out the bridge mission briefing is clickable
hoverImpl
@@ -102,14 +102,27 @@ func registerOverlay(d *Driver, r *menus.Record) error {
}
if r.Text != "" {
// FIXME: we should be rendering the text much more nicely than this
textImg, err := ebiten.NewImage(sprite.Rect.Dx(), sprite.Rect.Dy(), ebiten.FilterDefault)
// FIXME: is this always right? Seems to make sense for Main.mnu
fnt := d.menu.Font(r.FontType/10 - 1)
textImg, err := fnt.DrawLine(r.Text)
if err != nil {
return err
}
ebitenutil.DebugPrint(textImg, r.Text)
ni.textImg = textImg
// Centre the image
xSlack := ni.rect.Dx() - textImg.Bounds().Dx()
if xSlack > 0 {
ni.textOffset.X = xSlack / 2
}
ySlack := ni.rect.Dy() - textImg.Bounds().Dy()
if ySlack > 0 {
ni.textOffset.Y = ySlack / 2
}
} else {
log.Printf("Overlay without text detected: %#+v", r)
}
@@ -189,12 +202,16 @@ func (n *noninteractive) regions(tick int) []region {
out := oneRegion(n.bounds().Min, n.frames.image(tick))
if n.textImg != nil {
out = append(out, oneRegion(n.bounds().Min, n.textImg)...)
out = append(out, oneRegion(n.textPos(), n.textImg)...)
}
return out
}
func (n *noninteractive) textPos() image.Point {
return image.Pt(n.rect.Min.X+n.textOffset.X, n.rect.Min.Y+n.textOffset.Y)
}
func (a *animationHover) regions(tick int) []region {
if a.opening || a.closing {
var anim animation