Link various screens accessible from the bridge
This kind of linking is starting to creak...
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@@ -15,7 +15,7 @@ func init() {
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registerBuilder(menus.TypeHypertext, registerHypertext)
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registerBuilder(menus.TypeOverlay, registerOverlay)
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registerBuilder(menus.TypeAnimationSample, registerAnimation)
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registerBuilder(menus.TypeAnimationHover, registerDebug("WIP AnimationHover", registerAnimationHover))
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registerBuilder(menus.TypeAnimationHover, registerAnimationHover)
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}
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// A non-interactive element is not a widget; it merely displays some pixels and
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