ui: event handlers

This commit is contained in:
2019-12-29 17:30:21 +00:00
parent 6f605aa502
commit d1a1c50afc
2 changed files with 76 additions and 60 deletions

View File

@@ -9,7 +9,6 @@ import (
"path/filepath"
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/inpututil"
"ur.gs/ordoor/internal/conv"
"ur.gs/ordoor/internal/data"
@@ -22,14 +21,15 @@ var (
)
type env struct {
obj *conv.Object
state *state
obj *conv.Object
step int
state state
lastState state
}
type state struct {
step int
spriteIdx int
maxSprite int
zoom float64
origin image.Point
@@ -53,18 +53,30 @@ func main() {
log.Fatalf("Failed to convert %s: %v", *objFile, err)
}
state := &state{
zoom: 6.0,
origin: image.Point{0, 0},
maxSprite: len(obj.Sprites) - 1,
state := state{
zoom: 6.0,
origin: image.Point{0, 0},
}
env := &env{
obj: obj,
state: state,
lastState: state,
}
env := &env{obj: obj, state: state}
win, err := ui.NewWindow("View Object: " + *objFile)
if err != nil {
log.Fatal(err)
}
win.OnKeyUp(ebiten.KeyMinus, env.changeSprite(-1))
win.OnKeyUp(ebiten.KeyEqual, env.changeSprite(+1))
win.OnKeyUp(ebiten.KeyLeft, env.changeOrigin(+4, +0))
win.OnKeyUp(ebiten.KeyRight, env.changeOrigin(-4, +0))
win.OnKeyUp(ebiten.KeyUp, env.changeOrigin(+0, +4))
win.OnKeyUp(ebiten.KeyDown, env.changeOrigin(+0, -4))
win.OnMouseWheel(env.changeZoom)
// The main thread now belongs to ebiten
if err := win.Run(env.Update, env.Draw); err != nil {
log.Fatal(err)
@@ -72,32 +84,23 @@ func main() {
}
func (e *env) Update() error {
oldState := e.state
state := oldState.runStep()
if oldState.step == 0 || *oldState != *state {
if e.step == 0 || e.lastState != e.state {
log.Printf(
"new state: numSprites=%d sprite=%d zoom=%.2f, origin=%+v",
len(e.obj.Sprites),
state.spriteIdx,
state.zoom,
state.origin,
e.state.spriteIdx,
e.state.zoom,
e.state.origin,
)
}
state.step += 1
e.state = state
// This should be the final action
e.step += 1
e.lastState = e.state
return nil
}
func (s *state) runStep() *state {
newState := *s
newState.handleKeys()
return &newState
}
func (e *env) Draw(screen *ebiten.Image) error {
sprite := e.obj.Sprites[e.state.spriteIdx]
@@ -108,36 +111,28 @@ func (e *env) Draw(screen *ebiten.Image) error {
return screen.DrawImage(sprite.Image, &ebiten.DrawImageOptions{GeoM: cam})
}
func (s *state) handleKeys() {
if inpututil.IsKeyJustReleased(ebiten.KeyMinus) {
if s.spriteIdx > 0 {
s.spriteIdx -= 1
func (e *env) changeSprite(by int) func() {
return func() {
e.state.spriteIdx += by
if e.state.spriteIdx < 0 {
e.state.spriteIdx = 0
}
if e.state.spriteIdx > len(e.obj.Sprites)-1 {
e.state.spriteIdx = len(e.obj.Sprites) - 1
}
}
if inpututil.IsKeyJustReleased(ebiten.KeyEqual) {
if s.spriteIdx < s.maxSprite {
s.spriteIdx += 1
}
}
if ebiten.IsKeyPressed(ebiten.KeyLeft) {
s.origin.X += 4
}
if ebiten.IsKeyPressed(ebiten.KeyRight) {
s.origin.X -= 4
}
if ebiten.IsKeyPressed(ebiten.KeyUp) {
s.origin.Y += 4
}
if ebiten.IsKeyPressed(ebiten.KeyDown) {
s.origin.Y -= 4
}
// Zoom in and out with the mouse wheel
_, wheelY := ebiten.Wheel()
s.zoom *= math.Pow(1.2, wheelY)
}
func (e *env) changeOrigin(byX, byY int) func() {
return func() {
e.state.origin.X += byX
e.state.origin.Y += byY
}
}
func (e *env) changeZoom(_, y float64) {
// Zoom in and out with the mouse wheel
e.state.zoom *= math.Pow(1.2, y)
}