Commit Graph

16 Commits

Author SHA1 Message Date
34d12edc2a Use palettized images 2020-03-19 19:02:32 +00:00
65249b59c4 Rename go module 2019-12-31 01:55:58 +00:00
c54ead71f3 ebiten: convert view-menu 2019-12-29 23:47:22 +00:00
6f605aa502 ebiten: convert view-obj 2019-12-29 15:38:49 +00:00
0320743b30 Play around with menus some more
We now display the buttons in Main.mnu, but a lot remains unknown.
2019-10-09 00:41:41 +01:00
c441851a9b Don't destroy ordering information in conv.ConvertObjects 2018-12-30 23:22:01 +00:00
0dd44d9de7 Limit texture size to 8192x8192 pixels 2018-10-13 01:37:44 +01:00
1fa61c72c2 WIP: Speed up rendering by using a spritesheet 2018-10-12 23:02:24 +01:00
aa093faabc Move RLE decoding into a separate package 2018-10-12 20:22:40 +01:00
056976721c Determine the RLE format for .obj file sprite pixeldata 2018-09-08 02:00:03 +01:00
b653c11606 Formalise a bit in each cell as an "IsActive()" bit 2018-03-28 01:00:55 +01:00
4d4c4da892 More .obj investigating. 0x80 seems to be a special value 2018-03-24 21:47:34 +00:00
c69beafa76 Speed up drawing and experiment with using rotation on the draw operation to get the right coordinates 2018-03-23 01:27:38 +00:00
456f71bfb9 Complete the rename from chaos-gate -> ordoor 2018-03-22 20:31:10 +00:00
2d423a4c4c Rename view-map to minimap and work on a real view-map 2018-03-22 04:15:31 +00:00
62bff1aa44 Move the palette code into internal/ so view-map can share it 2018-03-22 01:56:46 +00:00