Commit Graph

11 Commits

Author SHA1 Message Date
7a8e9dbd97 Respect sprite X and Y offsets
This makes menus display more correctly, and also fixes trees and other
objects on the main map, although it messes up bounds clipping (sigh).
2020-03-21 00:56:35 +00:00
57fd59e4b2 Clean up maps documentation slightly 2018-10-13 02:38:01 +01:00
056976721c Determine the RLE format for .obj file sprite pixeldata 2018-09-08 02:00:03 +01:00
6a90bb16cf Correctly render all four objects for every cell in a map 2018-03-25 00:36:23 +00:00
4d4c4da892 More .obj investigating. 0x80 seems to be a special value 2018-03-24 21:47:34 +00:00
801cf7754d First attempt at a palette 2018-03-22 01:32:17 +00:00
5ee1ceb532 Sprites in .obj files are composed of Y null-separated records with a probable type field 2018-03-21 22:49:46 +00:00
ee1d75d518 More investigation into .obj, document sprite composition in .set 2018-03-20 12:02:07 +00:00
9b4e2b43e0 Rework the .obj format documentation
* Split container documentation (well-understood) from sprites
* Begin investigation into blank.obj vs. pillar.obj
2018-03-20 02:20:02 +00:00
2f02c7bbf3 Some more map progress 2018-03-18 13:57:01 +00:00
d572a19352 Add the view-map command and some exploration of results 2018-03-18 03:35:03 +00:00