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3 Commits

Author SHA1 Message Date
132670507c Get SaW maps displaying 2020-05-31 15:01:46 +01:00
cf58be6a20 Use map rect 2020-05-31 14:58:46 +01:00
14fdab72a0 Update ebiten to v1.11.1
This seems like a significant performance boost. I get 60fps now \o/
2020-05-31 14:50:11 +01:00
5 changed files with 27 additions and 42 deletions

View File

@@ -127,13 +127,14 @@ func loadMapsFrom(part string) {
log.Printf("Maps in %s:", mapsPath)
for key, gameMap := range gameMaps {
rect := gameMap.Rect()
hdr := gameMap.Header
fmt.Printf(
" * `%s`: IsCampaignMap=%v W=%v:%v L=%v:%v SetName=%s\n",
key,
hdr.IsCampaignMap,
hdr.MinWidth, hdr.MaxWidth,
hdr.MinLength, hdr.MaxLength,
rect.Min.X, rect.Max.X,
rect.Min.Y, rect.Max.Y,
string(hdr.SetName[:]),
)
}

View File

@@ -172,18 +172,15 @@ func (e *env) Update(screenX, screenY int) error {
func (e *env) Draw(screen *ebiten.Image) error {
gameMap := e.gameMap
imd, err := ebiten.NewImage(
int(gameMap.MaxWidth),
int(gameMap.MaxLength),
ebiten.FilterDefault,
)
rect := gameMap.Rect()
imd, err := ebiten.NewImage(rect.Dx(), rect.Dy(), ebiten.FilterDefault)
if err != nil {
return err
}
for y := int(gameMap.MinLength); y < int(gameMap.MaxLength); y++ {
for x := int(gameMap.MinWidth); x < int(gameMap.MaxWidth); x++ {
for y := int(rect.Min.Y); y < int(rect.Max.Y); y++ {
for x := int(rect.Min.X); x < int(rect.Max.X); x++ {
cell := gameMap.Cells.At(x, y, int(e.state.zIdx))
imd.Set(x, y, makeColour(&cell, e.state.cellIdx))
}

4
go.mod
View File

@@ -1,11 +1,11 @@
module code.ur.gs/lupine/ordoor
go 1.12
go 1.14
require (
github.com/BurntSushi/toml v0.3.1
github.com/emef/bitfield v0.0.0-20170503144143-7d3f8f823065
github.com/hajimehoshi/ebiten v1.11.0
github.com/hajimehoshi/ebiten v1.11.1
github.com/jfreymuth/oggvorbis v1.0.1 // indirect
github.com/kr/text v0.2.0 // indirect
github.com/niemeyer/pretty v0.0.0-20200227124842-a10e7caefd8e // indirect

2
go.sum
View File

@@ -19,6 +19,8 @@ github.com/hajimehoshi/ebiten v1.11.0-alpha.2.0.20200101150127-38815ba801a5 h1:h
github.com/hajimehoshi/ebiten v1.11.0-alpha.2.0.20200101150127-38815ba801a5/go.mod h1:0SLvfr8iI2NxzpNB/olBM+dLN9Ur5a9szG13wOgQ0nQ=
github.com/hajimehoshi/ebiten v1.11.0 h1:+pIxfzfVgRbHGM7wBAJtgzPiWiZopA7lyIKNQqc9amk=
github.com/hajimehoshi/ebiten v1.11.0/go.mod h1:aDEhx0K9gSpXw3Cxf2hCXDxPSoF8vgjNqKxrZa/B4Dg=
github.com/hajimehoshi/ebiten v1.11.1 h1:7gy2bHBDNtfTh3GlcUAilk3lNWW9fTLaP7iZAodS9F8=
github.com/hajimehoshi/ebiten v1.11.1/go.mod h1:aDEhx0K9gSpXw3Cxf2hCXDxPSoF8vgjNqKxrZa/B4Dg=
github.com/hajimehoshi/go-mp3 v0.2.1 h1:DH4ns3cPv39n3cs8MPcAlWqPeAwLCK8iNgqvg0QBWI8=
github.com/hajimehoshi/go-mp3 v0.2.1/go.mod h1:Rr+2P46iH6PwTPVgSsEwBkon0CK5DxCAeX/Rp65DCTE=
github.com/hajimehoshi/oto v0.3.4/go.mod h1:PgjqsBJff0efqL2nlMJidJgVJywLn6M4y8PI4TfeWfA=

View File

@@ -100,7 +100,7 @@ type Cell struct {
}*/
type Cell struct {
Unknown byte
Unknown1 byte
Surface ObjRef
Left ObjRef
Right ObjRef
@@ -122,54 +122,39 @@ type Cell struct {
SquadRelated byte*/
}
/*
func (c *Cell) At(n int) byte {
return c.Unknown[n]
}
*/
/*
func (c *Cell) At(n int) byte {
switch n {
case 0:
return c.DoorAndCanisterRelated
return c.Unknown1
case 1:
return c.DoorLockAndReactorRelated
case 2:
return c.Unknown2
case 3:
return c.Surface.AreaByte
case 4:
case 2:
return c.Surface.SpriteAndFlagByte
case 5:
case 3:
return c.Left.AreaByte
case 6:
case 4:
return c.Left.SpriteAndFlagByte
case 7:
case 5:
return c.Right.AreaByte
case 8:
case 6:
return c.Right.SpriteAndFlagByte
case 9:
case 7:
return c.Center.AreaByte
case 10:
case 8:
return c.Center.SpriteAndFlagByte
case 9:
return c.Unknown2[0]
case 10:
return c.Unknown2[1]
case 11:
return c.Unknown11
return c.Unknown2[2]
case 12:
return c.Unknown12
case 13:
return c.Unknown13
case 14:
return c.Unknown14
case 15:
return c.SquadRelated
return c.Unknown2[3]
}
return 0
}
*/
// Cells is always a fixed size; use At to get a cell according to x,y,z
type Cells []Cell