package ui import ( "fmt" ) func (d *Driver) Dialogues() []string { out := make([]string, len(d.dialogues)) for i, dialogue := range d.dialogues { out[i] = dialogue.Locator } return out } func (d *Driver) ShowDialogue(locator string) error { for _, dialogue := range d.dialogues { if dialogue.Locator == locator { // FIXME: we should unhover and mouseup the non-dialogue elements dialogue.Active = true d.activeDialogue = dialogue return nil } } return fmt.Errorf("Couldn't find dialogue %v", locator) } func (d *Driver) HideDialogue() { if d.activeDialogue != nil { d.activeDialogue.Active = false } d.activeDialogue = nil }