package conv import ( "fmt" "image/color" "log" "github.com/faiface/pixel" "ur.gs/ordoor/internal/data" ) var transparent = color.RGBA{0, 0, 0, 0} // Important conversions: // // * Width & height now stored using int // * Colour data is now 32-bit rather than using a palette type Sprite struct { Width int Height int Pic *pixel.PictureData Spr *pixel.Sprite } type Object struct { Name string Sprites []Sprite } func ConvertObject(rawObj *data.Object, name string) *Object { out := &Object{ Name: name, Sprites: make([]Sprite, len(rawObj.Sprites)), } for i, rawSpr := range rawObj.Sprites { pic := spriteToPic(name, i, rawSpr) out.Sprites[i] = Sprite{ Width: int(rawSpr.Width), Height: int(rawSpr.Height), Pic: pic, Spr: pixel.NewSprite(pic, pic.Bounds()), } } return out } func spriteToPic(name string, idx int, sprite *data.Sprite) *pixel.PictureData { pic := pixel.MakePictureData(pixel.R(float64(0), float64(0), float64(sprite.Width), float64(sprite.Height))) width := int(sprite.Width) height := int(sprite.Height) log.Printf("%v %v: width=%v height=%v", name, idx, width, height) for y := 0; y < height; y++ { for x := 0; x < width; x++ { b := sprite.Data[y*width+x] // Update the picture if err := setPaletteColor(pic, x, y, b); err != nil { log.Printf("%s %d: %d,%d: %v", name, idx, x, y, err) } } } return pic } func setPaletteColor(pic *pixel.PictureData, x int, y int, colorIdx byte) error { vec := pixel.V(float64(x), float64(y)) idx := pic.Index(vec) if idx > len(pic.Pix)-1 { return fmt.Errorf("Got index %v which exceeds bounds", idx) } r, g, b, a := data.ColorPalette[int(colorIdx)].RGBA() color := color.RGBA{uint8(r), uint8(g), uint8(b), uint8(a)} pic.Pix[idx] = color return nil }