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9d56dff54ed4efe51b8e7c83e4a50862f968560a
ordoor/doc/formats
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Nick Thomas b653c11606 Formalise a bit in each cell as an "IsActive()" bit
2018-03-28 01:00:55 +01:00
..
img
Correctly render all four objects for every cell in a map
2018-03-25 00:36:23 +00:00
index.md
Finish the Set/ implementation
2018-03-18 17:27:32 +00:00
jungtil_drawn.png
Add some doubts on the obj format
2018-03-19 11:42:57 +00:00
maps.md
Formalise a bit in each cell as an "IsActive()" bit
2018-03-28 01:00:55 +01:00
obj.md
Turns out the palette is actually identical to that in wh40k.pcx
2018-03-25 00:18:27 +00:00
sets.md
More details on sprite composition in sets
2018-03-20 12:14:12 +00:00
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