Logo
Explore Help
Sign In
lupine/ordoor
1
0
Fork 0
You've already forked ordoor
Code Issues Pull Requests Releases Wiki Activity
Files
a0fd653c248725f0074144a5fa387893f7425e08
ordoor/doc/formats/img
History
Nick Thomas 7a8e9dbd97 Respect sprite X and Y offsets
This makes menus display more correctly, and also fixes trees and other
objects on the main map, although it messes up bounds clipping (sigh).
2020-03-21 00:56:35 +00:00
..
altar.obj.me-2018-09-07.png
Determine the RLE format for .obj file sprite pixeldata
2018-09-08 02:00:03 +01:00
altar.obj.original.png
Determine the RLE format for .obj file sprite pixeldata
2018-09-08 02:00:03 +01:00
blank.obj.png
Rework the .obj format documentation
2018-03-20 02:20:02 +00:00
cell-information-debug.png
Add the view-map command and some exploration of results
2018-03-18 03:35:03 +00:00
chapter01_cell_index_9.png
Some more map progress
2018-03-18 13:57:01 +00:00
chapter01_rendered_2018-09-08.png
Determine the RLE format for .obj file sprite pixeldata
2018-09-08 02:00:03 +01:00
chapter_01_cell_index_3.png
Add the view-map command and some exploration of results
2018-03-18 03:35:03 +00:00
Options.mnu.png
Respect sprite X and Y offsets
2020-03-21 00:56:35 +00:00
pillar_2_sprites_meta.png
More investigation into .obj, document sprite composition in .set
2018-03-20 12:02:07 +00:00
pillar_6_sprites.png
More investigation into .obj, document sprite composition in .set
2018-03-20 12:02:07 +00:00
Powered by Gitea Version: 1.24.5 Page: 52ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API