Logo
Explore Help
Sign In
lupine/ordoor
1
0
Fork 0
You've already forked ordoor
Code Issues Pull Requests Releases Wiki Activity
Files
a6fdbaef2b51bdc717a7d32240f5f5703cb9d03a
ordoor/internal
History
Nick Thomas a6fdbaef2b Make some progress decoding map trailer
2020-06-07 01:44:28 +01:00
..
assetstore
Get the initial copyright notice displaying
2020-06-06 12:44:08 +01:00
config
Start reorganising for multiple games
2020-06-01 01:08:53 +01:00
data
Make some Wages of War sprites displayable
2020-06-01 01:43:03 +01:00
flow
Scenario viewpoint, Z index management, and arrow controls
2020-04-20 00:16:21 +01:00
fonts
Make a start on font rendering
2020-03-30 00:15:19 +01:00
idx
A few more .idx realisations, and some parsing code
2020-04-16 03:03:51 +01:00
maps
Make some progress decoding map trailer
2020-06-07 01:44:28 +01:00
menus
Source the palette name from data
2020-06-01 01:24:44 +01:00
ordoor
Get the initial copyright notice displaying
2020-06-06 12:44:08 +01:00
palettes
Add the Wages of War palette (first guess)
2020-06-01 01:41:45 +01:00
scenario
Scenario viewpoint, Z index management, and arrow controls
2020-04-20 00:16:21 +01:00
sets
Rename go module
2019-12-31 01:55:58 +00:00
ship
Wire up inventory select to ship state
2020-04-14 15:11:25 +01:00
ui
Scenario viewpoint, Z index management, and arrow controls
2020-04-20 00:16:21 +01:00
util
More investigation into animation
2020-04-15 21:11:01 +01:00
Powered by Gitea Version: 1.24.5 Page: 81ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API