Files
ordoor/internal/ordoor/interfaces.go

236 lines
5.6 KiB
Go

package ordoor
import (
"fmt"
"log"
"code.ur.gs/lupine/ordoor/internal/ui"
)
func try(result error, into *error) {
if *into == nil {
*into = result
}
}
// These are UI interfaces covering the game entrypoint
func (o *Ordoor) ifaceMain() (*ui.Interface, error) {
// Start in the "main" menu
main, err := o.buildInterface("main")
if err != nil {
return nil, err
}
options, err := o.ifaceOptions(main)
if err != nil {
return nil, err
}
// TODO: clicking these buttons should load other interfaces
try(wireupClick(main, func() {}, "2.1"), &err) // New game
try(wireupClick(main, func() {}, "2.2"), &err) // Load game
try(disableWidget(main, "2.3"), &err) // Multiplayer - disable for now
try(wireupClick(main, func() { o.iface = options }, "2.4"), &err) // Options
try(wireupClick(main, func() { o.nextState = StateExit }, "2.5"), &err) // Quit
return main, err
}
// Options needs to know how to go back to main
func (o *Ordoor) ifaceOptions(main *ui.Interface) (*ui.Interface, error) {
options, err := o.buildInterface("options")
if err != nil {
return nil, err
}
if err := o.configIntoOptions(options); err != nil {
return nil, err
}
// TODO: load current options state into UI
try(wireupClick(options, func() {}, "2.8"), &err) // Keyboard settings button
// Resolution slider is 2.9
// Music volume slider is 2.10
// Sound FX volume slider is 2.11
// Accept button
try(wireupClick(
options, func() {
if err := o.optionsIntoConfig(options); err != nil {
// FIXME: exiting is a bit OTT. Perhaps display "save failed"?
log.Printf("Saving options to config failed: %v", err)
o.nextState = StateExit
} else {
o.iface = main
}
},
"2.12",
), &err)
// 13...23 are "hypertext"
// Cancel button
try(
wireupClick(
options,
func() {
// FIXME: again, exiting is OTT. We're just resetting the state of
// the interface to the values in config.
if err := o.configIntoOptions(options); err != nil {
log.Printf("Saving options to config failed: %v", err)
o.nextState = StateExit
} else {
o.iface = main
}
},
"2.24",
), &err)
// Unit speed slider is 2,26
// Looping effect speed slider is 2,27
// Sample of unit speed animation is 2,28
// Sample of effect speed animation is 2,29
// 30...35 are "hypertext"
return options, err
}
func (o *Ordoor) configIntoOptions(options *ui.Interface) error {
cfg := &o.config.Options
var err error
try(setWidgetValueBool(options, cfg.PlayMovies, "2.1"), &err)
try(setWidgetValueBool(options, cfg.Animations, "2.2"), &err)
try(setWidgetValueBool(options, cfg.PlayMusic, "2.3"), &err)
try(setWidgetValueBool(options, cfg.CombatVoices, "2.4"), &err)
try(setWidgetValueBool(options, cfg.ShowGrid, "2.5"), &err)
try(setWidgetValueBool(options, cfg.ShowPaths, "2.6"), &err)
try(setWidgetValueBool(options, cfg.PointSaving, "2.7"), &err)
try(setWidgetValueBool(options, cfg.AutoCutLevel, "2.25"), &err)
return err
}
func (o *Ordoor) optionsIntoConfig(options *ui.Interface) error {
cfg := &o.config.Options
var err error
try(getWidgetValueBool(options, &cfg.PlayMovies, "2.1"), &err)
try(getWidgetValueBool(options, &cfg.Animations, "2.2"), &err)
try(getWidgetValueBool(options, &cfg.PlayMusic, "2.3"), &err)
try(getWidgetValueBool(options, &cfg.CombatVoices, "2.4"), &err)
try(getWidgetValueBool(options, &cfg.ShowGrid, "2.5"), &err)
try(getWidgetValueBool(options, &cfg.ShowPaths, "2.6"), &err)
try(getWidgetValueBool(options, &cfg.PointSaving, "2.7"), &err)
try(getWidgetValueBool(options, &cfg.AutoCutLevel, "2.25"), &err)
if err != nil {
return err
}
if err := o.config.Save(); err != nil {
return err
}
// TODO: emit events, rather than just modifying state here
if o.music != nil && o.music.IsPlaying() != cfg.PlayMusic {
if cfg.PlayMusic {
o.music.Rewind()
o.music.Play()
} else {
o.music.Pause()
}
}
return nil
}
func (o *Ordoor) buildInterface(name string) (*ui.Interface, error) {
menu, err := o.assets.Menu(name)
if err != nil {
return nil, err
}
iface, err := ui.NewInterface(menu)
if err != nil {
return nil, err
}
return iface, nil
}
func findWidget(iface *ui.Interface, spec string) (*ui.Widget, error) {
widget, err := iface.Widget(spec)
if err != nil {
return nil, fmt.Errorf("Couldn't find widget %v:%+v", iface.Name, spec)
}
return widget, nil
}
func getWidgetValue(iface *ui.Interface, spec string) (string, error) {
widget, err := findWidget(iface, spec)
if err != nil {
return "", err
}
return widget.Value, nil
}
func setWidgetValue(iface *ui.Interface, value string, spec string) error {
widget, err := findWidget(iface, spec)
if err != nil {
return err
}
widget.Value = value
return nil
}
func getWidgetValueBool(iface *ui.Interface, into *bool, spec string) error {
vStr, err := getWidgetValue(iface, spec)
if err != nil {
return err
}
*into = vStr == "1"
return nil
}
func setWidgetValueBool(iface *ui.Interface, value bool, spec string) error {
vStr := "0"
if value {
vStr = "1"
}
return setWidgetValue(iface, vStr, spec)
}
func wireupClick(iface *ui.Interface, f func(), spec string) error {
widget, err := findWidget(iface, spec)
if err != nil {
return err
}
if widget.OnMouseClick != nil {
return fmt.Errorf("Widget %#+v already has an OnMouseClick handler", widget)
}
widget.OnMouseClick = f
return nil
}
func disableWidget(iface *ui.Interface, spec string) error {
widget, err := findWidget(iface, spec)
if err != nil {
return err
}
widget.Disable()
return nil
}