2012-06-06 11:27:52 +01:00
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#include "client.h"
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#include "serve.h"
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#include "util.h"
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#include "ioutil.h"
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#include "bitset.h"
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#include "nbdtypes.h"
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2012-06-06 12:41:03 +01:00
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#include "self_pipe.h"
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2012-06-06 11:27:52 +01:00
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#include <sys/mman.h>
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#include <errno.h>
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#include <stdlib.h>
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/**
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* So waiting on client->socket is len bytes of data, and we must write it all
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* to client->mapped. However while doing do we must consult the bitmap
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* client->block_allocation_map, which is a bitmap where one bit represents
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* block_allocation_resolution bytes. Where a bit isn't set, there are no
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* disc blocks allocated for that portion of the file, and we'd like to keep
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* it that way.
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*
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* If the bitmap shows that every block in our prospective write is already
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* allocated, we can proceed as normal and make one call to writeloop.
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*
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*/
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2012-06-06 11:33:17 +01:00
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void write_not_zeroes(struct client* client, off64_t from, int len)
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2012-06-06 11:27:52 +01:00
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{
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char *map = client->serve->block_allocation_map;
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while (len > 0) {
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/* so we have to calculate how much of our input to consider
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* next based on the bitmap of allocated blocks. This will be
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* at a coarser resolution than the actual write, which may
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* not fall on a block boundary at either end. So we look up
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* how many blocks our write covers, then cut off the start
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* and end to get the exact number of bytes.
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*/
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int first_bit = from/block_allocation_resolution;
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int last_bit = (from+len+block_allocation_resolution-1) /
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block_allocation_resolution;
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int run = bit_run_count(map, first_bit, last_bit-first_bit) *
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block_allocation_resolution;
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if (run > len)
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run = len;
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debug("write_not_zeroes: %ld+%d, first_bit=%d, last_bit=%d, run=%d",
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from, len, first_bit, last_bit, run);
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#define DO_READ(dst, len) CLIENT_ERROR_ON_FAILURE( \
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readloop( \
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client->socket, \
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(dst), \
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(len) \
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), \
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"read failed %ld+%d", from, (len) \
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)
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if (bit_is_set(map, from/block_allocation_resolution)) {
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debug("writing the lot");
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/* already allocated, just write it all */
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DO_READ(client->mapped + from, run);
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server_dirty(client->serve, from, run);
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len -= run;
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from += run;
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}
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else {
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char zerobuffer[block_allocation_resolution];
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/* not allocated, read in block_allocation_resoution */
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while (run > 0) {
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char *dst = client->mapped+from;
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int bit = from/block_allocation_resolution;
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int blockrun = block_allocation_resolution -
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(from % block_allocation_resolution);
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if (blockrun > run)
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blockrun = run;
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debug("writing partial: bit=%d, blockrun=%d (run=%d)",
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bit, blockrun, run);
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DO_READ(zerobuffer, blockrun);
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/* This reads the buffer twice in the worst case
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* but we're leaning on memcmp failing early
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* and memcpy being fast, rather than try to
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* hand-optimized something specific.
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*/
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if (zerobuffer[0] != 0 ||
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memcmp(zerobuffer, zerobuffer + 1, blockrun - 1)) {
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memcpy(dst, zerobuffer, blockrun);
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bit_set(map, bit);
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server_dirty(client->serve, from, blockrun);
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debug("non-zero, copied and set bit %d", bit);
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/* at this point we could choose to
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* short-cut the rest of the write for
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* faster I/O but by continuing to do it
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* the slow way we preserve as much
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* sparseness as possible.
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*/
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}
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else {
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debug("all zero, skip write");
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}
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len -= blockrun;
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run -= blockrun;
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from += blockrun;
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}
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}
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}
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}
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/* Returns 1 if *request was filled with a valid request which we should
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* try to honour. 0 otherwise. */
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2012-06-06 11:33:17 +01:00
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int client_read_request( struct client * client , struct nbd_request *out_request )
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2012-06-06 11:27:52 +01:00
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{
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struct nbd_request_raw request_raw;
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fd_set fds;
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FD_ZERO(&fds);
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FD_SET(client->socket, &fds);
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2012-06-06 12:41:03 +01:00
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self_pipe_fd_set( client->serve->close_signal, &fds );
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2012-06-06 11:27:52 +01:00
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CLIENT_ERROR_ON_FAILURE(select(FD_SETSIZE, &fds, NULL, NULL, NULL),
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"select() failed");
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2012-06-06 12:41:03 +01:00
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if ( self_pipe_fd_isset( client->serve->close_signal, &fds ) )
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2012-06-06 11:27:52 +01:00
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return 0;
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if (readloop(client->socket, &request_raw, sizeof(request_raw)) == -1) {
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if (errno == 0) {
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debug("EOF reading request");
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return 0; /* neat point to close the socket */
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}
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else {
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CLIENT_ERROR_ON_FAILURE(-1, "Error reading request");
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}
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}
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nbd_r2h_request( &request_raw, out_request );
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return 1;
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}
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/* Writes a reply to request *request, with error, to the client's
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* socket.
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* Returns 1; we don't check for errors on the write.
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* TODO: Check for errors on the write.
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*/
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2012-06-06 11:33:17 +01:00
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int client_write_reply( struct client * client, struct nbd_request *request, int error )
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2012-06-06 11:27:52 +01:00
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{
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struct nbd_reply reply;
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struct nbd_reply_raw reply_raw;
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reply.magic = REPLY_MAGIC;
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reply.error = error;
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memcpy( reply.handle, &request->handle, 8 );
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nbd_h2r_reply( &reply, &reply_raw );
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write( client->socket, &reply_raw, sizeof( reply_raw ) );
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return 1;
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}
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2012-06-06 11:33:17 +01:00
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void client_write_init( struct client * client, uint64_t size )
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2012-06-06 11:27:52 +01:00
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{
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struct nbd_init init;
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struct nbd_init_raw init_raw;
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memcpy( init.passwd, INIT_PASSWD, sizeof( INIT_PASSWD ) );
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init.magic = INIT_MAGIC;
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init.size = size;
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memset( init.reserved, 0, 128 );
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nbd_h2r_init( &init, &init_raw );
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CLIENT_ERROR_ON_FAILURE(
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writeloop(client->socket, &init_raw, sizeof(init_raw)),
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"Couldn't send hello"
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);
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}
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/* Check to see if the client's request needs a reply constructing.
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* Returns 1 if we do, 0 otherwise.
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* request_err is set to 0 if the client sent a bad request, in which
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* case we send an error reply.
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*/
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2012-06-06 11:33:17 +01:00
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int client_request_needs_reply( struct client * client, struct nbd_request request, int *request_err )
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2012-06-06 11:27:52 +01:00
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{
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debug("request type %d", request.type);
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if (request.magic != REQUEST_MAGIC)
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CLIENT_ERROR("Bad magic %08x", request.magic);
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switch (request.type)
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{
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case REQUEST_READ:
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break;
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case REQUEST_WRITE:
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/* check it's not out of range */
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if (request.from < 0 ||
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request.from+request.len > client->serve->size) {
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debug("request read %ld+%d out of range",
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request.from,
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request.len
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);
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client_write_reply( client, &request, 1 );
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*request_err = 0;
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return 0;
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}
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break;
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case REQUEST_DISCONNECT:
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debug("request disconnect");
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*request_err = 1;
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return 0;
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default:
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CLIENT_ERROR("Unknown request %08x", request.type);
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}
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return 1;
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}
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2012-06-06 11:33:17 +01:00
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void client_reply_to_read( struct client* client, struct nbd_request request )
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2012-06-06 11:27:52 +01:00
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{
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off64_t offset;
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debug("request read %ld+%d", request.from, request.len);
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client_write_reply( client, &request, 0);
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offset = request.from;
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CLIENT_ERROR_ON_FAILURE(
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sendfileloop(
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client->socket,
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client->fileno,
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&offset,
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request.len),
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"sendfile failed from=%ld, len=%d",
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offset,
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request.len);
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}
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2012-06-06 11:33:17 +01:00
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void client_reply_to_write( struct client* client, struct nbd_request request )
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2012-06-06 11:27:52 +01:00
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{
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debug("request write %ld+%d", request.from, request.len);
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if (client->serve->block_allocation_map) {
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write_not_zeroes( client, request.from, request.len );
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}
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else {
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CLIENT_ERROR_ON_FAILURE(
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readloop(
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client->socket,
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client->mapped + request.from,
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request.len),
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"read failed from=%ld, len=%d",
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request.from,
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request.len );
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server_dirty(client->serve, request.from, request.len);
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}
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if (1) /* not sure whether this is necessary... */
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{
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/* multiple of 4K page size */
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uint64_t from_rounded = request.from & (!0xfff);
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uint64_t len_rounded = request.len + (request.from - from_rounded);
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CLIENT_ERROR_ON_FAILURE(
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msync(
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client->mapped + from_rounded,
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len_rounded,
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MS_SYNC),
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"msync failed %ld %ld", request.from, request.len
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);
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}
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client_write_reply( client, &request, 0);
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}
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2012-06-06 11:33:17 +01:00
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void client_reply( struct client* client, struct nbd_request request )
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2012-06-06 11:27:52 +01:00
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{
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switch (request.type) {
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case REQUEST_READ:
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client_reply_to_read( client, request );
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break;
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case REQUEST_WRITE:
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client_reply_to_write( client, request );
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break;
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}
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}
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2012-06-06 11:33:17 +01:00
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int client_serve_request(struct client* client)
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2012-06-06 11:27:52 +01:00
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{
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struct nbd_request request;
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int request_err;
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if ( !client_read_request( client, &request ) ) { return 1; }
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if ( !client_request_needs_reply( client, request, &request_err ) ) {
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return request_err;
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}
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2012-06-06 13:29:13 +01:00
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if ( server_lock_io( client->serve ) ){
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2012-06-06 11:27:52 +01:00
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client_reply( client, request );
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2012-06-06 13:29:13 +01:00
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server_unlock_io( client->serve );
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2012-06-06 11:27:52 +01:00
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} else {
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return 1;
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}
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return 0;
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}
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2012-06-06 11:33:17 +01:00
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void client_send_hello(struct client* client)
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2012-06-06 11:27:52 +01:00
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{
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client_write_init( client, client->serve->size );
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}
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void* client_serve(void* client_uncast)
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{
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2012-06-06 11:33:17 +01:00
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struct client* client = (struct client*) client_uncast;
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2012-06-06 11:27:52 +01:00
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//client_open_file(client);
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CLIENT_ERROR_ON_FAILURE(
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open_and_mmap(
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client->serve->filename,
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&client->fileno,
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NULL,
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(void**) &client->mapped
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),
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"Couldn't open/mmap file %s", client->serve->filename
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);
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client_send_hello(client);
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while (client_serve_request(client) == 0)
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;
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CLIENT_ERROR_ON_FAILURE(
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close(client->socket),
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"Couldn't close socket %d",
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client->socket
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);
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close(client->socket);
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close(client->fileno);
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munmap(client->mapped, client->serve->size);
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free(client);
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return NULL;
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}
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