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flexnbd-c/src/mirror.c

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/* FlexNBD server (C) Bytemark Hosting 2012
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "mirror.h"
#include "serve.h"
#include "util.h"
#include "ioutil.h"
#include "sockutil.h"
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#include "parse.h"
#include "readwrite.h"
#include "bitset.h"
#include "self_pipe.h"
#include "status.h"
#include <stdlib.h>
#include <string.h>
#include <sys/un.h>
#include <unistd.h>
#include <sys/mman.h>
#include <ev.h>
/* compat with older libev */
#ifndef EVBREAK_ONE
#define ev_run( loop, flags ) ev_loop( loop, flags )
#define ev_break(loop, how) ev_unloop( loop, how )
#define EVBREAK_ONE EVUNLOOP_ONE
#define EVBREAK_ALL EVUNLOOP_ALL
#endif
/* We use this to keep track of the socket request data we need to send */
struct xfer {
/* Store the bytes we need to send before the data, or receive back */
union {
struct nbd_request_raw req_raw;
struct nbd_reply_raw rsp_raw;
} hdr;
/* what in mirror->mapped we should write, and how much of it we've done */
uint64_t from;
uint64_t len;
uint64_t written;
/* number of bytes of response read */
uint64_t read;
};
struct mirror_ctrl {
struct server *serve;
struct mirror *mirror;
/* libev stuff */
struct ev_loop *ev_loop;
ev_io read_watcher;
ev_io write_watcher;
ev_timer timeout_watcher;
ev_io abandon_watcher;
/* Use this to keep track of what we're copying at any moment */
struct xfer xfer;
};
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struct mirror * mirror_alloc(
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union mysockaddr * connect_to,
union mysockaddr * connect_from,
int max_Bps,
int action_at_finish,
struct mbox * commit_signal)
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{
struct mirror * mirror;
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mirror = xmalloc(sizeof(struct mirror));
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mirror->connect_to = connect_to;
mirror->connect_from = connect_from;
mirror->max_bytes_per_second = max_Bps;
mirror->action_at_finish = action_at_finish;
mirror->commit_signal = commit_signal;
mirror->commit_state = MS_UNKNOWN;
mirror->abandon_signal = self_pipe_create();
if ( mirror->abandon_signal == NULL ) {
warn( "Couldn't create mirror abandon signal" );
return NULL;
}
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return mirror;
}
void mirror_set_state_f( struct mirror * mirror, enum mirror_state state )
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{
NULLCHECK( mirror );
mirror->commit_state = state;
}
#define mirror_set_state( mirror, state ) do{\
debug( "Mirror state => " #state );\
mirror_set_state_f( mirror, state );\
} while(0)
enum mirror_state mirror_get_state( struct mirror * mirror )
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{
NULLCHECK( mirror );
return mirror->commit_state;
}
#define mirror_state_is( mirror, state ) mirror_get_state( mirror ) == state
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void mirror_init( struct mirror * mirror, const char * filename )
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{
int map_fd;
off64_t size;
NULLCHECK( mirror );
NULLCHECK( filename );
FATAL_IF_NEGATIVE(
open_and_mmap(
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filename,
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&map_fd,
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&size,
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(void**) &mirror->mapped
),
"Failed to open and mmap %s",
filename
);
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FATAL_IF_NEGATIVE(
madvise( mirror->mapped, size, MADV_SEQUENTIAL ),
SHOW_ERRNO( "Failed to madvise() %s", filename )
);
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mirror->dirty_map = bitset_alloc(size, 4096);
}
/* Call this before a mirror attempt. */
void mirror_reset( struct mirror * mirror )
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{
NULLCHECK( mirror );
NULLCHECK( mirror->dirty_map );
mirror_set_state( mirror, MS_INIT );
/* See the caveats in mirror_run if you change this! */
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bitset_set(mirror->dirty_map);
mirror->all_dirty = 0;
mirror->all_clean = 0;
mirror->pass = 0;
mirror->this_pass_dirty = 0;
mirror->this_pass_clean = 0;
mirror->migration_started = 0;
return;
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}
struct mirror * mirror_create(
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const char * filename,
union mysockaddr * connect_to,
union mysockaddr * connect_from,
int max_Bps,
int action_at_finish,
struct mbox * commit_signal)
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{
/* FIXME: shouldn't map_fd get closed? */
struct mirror * mirror;
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mirror = mirror_alloc( connect_to,
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connect_from,
max_Bps,
action_at_finish,
commit_signal);
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mirror_init( mirror, filename );
mirror_reset( mirror );
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return mirror;
}
void mirror_destroy( struct mirror *mirror )
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{
NULLCHECK( mirror );
self_pipe_destroy( mirror->abandon_signal );
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free(mirror->connect_to);
free(mirror->connect_from);
free(mirror->dirty_map);
free(mirror);
}
/** The mirror code will split NBD writes, making them this long as a maximum */
static const int mirror_longest_write = 8<<20;
/** If, during a mirror pass, we have sent this number of bytes or fewer, we
* go to freeze the I/O and finish it off. This is just a guess.
*/
static const unsigned int mirror_last_pass_after_bytes_written = 100<<20;
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/** The largest number of full passes we'll do - the last one will always
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* cause the I/O to freeze, however many bytes are left to copy.
*/
static const int mirror_maximum_passes = 7;
#define mirror_last_pass (mirror_maximum_passes - 1)
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/* THIS FUNCTION MUST ONLY BE CALLED WITH THE SERVER'S IO LOCKED. */
void mirror_on_exit( struct server * serve )
{
/* If we're still here, we can shut the server down.
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*
* It doesn't matter if we get new client connections before
* now, the IO lock will stop them from doing anything.
*/
debug("serve_signal_close");
serve_signal_close( serve );
/* We have to wait until the server is closed before unlocking
* IO. This is because the client threads check to see if the
* server is still open before reading or writing inside their
* own locks. If we don't wait for the close, there's no way to
* guarantee the server thread will win the race and we risk the
* clients seeing a "successful" write to a dead disc image.
*/
debug("serve_wait_for_close");
serve_wait_for_close( serve );
if ( ACTION_UNLINK == serve->mirror->action_at_finish ) {
debug("Unlinking %s", serve->filename );
server_unlink( serve );
}
debug("Sending disconnect");
socket_nbd_disconnect( serve->mirror->client );
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info("Mirror sent.");
}
void mirror_cleanup( struct server * serve,
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int fatal __attribute__((unused)))
{
NULLCHECK( serve );
struct mirror * mirror = serve->mirror;
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NULLCHECK( mirror );
info( "Cleaning up mirror thread");
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if ( mirror->mapped ) {
munmap( mirror->mapped, serve->size );
}
mirror->mapped = NULL;
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if( mirror->client && mirror->client > 0 ){
close( mirror->client );
}
mirror->client = -1;
if( server_io_locked( serve ) ){ server_unlock_io( serve ); }
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}
int mirror_connect( struct mirror * mirror, off64_t local_size )
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{
struct sockaddr * connect_from = NULL;
int connected = 0;
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if ( mirror->connect_from ) {
connect_from = &mirror->connect_from->generic;
}
NULLCHECK( mirror->connect_to );
mirror->client = socket_connect(&mirror->connect_to->generic, connect_from);
if ( 0 < mirror->client ) {
fd_set fds;
struct timeval tv = { MS_HELLO_TIME_SECS, 0};
FD_ZERO( &fds );
FD_SET( mirror->client, &fds );
FATAL_UNLESS( 0 <= select( FD_SETSIZE, &fds, NULL, NULL, &tv ),
"Select failed." );
if( FD_ISSET( mirror->client, &fds ) ){
off64_t remote_size;
if ( socket_nbd_read_hello( mirror->client, &remote_size ) ) {
if( remote_size == local_size ){
connected = 1;
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mirror_set_state( mirror, MS_GO );
}
else {
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warn("Remote size (%d) doesn't match local (%d)",
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remote_size, local_size );
mirror_set_state( mirror, MS_FAIL_SIZE_MISMATCH );
}
}
else {
warn( "Mirror attempt rejected." );
mirror_set_state( mirror, MS_FAIL_REJECTED );
}
}
else {
warn( "No NBD Hello received." );
mirror_set_state( mirror, MS_FAIL_NO_HELLO );
}
if ( !connected ) { close( mirror->client ); }
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}
else {
warn( "Mirror failed to connect.");
mirror_set_state( mirror, MS_FAIL_CONNECT );
}
return connected;
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}
int mirror_should_quit( struct mirror * mirror )
{
switch( mirror->action_at_finish ) {
case ACTION_EXIT:
case ACTION_UNLINK:
return 1;
default:
return 0;
}
}
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/* Iterates through the bitmap, finding a dirty run to form the basis of the
* next transfer, then puts it together. */
int mirror_setup_next_xfer( struct mirror_ctrl *ctrl )
{
struct mirror* mirror = ctrl->mirror;
uint64_t current, run, size = ctrl->serve->size;
int found = 0;
do {
int run_is_set = 0;
current = mirror->this_pass_dirty + mirror->this_pass_clean;
run = bitset_run_count_ex(
mirror->dirty_map, current, mirror_longest_write, &run_is_set
);
if ( current + run > size ) {
debug(
"Size not divisible by %i, adjusting final block",
block_allocation_resolution
);
run = size - current;
}
/* FIXME: we could avoid sending sparse areas of the disc here, and
* probably save a lot of bandwidth and time (if we know the destination
* starts off zeroed). */
if ( run_is_set ) {
found = 1;
} else {
mirror->this_pass_clean += run;
mirror->all_clean += run;
}
} while ( !found && current + run < size );
/* current and run specify our next transfer */
if ( !found ) {
return 0;
}
debug( "Next dirty block: current=%"PRIu64", run=%"PRIu64, current, run );
struct nbd_request req = {
.magic = REQUEST_MAGIC,
.type = REQUEST_WRITE,
.handle = ".MIRROR.",
.from = current,
.len = run
};
nbd_h2r_request( &req, &ctrl->xfer.hdr.req_raw );
ctrl->xfer.from = current;
ctrl->xfer.len = run;
ctrl->xfer.written = 0;
ctrl->xfer.read = 0;
return 1;
}
// ONLY CALL THIS WHEN SERVER IO IS LOCKED
void mirror_complete( struct server *serve )
{
/* FIXME: Pretty sure this is broken, if action != !QUIT. Just moving code
* around for now, can fix it later. Action is always quit in production */
if ( mirror_should_quit( serve->mirror ) ) {
debug("exit!");
/* FIXME: This depends on blocking I/O right now, so make sure we are */
sock_set_nonblock( serve->mirror->client, 0 );
mirror_on_exit( serve );
info("Server closed, quitting after successful migration");
}
mirror_set_state( serve->mirror, MS_DONE );
return;
}
static void mirror_write_cb( struct ev_loop *loop, ev_io *w, int revents )
{
struct mirror_ctrl* ctrl = (struct mirror_ctrl*) w->data;
NULLCHECK( ctrl );
struct xfer *xfer = &ctrl->xfer;
size_t to_write, hdr_size = sizeof( struct nbd_request_raw );
char *data_loc;
ssize_t count;
if ( !( revents & EV_WRITE ) ) {
warn( "No write event signalled in mirror write callback" );
return;
}
debug( "Mirror write callback invoked with events %d. fd: %i", revents, ctrl->mirror->client );
if ( xfer->written < hdr_size ) {
data_loc = ( (char*) &xfer->hdr.req_raw ) + ctrl->xfer.written;
to_write = hdr_size - xfer->written;
} else {
data_loc = ctrl->mirror->mapped + xfer->from + ( xfer->written - hdr_size );
to_write = xfer->len - ( ctrl->xfer.written - hdr_size );
// If we're in the last pass, we'll be locked anyway. If we're not in
// the last pass, we want to be locked for every write() call that
// we issue, to avoid the blocks being updated while we work. In
// particular, bitset_run_clear() must be called while the I/O is locked
// or we might clear a bit that had been set by another write.
if ( !server_io_locked( ctrl->serve ) ) {
server_lock_io( ctrl->serve );
debug( "In block block" );
}
}
// Actually read some bytes
if ( ( count = write( ctrl->mirror->client, data_loc, to_write ) ) < 0 ) {
if ( errno != EAGAIN && errno != EWOULDBLOCK && errno != EINTR ) {
warn( SHOW_ERRNO( "Couldn't write to listener" ) );
ev_break( loop, EVBREAK_ONE );
}
return;
}
debug( "Wrote %"PRIu64" bytes", count );
debug( "to_write was %"PRIu64", xfer->written was %"PRIu64, to_write, xfer->written );
ctrl->xfer.written += count;
// We write some bytes, so reset the timer
ev_timer_again( ctrl->ev_loop, &ctrl->timeout_watcher );
// All bytes written, so now we need to read the NBD reply back.
if ( ctrl->xfer.written == ctrl->xfer.len + hdr_size ) {
// We can, however, clear the run here. If it turns out that the
// NBD request has been rejected, we're discarding it anyway, so the
// wrong data won't get used. If the request is a success, any blocks
// written to while waiting for the reply will be copied in the next
// pass; if it's the final pass, I/O remains locked.
debug( "Clearing bitset from=%"PRIu64" run=%"PRIu64", ctr->xfer.from, ctrl->xfer.len" );
bitset_clear_range( ctrl->mirror->dirty_map, ctrl->xfer.from, ctrl->xfer.len );
if ( ctrl->mirror->pass != mirror_last_pass ) {
debug( "Leaving lock block" );
server_unlock_io( ctrl->serve );
}
ev_io_start( loop, &ctrl->read_watcher );
ev_io_stop( loop, &ctrl->write_watcher );
}
return;
}
static void mirror_read_cb( struct ev_loop *loop, ev_io *w, int revents )
{
struct mirror_ctrl* ctrl = (struct mirror_ctrl*) w->data;
NULLCHECK( ctrl );
struct mirror *m = ctrl->mirror;
NULLCHECK( m );
struct xfer *xfer = &ctrl->xfer;
NULLCHECK( xfer );
if ( !( revents & EV_READ ) ) {
warn( "No read event signalled in mirror read callback" );
return;
}
struct nbd_reply rsp;
ssize_t count;
uint64_t left = sizeof( struct nbd_reply_raw ) - xfer->read;
debug( "Mirror read callback invoked with events %d. fd:%i", revents, m->client );
/* Start / continue reading the NBD response from the mirror. */
if ( ( count = read( m->client, ((void*) &xfer->hdr.rsp_raw) + xfer->read, left ) ) < 0 ) {
if ( errno != EAGAIN && errno != EWOULDBLOCK && errno != EINTR ) {
warn( SHOW_ERRNO( "Couldn't read from listener" ) );
ev_break( loop, EVBREAK_ONE );
}
debug( SHOW_ERRNO( "Couldn't read from listener (non-scary)" ) );
return;
}
info( "count is %li, left was %"PRIu64, count, left );
if ( count == 0 ) {
warn( "EOF reading response from server!" );
ev_break( loop, EVBREAK_ONE );
return;
}
// We read some bytes, so reset the timer
ev_timer_again( ctrl->ev_loop, &ctrl->timeout_watcher );
debug( "Read %"PRIu64" bytes", count );
debug( "left was %"PRIu64", xfer->read was %"PRIu64, left, xfer->read );
xfer->read += count;
if ( xfer->read < sizeof( struct nbd_reply_raw ) ) {
// Haven't read the whole response yet
return;
}
nbd_r2h_reply( &xfer->hdr.rsp_raw, &rsp );
// validate reply, break event loop if bad
if ( rsp.magic != REPLY_MAGIC ) {
warn( "Bad reply magic from listener" );
ev_break( loop, EVBREAK_ONE );
return;
}
if ( rsp.error != 0 ) {
warn( "Error returned from listener: %i", rsp.error );
ev_break( loop, EVBREAK_ONE );
return;
}
if ( memcmp( ".MIRROR.", &rsp.handle[0], 8 ) != 0 ) {
warn( "Bad handle returned from listener" );
ev_break( loop, EVBREAK_ONE );
return;
}
/* transfer was completed, so now we need to either set up the next
* transfer of this pass, set up the first transfer of the next pass, or
* complete the migration */
m->this_pass_dirty += xfer->len;
m->all_dirty += xfer->len;
xfer->read = 0;
xfer->written = 0;
/* This next bit could take a little while, which is fine */
ev_timer_stop( ctrl->ev_loop, &ctrl->timeout_watcher );
do {
// This pass complete
if ( m->this_pass_dirty + m->this_pass_clean == ctrl->serve->size ) {
debug( "Pass %d completed", m->pass );
/* Set up the next transfer, which may be n+1 in the current pass,
* or 0 in a new pass. If we can't find another transfer to do, that
* means the pass is complete. Advance pass and re-run the end-of-
* pass logic to complete migration ( pass == mirror_last_pass ), or
* move onto the last pass ( pass < mirror_last_pass, by virtue of
* this_pass_dirty being 0 ).
*/
// last pass completed
if ( m->pass >= mirror_last_pass ) {
/* This was the last pass, so finish. */
mirror_complete( ctrl->serve );
ev_break( loop, EVBREAK_ONE );
return;
}
// this was not the last pass - set up for the next run.
if ( m->this_pass_dirty < mirror_last_pass_after_bytes_written ) {
/* Quiet disc, so skip to the final pass */
m->pass = mirror_last_pass;
} else {
m->pass++;
}
// FIXME: Can status race with us if it inspects state here?
m->this_pass_dirty = 0;
m->this_pass_clean = 0;
debug( "mirror start pass=%d", m->pass );
/* This is the start of our next pass. If it happens to be the
* final pass, we need to lock server I/O so that other writes
* don't race with our call to mirror_setup_next_xfer() below */
if ( m->pass == mirror_last_pass ) {
debug( "In lock block for last pass" );
server_lock_io( ctrl->serve );
}
}
} while ( !mirror_setup_next_xfer( ctrl ) );
/* We're waiting for the socket to become writable again, so re-enable */
ev_timer_again( ctrl->ev_loop, &ctrl->timeout_watcher );
ev_io_start( loop, &ctrl->write_watcher );
ev_io_stop( loop, &ctrl->read_watcher );
return;
}
void mirror_timeout_cb( struct ev_loop *loop, ev_timer *w __attribute__((unused)), int revents )
{
if ( !(revents & EV_TIMER ) ) {
warn( "Mirror timeout called but no timer event signalled" );
return;
}
info( "Mirror timeout signalled" );
ev_break( loop, EVBREAK_ONE );
return;
}
void mirror_abandon_cb( struct ev_loop *loop, ev_io *w, int revents )
{
struct mirror_ctrl* ctrl = (struct mirror_ctrl*) w->data;
NULLCHECK( ctrl );
if ( !(revents & EV_READ ) ) {
warn( "Mirror abandon called but no abandon event signalled" );
return;
}
debug( "Abandon message received" );
self_pipe_signal_clear( ctrl->mirror->abandon_signal );
ev_break( loop, EVBREAK_ONE );
return;
}
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void mirror_run( struct server *serve )
{
NULLCHECK( serve );
NULLCHECK( serve->mirror );
serve->mirror->migration_started = monotonic_time_ms();
info("Starting mirror" );
/* mirror_setup_next_xfer won't be able to cope with this, so special-case
* it here.
* TODO: Another case we won't be able to handle is a non-zero-sized image
* where none of the blocks are set in the first pass. As it happens, we
* start with all blocks set and then pare them down, so it doesn't happen
* in the current codebase - but watch out for the future!
*/
if ( serve->size == 0 ) {
info( "0-byte image special case" );
server_lock_io( serve );
mirror_complete( serve );
server_unlock_io( serve );
return;
}
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struct mirror_ctrl ctrl;
memset( &ctrl, 0, sizeof( struct mirror_ctrl ) );
ctrl.serve = serve;
ctrl.mirror = serve->mirror;
ctrl.ev_loop = EV_DEFAULT;
/* gcc warns on -O2. clang is fine. Seems to be the fault of ev.h */
ev_io_init( &ctrl.read_watcher, mirror_read_cb, ctrl.mirror->client, EV_READ );
ctrl.read_watcher.data = (void*) &ctrl;
ev_io_init( &ctrl.write_watcher, mirror_write_cb, ctrl.mirror->client, EV_WRITE );
ctrl.write_watcher.data = (void*) &ctrl;
ev_init( &ctrl.timeout_watcher, mirror_timeout_cb );
ctrl.timeout_watcher.repeat = MS_REQUEST_LIMIT_SECS_F ;
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ev_init( &ctrl.abandon_watcher, mirror_abandon_cb );
ev_io_set( &ctrl.abandon_watcher, ctrl.mirror->abandon_signal->read_fd, EV_READ );
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ctrl.abandon_watcher.data = (void*) &ctrl;
ev_io_start( ctrl.ev_loop, &ctrl.abandon_watcher );
ERROR_UNLESS(
mirror_setup_next_xfer( &ctrl ),
"Couldn't find first transfer for mirror!"
);
/* Start by writing xfer 0 to the listener */
ev_io_start( ctrl.ev_loop, &ctrl.write_watcher );
/* Everything up to here is blocking. We switch to non-blocking so we
* can handle rate-limiting and weird error conditions better. TODO: We
* should expand the event loop upwards so we can do the same there too */
sock_set_nonblock( ctrl.mirror->client, 1 );
info( "Entering event loop" );
ev_run( ctrl.ev_loop, 0 );
info( "Exited event loop" );
/* Parent code might expect a non-blocking socket */
sock_set_nonblock( ctrl.mirror->client, 0 );
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/* Errors in the event loop don't track I/O lock state or try to restore
* it to something sane - they just terminate the event loop with state !=
* MS_DONE. We unlock here if it's locked.
*/
if ( server_io_locked( serve ) ) {
server_unlock_io( serve );
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}
if ( serve->mirror->commit_state != MS_DONE ) {
error( "Event loop exited, but mirroring is not complete" );
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}
/* returning here says "mirroring complete" to the runner */
return;
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}
void mbox_post_mirror_state( struct mbox * mbox, enum mirror_state st )
{
NULLCHECK( mbox );
enum mirror_state * contents = xmalloc( sizeof( enum mirror_state ) );
*contents = st;
mbox_post( mbox, contents );
}
void mirror_signal_commit( struct mirror * mirror )
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{
NULLCHECK( mirror );
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mbox_post_mirror_state( mirror->commit_signal,
mirror_get_state( mirror ) );
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}
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/** Thread launched to drive mirror process
* This is needed for two reasons: firstly, it decouples the mirroring
* from the control thread (although that's less valid with mboxes
* passing state back and forth) and to provide an error context so that
* retries can be cleanly handled without a bespoke error handling
* mechanism.
* */
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void* mirror_runner(void* serve_params_uncast)
{
/* The supervisor thread relies on there not being any ERROR
* calls until after the mirror_signal_commit() call in this
* function.
* However, *after* that, we should call ERROR_* instead of
* FATAL_* wherever possible.
*/
struct server *serve = (struct server*) serve_params_uncast;
NULLCHECK( serve );
NULLCHECK( serve->mirror );
struct mirror * mirror = serve->mirror;
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NULLCHECK( mirror->dirty_map );
error_set_handler( (cleanup_handler *) mirror_cleanup, serve );
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info( "Connecting to mirror" );
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time_t start_time = time(NULL);
int connected = mirror_connect( mirror, serve->size );
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mirror_signal_commit( mirror );
if ( !connected ) { goto abandon_mirror; }
/* After this point, if we see a failure we need to disconnect
* and retry everything from mirror_set_state(_, MS_INIT), but
* *without* signaling the commit or abandoning the mirror.
* */
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if ( (time(NULL) - start_time) > MS_CONNECT_TIME_SECS ){
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/* If we get here, then we managed to connect but the
* control thread feeding status back to the user will
* have gone away, leaving the user without meaningful
* feedback. In this instance, they have to assume a
* failure, so we can't afford to let the mirror happen.
* We have to set the state to avoid a race.
*/
mirror_set_state( mirror, MS_FAIL_CONNECT );
warn( "Mirror connected, but too slowly" );
goto abandon_mirror;
}
mirror_run( serve );
abandon_mirror:
return NULL;
}
struct mirror_super * mirror_super_create(
const char * filename,
union mysockaddr * connect_to,
union mysockaddr * connect_from,
int max_Bps,
int action_at_finish,
struct mbox * state_mbox)
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{
struct mirror_super * super = xmalloc( sizeof( struct mirror_super) );
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super->mirror = mirror_create(
filename,
connect_to,
connect_from,
max_Bps,
action_at_finish,
mbox_create() ) ;
super->state_mbox = state_mbox;
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return super;
}
/* Post the current state of the mirror into super->state_mbox.*/
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void mirror_super_signal_committed(
struct mirror_super * super ,
enum mirror_state commit_state )
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{
NULLCHECK( super );
NULLCHECK( super->state_mbox );
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mbox_post_mirror_state(
super->state_mbox,
commit_state );
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}
void mirror_super_destroy( struct mirror_super * super )
{
NULLCHECK( super );
mbox_destroy( super->mirror->commit_signal );
mirror_destroy( super->mirror );
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free( super );
}
/* The mirror supervisor thread. Responsible for kicking off retries if
* the mirror thread fails.
* The mirror and mirror_super objects are never freed, and the
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* mirror_super_runner thread is never joined.
*/
void * mirror_super_runner( void * serve_uncast )
{
struct server * serve = (struct server *) serve_uncast;
NULLCHECK( serve );
NULLCHECK( serve->mirror );
NULLCHECK( serve->mirror_super );
int first_pass = 1;
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int should_retry = 0;
int success = 0, abandoned = 0;
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struct mirror * mirror = serve->mirror;
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struct mirror_super * super = serve->mirror_super;
do {
FATAL_IF( 0 != pthread_create(
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&mirror->thread,
NULL,
mirror_runner,
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serve),
"Failed to create mirror thread");
debug("Supervisor waiting for commit signal");
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enum mirror_state * commit_state =
mbox_receive( mirror->commit_signal );
debug( "Supervisor got commit signal" );
if ( first_pass ) {
/* Only retry if the connection attempt was successful. Otherwise
* the user will see an error reported while we're still trying to
* retry behind the scenes. This may race with migration completing
* but since we "shouldn't retry" in that case either, that's fine
*/
should_retry = *commit_state == MS_GO;
/* Only send this signal the first time */
mirror_super_signal_committed(
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super,
*commit_state);
debug("Mirror supervisor committed");
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}
/* We only care about the value of the commit signal on
* the first pass, so this is ok
*/
free( commit_state );
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debug("Supervisor waiting for mirror thread" );
pthread_join( mirror->thread, NULL );
/* If we can't connect to the remote end, the watcher for the abandon
* signal never gets installed at the moment, which is why we also check
* it here. */
abandoned =
mirror_get_state( mirror ) == MS_ABANDONED ||
self_pipe_signal_clear( mirror->abandon_signal );
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success = MS_DONE == mirror_get_state( mirror );
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if( success ){
info( "Mirror supervisor success, exiting" );
} else if ( abandoned ) {
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info( "Mirror abandoned" );
should_retry = 0;
} else if ( should_retry ) {
info( "Mirror failed, retrying" );
} else {
info( "Mirror failed before commit, giving up" );
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}
first_pass = 0;
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if ( should_retry ) {
/* We don't want to hammer the destination too
* hard, so if this is a retry, insert a delay. */
sleep( MS_RETRY_DELAY_SECS );
/* We also have to reset the bitmap to be sure
* we transfer everything */
mirror_reset( mirror );
}
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}
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while ( should_retry && !success );
return NULL;
}