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flexnbd-c/src/proxy/proxy.h

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#ifndef PROXY_H
#define PROXY_H
#include <sys/types.h>
#include <unistd.h>
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#include "ioutil.h"
#include "parse.h"
#include "nbdtypes.h"
#include "self_pipe.h"
#ifdef PREFETCH
#include "prefetch.h"
#endif
/** UPSTREAM_TIMEOUT
* How long ( in ms ) to allow for upstream to respond. If it takes longer
* than this, we will cancel the current request-response to them and resubmit
*/
#define UPSTREAM_TIMEOUT 30 * 1000
struct proxier {
/** address/port to bind to */
union mysockaddr listen_on;
/** address/port to connect to */
union mysockaddr connect_to;
/** address to bind to when making outgoing connections */
union mysockaddr connect_from;
int bind; /* Set to true if we should use it */
/* The socket we listen() on and accept() against */
int listen_fd;
/* The socket returned by accept() that we receive requests from and send
* responses to
*/
int downstream_fd;
/* The socket returned by connect() that we send requests to and receive
* responses from
*/
int upstream_fd;
/* This is the size we advertise to the downstream server */
uint64_t upstream_size;
/* These are thet transmission flags sent as part of the handshake */
uint32_t upstream_flags;
/* We transform the raw request header into here */
struct nbd_request req_hdr;
/* We transform the raw reply header into here */
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struct nbd_reply rsp_hdr;
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/* Used for our non-blocking negotiation with upstream. TODO: maybe use
* for downstream as well ( we currently overload rsp ) */
struct iobuf init;
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/* The current NBD request from downstream */
struct iobuf req;
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/* The current NBD reply from upstream */
struct iobuf rsp;
/* It's starting to feel like we need an object for a single proxy session.
* These two track how many requests we've sent so far, and whether the
* NBD_INIT code has been sent to the client yet.
*/
uint64_t req_count;
int hello_sent;
/** These are only used if we pass --cache on the command line */
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/* While the in-flight request has been munged by prefetch, these two are
* set to true, and the original length of the request, respectively */
int is_prefetch_req;
uint32_t prefetch_req_orig_len;
/* And here, we actually store the prefetched data once it's returned */
struct prefetch *prefetch;
/** */
};
struct proxier* proxy_create(
char* s_downstream_address,
char* s_downstream_port,
char* s_upstream_address,
char* s_upstream_port,
char* s_upstream_bind,
char* s_cache_bytes);
int do_proxy( struct proxier* proxy );
void proxy_cleanup( struct proxier* proxy );
void proxy_destroy( struct proxier* proxy );
#endif