Split code out into separate compilation units (first pass, anyway).
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36
nbdtypes.h
Normal file
36
nbdtypes.h
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@@ -0,0 +1,36 @@
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#ifndef __NBDTYPES_H
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#define __NBDTYPES_H
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/* http://linux.derkeiler.com/Mailing-Lists/Kernel/2003-09/2332.html */
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#define INIT_PASSWD "NBDMAGIC"
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#define INIT_MAGIC 0x0000420281861253
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#define REQUEST_MAGIC 0x25609513
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#define REPLY_MAGIC 0x67446698
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#define REQUEST_READ 0
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#define REQUEST_WRITE 1
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#define REQUEST_DISCONNECT 2
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#include <linux/types.h>
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struct nbd_init {
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char passwd[8];
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__be64 magic;
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__be64 size;
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char reserved[128];
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};
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struct nbd_request {
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__be32 magic;
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__be32 type; /* == READ || == WRITE */
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char handle[8];
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__be64 from;
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__be32 len;
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} __attribute__((packed));
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struct nbd_reply {
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__be32 magic;
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__be32 error; /* 0 = ok, else error */
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char handle[8]; /* handle you got from request */
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};
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#endif
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