Add a self_pipe set of convenience functions
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140
src/self_pipe.c
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140
src/self_pipe.c
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/**
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* self_pipe.c
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*
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* author: Alex Young <alex@bytemark.co.uk>
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*
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* Wrapper for the self-pipe trick for select()-based thread
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* synchronisation. Get yourself a self_pipe with self_pipe_create(),
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* select() on the read end of the pipe with the help of
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* self_pipe_fd_set( sig, fds ) and self_pipe_fd_isset( sig, fds ).
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* When you've received a signal, clear it with
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* self_pipe_signal_clear(sig) so that the buffer doesn't get filled.
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*
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <errno.h>
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#include <string.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include "util.h"
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#include "self_pipe.h"
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#define ERR_MSG_PIPE "Couldn't open a pipe for signaling."
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#define ERR_MSG_FCNTL "Couldn't set a signalling pipe non-blocking."
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#define ERR_MSG_WRITE "Couldn't write to a signaling pipe."
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#define ERR_MSG_READ "Couldn't read from a signaling pipe."
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void self_pipe_server_error( int err, char *msg )
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{
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char errbuf[1024];
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strerror_r( err, errbuf, 1024 );
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debug(msg);
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SERVER_ERROR( "%s\t%s", msg, errbuf );
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}
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/**
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* Allocate a struct self_pipe, opening the pipe and allocating a
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* pthread mutex.
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*
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* Returns NULL if the pipe couldn't be opened or if we couldn't set it
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* non-blocking.
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*
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* Remember to call self_pipe_destroy when you're done with the return
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* value.
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*/
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struct self_pipe * self_pipe_create(void)
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{
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struct self_pipe *sig = xmalloc( sizeof( struct self_pipe ) );
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int fds[2];
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int fcntl_err;
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if ( NULL == sig ) { return NULL; }
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if ( pipe( fds ) ) {
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free( sig );
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self_pipe_server_error( errno, ERR_MSG_PIPE );
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return NULL;
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}
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if ( fcntl( fds[0], F_SETFD, O_NONBLOCK ) || fcntl( fds[1], F_SETFD, O_NONBLOCK ) ) {
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fcntl_err = errno;
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while( close( fds[0] ) == -1 && errno == EINTR );
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while( close( fds[1] ) == -1 && errno == EINTR );
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free( sig );
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self_pipe_server_error( fcntl_err, ERR_MSG_FCNTL );
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return NULL;
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}
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sig->read_fd = fds[0];
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sig->write_fd = fds[1];
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return sig;
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}
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/**
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* Send a signal to anyone select()ing on this signal.
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*
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* Returns 1 on success. Can fail if weirdness happened to the write fd
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* of the pipe in the self_pipe struct.
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*/
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int self_pipe_signal( struct self_pipe * sig )
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{
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if ( write( sig->write_fd, "1", 1 ) != 1 ) {
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self_pipe_server_error( errno, ERR_MSG_WRITE );
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return 0;
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}
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return 1;
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}
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/**
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* Clear a received signal from the pipe. Every signal sent must be
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* cleared by one (and only one) recipient when they return from select().
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*/
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int self_pipe_signal_clear( struct self_pipe *sig )
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{
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char buf[1];
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read( sig->read_fd, buf, 1 );
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return 1;
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}
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/**
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* Close the pipe and free the self_pipe. Do not try to use the
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* self_pipe struct after calling this, the innards are mush.
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*/
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int self_pipe_destroy( struct self_pipe * sig )
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{
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while( close( sig->read_fd ) == -1 && errno == EINTR );
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while( close( sig->write_fd ) == -1 && errno == EINTR );
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/* Just in case anyone *does* try to use this after free,
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* we should set the memory locations to an error value
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*/
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sig->read_fd = -1;
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sig->write_fd = -1;
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free( sig );
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return 1;
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}
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int self_pipe_fd_set( struct self_pipe * sig, fd_set * fds)
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{
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FD_SET( sig->read_fd, fds );
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return 1;
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}
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int self_pipe_fd_isset( struct self_pipe * sig, fd_set * fds)
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{
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return FD_ISSET( sig->read_fd, fds );
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}
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16
src/self_pipe.h
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16
src/self_pipe.h
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@@ -0,0 +1,16 @@
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#define SELF_PIPE_H
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#include <sys/select.h>
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struct self_pipe {
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int read_fd;
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int write_fd;
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};
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struct self_pipe * self_pipe_create(void);
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int self_pipe_signal( struct self_pipe * sig );
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int self_pipe_signal_clear( struct self_pipe *sig );
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int self_pipe_destroy( struct self_pipe * sig );
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int self_pipe_fd_set( struct self_pipe * sig, fd_set * fds );
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int self_pipe_fd_isset( struct self_pipe *sig, fd_set *fds );
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