connect failure scenarios
This commit is contained in:
497
src/control.c
497
src/control.c
@@ -25,6 +25,7 @@
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* client code to be found in remote.c
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*/
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#include "control.h"
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#include "serve.h"
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#include "util.h"
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#include "ioutil.h"
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@@ -33,43 +34,116 @@
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#include "bitset.h"
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#include "self_pipe.h"
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#include "acl.h"
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#include "status.h"
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#include <stdlib.h>
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#include <string.h>
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#include <sys/un.h>
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#include <unistd.h>
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struct mirror_status * mirror_status_create(
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struct server * serve,
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int fd,
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struct mirror_status * mirror_status_alloc(
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union mysockaddr * connect_to,
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union mysockaddr * connect_from,
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int max_Bps,
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int action_at_finish)
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int action_at_finish,
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struct self_pipe * commit_signal,
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enum mirror_state * out_commit_state)
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{
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/* FIXME: shouldn't map_fd get closed? */
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int map_fd;
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off64_t size;
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struct mirror_status * mirror;
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NULLCHECK( serve );
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mirror = xmalloc(sizeof(struct mirror_status));
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mirror->client = fd;
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mirror->connect_to = connect_to;
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mirror->connect_from = connect_from;
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mirror->max_bytes_per_second = max_Bps;
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mirror->action_at_finish = action_at_finish;
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mirror->commit_signal = commit_signal;
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mirror->commit_state = out_commit_state;
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return mirror;
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}
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void mirror_set_state_f( struct mirror_status * mirror, enum mirror_state state )
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{
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NULLCHECK( mirror );
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if ( mirror->commit_state ){
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*mirror->commit_state = state;
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}
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}
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#define mirror_set_state( mirror, state ) do{\
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debug( "Mirror state => " #state );\
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mirror_set_state_f( mirror, state );\
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} while(0)
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enum mirror_state mirror_get_state( struct mirror_status * mirror )
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{
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NULLCHECK( mirror );
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if ( mirror->commit_state ){
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return *mirror->commit_state;
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} else {
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return MS_UNKNOWN;
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}
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}
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void mirror_status_init( struct mirror_status * mirror, char * filename )
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{
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int map_fd;
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off64_t size;
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NULLCHECK( mirror );
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NULLCHECK( filename );
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FATAL_IF_NEGATIVE(
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open_and_mmap(
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serve->filename,
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filename,
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&map_fd,
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&size,
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(void**) &mirror->mapped
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),
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"Failed to open and mmap %s",
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serve->filename
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filename
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);
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mirror->dirty_map = bitset_alloc(size, 4096);
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bitset_set_range(mirror->dirty_map, 0, size);
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}
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/* Call this before a mirror attempt. */
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void mirror_status_reset( struct mirror_status * mirror )
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{
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NULLCHECK( mirror );
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NULLCHECK( mirror->dirty_map );
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mirror_set_state( mirror, MS_INIT );
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bitset_set(mirror->dirty_map);
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}
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struct mirror_status * mirror_status_create(
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struct server * serve,
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union mysockaddr * connect_to,
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union mysockaddr * connect_from,
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int max_Bps,
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int action_at_finish,
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struct self_pipe * commit_signal,
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enum mirror_state * out_commit_state)
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{
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/* FIXME: shouldn't map_fd get closed? */
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struct mirror_status * mirror;
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NULLCHECK( serve );
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mirror = mirror_status_alloc( connect_to,
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connect_from,
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max_Bps,
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action_at_finish,
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commit_signal,
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out_commit_state );
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mirror_status_init( mirror, serve->filename );
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mirror_status_reset( mirror );
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return mirror;
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}
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@@ -78,7 +152,8 @@ struct mirror_status * mirror_status_create(
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void mirror_status_destroy( struct mirror_status *mirror )
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{
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NULLCHECK( mirror );
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close(mirror->client);
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free(mirror->connect_to);
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free(mirror->connect_from);
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free(mirror->dirty_map);
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free(mirror);
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}
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@@ -155,7 +230,7 @@ int mirror_pass(struct server * serve, int should_lock, uint64_t *written)
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}
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void mirror_transfer_control( struct mirror_status * mirror )
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void mirror_give_control( struct mirror_status * mirror )
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{
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/* TODO: set up an error handler to clean up properly on ERROR.
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*/
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@@ -196,7 +271,8 @@ void mirror_on_exit( struct server * serve )
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* and already-connected clients don't get needlessly
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* disconnected.
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*/
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mirror_transfer_control( serve->mirror );
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debug( "mirror_give_control");
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mirror_give_control( serve->mirror );
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/* If we're still here, the transfer of control went ok, and the
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* remote is listening (or will be shortly). We can shut the
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@@ -205,6 +281,7 @@ void mirror_on_exit( struct server * serve )
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* It doesn't matter if we get new client connections before
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* now, the IO lock will stop them from doing anything.
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*/
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debug("serve_signal_close");
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serve_signal_close( serve );
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/* We have to wait until the server is closed before unlocking
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@@ -214,34 +291,96 @@ void mirror_on_exit( struct server * serve )
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* guarantee the server thread will win the race and we risk the
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* clients seeing a "successful" write to a dead disc image.
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*/
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debug("serve_wait_for_close");
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serve_wait_for_close( serve );
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info("Mirror sent.");
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}
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/** Thread launched to drive mirror process */
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void* mirror_runner(void* serve_params_uncast)
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void mirror_cleanup( struct mirror_status * mirror,
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int fatal __attribute__((unused)))
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{
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int pass;
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struct server *serve = (struct server*) serve_params_uncast;
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uint64_t written;
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NULLCHECK( mirror );
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info( "Cleaning up mirror thread");
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if( mirror->client && mirror->client > 0 ){
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close( mirror->client );
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}
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mirror->client = -1;
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}
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int mirror_status_connect( struct mirror_status * mirror, off64_t local_size )
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{
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struct sockaddr * connect_from = NULL;
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if ( mirror->connect_from ) {
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connect_from = &mirror->connect_from->generic;
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}
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NULLCHECK( mirror->connect_to );
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mirror->client = socket_connect(&mirror->connect_to->generic, connect_from);
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if ( 0 < mirror->client ) {
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fd_set fds;
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struct timeval tv = { MS_HELLO_TIME_SECS, 0};
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FD_ZERO( &fds );
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FD_SET( mirror->client, &fds );
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FATAL_UNLESS( 0 <= select( FD_SETSIZE, &fds, NULL, NULL, &tv ),
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"Select failed." );
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if( FD_ISSET( mirror->client, &fds ) ){
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off64_t remote_size;
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if ( socket_nbd_read_hello( mirror->client, &remote_size ) ) {
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if( remote_size == local_size ){
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mirror_set_state( mirror, MS_GO );
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}
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else {
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warn("Remote size (%d) doesn't match local (%d)",
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remote_size, local_size );
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mirror_set_state( mirror, MS_FAIL_SIZE_MISMATCH );
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}
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}
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else {
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warn( "Mirror attempt rejected." );
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mirror_set_state( mirror, MS_FAIL_REJECTED );
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}
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}
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else {
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warn( "No NBD Hello received." );
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mirror_set_state( mirror, MS_FAIL_NO_HELLO );
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}
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}
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else {
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warn( "Mirror failed to connect.");
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mirror_set_state( mirror, MS_FAIL_CONNECT );
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}
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return mirror_get_state(mirror) == MS_GO;
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}
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void server_run_mirror( struct server *serve )
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{
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NULLCHECK( serve );
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NULLCHECK( serve->mirror );
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NULLCHECK( serve->mirror->dirty_map );
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debug("Starting mirror" );
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int pass;
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uint64_t written;
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info("Starting mirror" );
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for (pass=0; pass < mirror_maximum_passes-1; pass++) {
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debug("mirror start pass=%d", pass);
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if ( !mirror_pass( serve, 1, &written ) ){
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goto abandon_mirror;
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}
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if ( !mirror_pass( serve, 1, &written ) ){ return; }
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/* if we've not written anything */
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if (written < mirror_last_pass_after_bytes_written) { break; }
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}
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mirror_set_state( serve->mirror, MS_FINALISE );
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server_lock_io( serve );
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{
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if ( mirror_pass( serve, 0, &written ) &&
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@@ -253,30 +392,256 @@ void* mirror_runner(void* serve_params_uncast)
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}
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}
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server_unlock_io( serve );
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}
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abandon_mirror:
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mirror_status_destroy( serve->mirror );
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serve->mirror = NULL; /* and we're gone */
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void mirror_signal_commit( struct mirror_status * mirror )
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{
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NULLCHECK( mirror );
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self_pipe_signal( mirror->commit_signal );
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}
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/** Thread launched to drive mirror process */
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void* mirror_runner(void* serve_params_uncast)
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{
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/* The supervisor thread relies on there not being any ERROR
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* calls until after the mirror_signal_commit() call in this
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* function.
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* However, *after* that, we should call ERROR_* instead of
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* FATAL_* wherever possible.
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*/
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struct server *serve = (struct server*) serve_params_uncast;
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NULLCHECK( serve );
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NULLCHECK( serve->mirror );
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struct mirror_status * mirror = serve->mirror;
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NULLCHECK( mirror->dirty_map );
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error_set_handler( (cleanup_handler *) mirror_cleanup, mirror );
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info( "Connecting to mirror" );
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time_t start_time = time(NULL);
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int connected = mirror_status_connect( mirror, serve->size );
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mirror_signal_commit( mirror );
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if ( !connected ) { goto abandon_mirror; }
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/* After this point, if we see a failure we need to disconnect
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* and retry everything from mirror_set_state(_, MS_INIT), but
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* *without* signaling the commit or abandoning the mirror.
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* */
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if ( (time(NULL) - start_time) > MS_CONNECT_TIME_SECS ){
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/* If we get here, then we managed to connect but the
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* control thread feeding status back to the user will
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* have gone away, leaving the user without meaningful
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* feedback. In this instance, they have to assume a
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* failure, so we can't afford to let the mirror happen.
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* We have to set the state to avoid a race.
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*/
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mirror_set_state( mirror, MS_FAIL_CONNECT );
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warn( "Mirror connected, but too slowly" );
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goto abandon_mirror;
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}
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server_run_mirror( serve );
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mirror_set_state( mirror, MS_DONE );
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abandon_mirror:
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return NULL;
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}
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struct mirror_super * mirror_super_create(
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struct server * serve,
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union mysockaddr * connect_to,
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union mysockaddr * connect_from,
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int max_Bps,
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int action_at_finish,
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enum mirror_state * out_commit_state)
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{
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struct mirror_super * super = xmalloc( sizeof( struct mirror_super) );
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super->mirror = mirror_status_create( serve,
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connect_to,
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connect_from,
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max_Bps,
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action_at_finish,
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self_pipe_create(),
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out_commit_state );
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super->commit_signal = self_pipe_create();
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return super;
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}
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void mirror_super_signal_committed( struct mirror_super * super )
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{
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NULLCHECK( super );
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self_pipe_signal( super->commit_signal );
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}
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void mirror_super_destroy( struct mirror_super * super )
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{
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NULLCHECK( super );
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mirror_status_destroy( super->mirror );
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self_pipe_destroy( super->commit_signal );
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}
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/* The mirror supervisor thread. Responsible for kicking off retries if
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* the mirror thread fails.
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* The mirror_status and mirror_super objects are never freed, and the
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* mirror_super_runner thread is never joined.
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*/
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void * mirror_super_runner( void * serve_uncast )
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{
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struct server * serve = (struct server *) serve_uncast;
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NULLCHECK( serve );
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NULLCHECK( serve->mirror );
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NULLCHECK( serve->mirror_super );
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int should_retry = 0;
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int success = 0;
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fd_set fds;
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int fd_count;
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struct mirror_status * mirror = serve->mirror;
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struct mirror_super * super = serve->mirror_super;
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do {
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if ( should_retry ) {
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/* We don't want to hammer the destination too
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* hard, so if this is a retry, insert a delay. */
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sleep( MS_RETRY_DELAY_SECS );
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/* We also have to reset the bitmap to be sure
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* we transfer everything */
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mirror_status_reset( mirror );
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}
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FATAL_IF( 0 != pthread_create(
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&mirror->thread,
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NULL,
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mirror_runner,
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serve),
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"Failed to create mirror thread");
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debug("Supervisor waiting for commit signal");
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FD_ZERO( &fds );
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self_pipe_fd_set( mirror->commit_signal, &fds );
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/* There's no timeout on this select. This means that
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* the mirror thread *must* signal then abort itself if
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* it passes the timeout, and it *must* always signal,
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* no matter what.
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*/
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fd_count = select( FD_SETSIZE, &fds, NULL, NULL, NULL );
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if ( 1 == fd_count ) {
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debug( "Supervisor got commit signal" );
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if ( 0 == should_retry ) {
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should_retry = 1;
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/* Only send this signal the first time */
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mirror_super_signal_committed(super);
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debug("Mirror supervisor committed");
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}
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}
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else { fatal( "Select failed." ); }
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debug("Supervisor waiting for mirror thread" );
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pthread_join( mirror->thread, NULL );
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debug( "Clearing the commit signal. If this blocks,"
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" it's fatal but we can't check in advance." );
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self_pipe_signal_clear( mirror->commit_signal );
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debug( "Commit signal cleared." );
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success = MS_DONE == mirror_get_state( mirror );
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if( success ){ info( "Mirror supervisor success, exiting" ); }
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else if (should_retry){
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warn( "Mirror failed, retrying" );
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}
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else { warn( "Mirror failed before commit, giving up" ); }
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}
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while ( should_retry && !success );
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serve->mirror = NULL;
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serve->mirror_super = NULL;
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mirror_super_destroy( super );
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debug( "Mirror supervisor done." );
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return NULL;
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}
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#define write_socket(msg) write(client->socket, (msg "\n"), strlen((msg))+1)
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/* We have to pass the mirror_state pointer and the commit_signal
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* separately from the mirror itself because the mirror might have been
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* freed by the time we get to check it */
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void mirror_watch_startup( struct control_params * client,
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struct self_pipe * commit_signal,
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enum mirror_state *mirror_state )
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{
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NULLCHECK( client );
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struct server * serve = client->serve;
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NULLCHECK( serve );
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struct mirror_status * mirror = serve->mirror;
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NULLCHECK( mirror );
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fd_set fds;
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/* This gives a 61 second timeout for the mirror thread to
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* either fail or succeed to connect.
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*/
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struct timeval tv = {MS_CONNECT_TIME_SECS+1,0};
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FD_ZERO( &fds );
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self_pipe_fd_set( commit_signal, &fds );
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ERROR_IF_NEGATIVE( select( FD_SETSIZE, &fds, NULL, NULL, &tv ), "Select failed.");
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if ( self_pipe_fd_isset( commit_signal, &fds ) ){
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switch (*mirror_state) {
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case MS_INIT:
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case MS_UNKNOWN:
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write_socket( "1: Mirror failed to initialise" );
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fatal( "Impossible mirror state: %d", *mirror_state );
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case MS_FAIL_CONNECT:
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write_socket( "1: Mirror failed to connect");
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break;
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case MS_FAIL_REJECTED:
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write_socket( "1: Mirror was rejected" );
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break;
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case MS_FAIL_NO_HELLO:
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write_socket( "1: Remote server failed to respond");
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break;
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||||
case MS_FAIL_SIZE_MISMATCH:
|
||||
write_socket( "1: Remote size does not match local size" );
|
||||
break;
|
||||
case MS_GO:
|
||||
case MS_FINALISE:
|
||||
case MS_DONE: /* Yes, I know we know better, but it's simpler this way */
|
||||
write_socket( "0: Mirror started" );
|
||||
break;
|
||||
default:
|
||||
fatal( "Unhandled mirror state: %d", *mirror_state );
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* Timeout. Badness. This "should never happen". */
|
||||
write_socket( "1: Mirror timed out connecting to remote host" );
|
||||
}
|
||||
}
|
||||
|
||||
/** Command parser to start mirror process from socket input */
|
||||
int control_mirror(struct control_params* client, int linesc, char** lines)
|
||||
{
|
||||
NULLCHECK( client );
|
||||
|
||||
off64_t remote_size;
|
||||
struct server * serve = client->serve;
|
||||
int fd;
|
||||
struct mirror_status *mirror;
|
||||
union mysockaddr connect_to;
|
||||
union mysockaddr connect_from;
|
||||
union mysockaddr *connect_to = xmalloc( sizeof( union mysockaddr ) );
|
||||
union mysockaddr *connect_from = NULL;
|
||||
int use_connect_from = 0;
|
||||
uint64_t max_Bps;
|
||||
uint64_t max_Bps = 0;
|
||||
int action_at_finish;
|
||||
int raw_port;
|
||||
|
||||
@@ -286,7 +651,7 @@ int control_mirror(struct control_params* client, int linesc, char** lines)
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (parse_ip_to_sockaddr(&connect_to.generic, lines[0]) == 0) {
|
||||
if (parse_ip_to_sockaddr(&connect_to->generic, lines[0]) == 0) {
|
||||
write_socket("1: bad IP address");
|
||||
return -1;
|
||||
}
|
||||
@@ -296,20 +661,18 @@ int control_mirror(struct control_params* client, int linesc, char** lines)
|
||||
write_socket("1: bad IP port number");
|
||||
return -1;
|
||||
}
|
||||
connect_to.v4.sin_port = htobe16(raw_port);
|
||||
connect_to->v4.sin_port = htobe16(raw_port);
|
||||
|
||||
if (linesc > 2) {
|
||||
if (parse_ip_to_sockaddr(&connect_from.generic, lines[2]) == 0) {
|
||||
connect_from = xmalloc( sizeof( union mysockaddr ) );
|
||||
if (parse_ip_to_sockaddr(&connect_from->generic, lines[2]) == 0) {
|
||||
write_socket("1: bad bind address");
|
||||
return -1;
|
||||
}
|
||||
use_connect_from = 1;
|
||||
}
|
||||
|
||||
max_Bps = 0;
|
||||
if (linesc > 3) {
|
||||
max_Bps = atoi(lines[2]);
|
||||
}
|
||||
if (linesc > 3) { max_Bps = atoi(lines[2]); }
|
||||
|
||||
action_at_finish = ACTION_EXIT;
|
||||
if (linesc > 4) {
|
||||
@@ -330,35 +693,27 @@ int control_mirror(struct control_params* client, int linesc, char** lines)
|
||||
return -1;
|
||||
}
|
||||
|
||||
/** I don't like use_connect_from but socket_connect doesn't take *mysockaddr :( */
|
||||
struct sockaddr *afrom = use_connect_from ? &connect_from.generic : NULL;
|
||||
fd = socket_connect(&connect_to.generic, afrom);
|
||||
|
||||
remote_size = socket_nbd_read_hello(fd);
|
||||
if( remote_size != (off64_t)serve->size ){
|
||||
warn("Remote size (%d) doesn't match local (%d)", remote_size, serve->size );
|
||||
write_socket( "1: remote size (%d) doesn't match local (%d)");
|
||||
close(fd);
|
||||
return -1;
|
||||
}
|
||||
|
||||
mirror = mirror_status_create( serve,
|
||||
fd,
|
||||
enum mirror_state mirror_state;
|
||||
serve->mirror_super = mirror_super_create( serve,
|
||||
connect_to,
|
||||
connect_from,
|
||||
max_Bps ,
|
||||
action_at_finish );
|
||||
serve->mirror = mirror;
|
||||
action_at_finish,
|
||||
&mirror_state );
|
||||
serve->mirror = serve->mirror_super->mirror;
|
||||
|
||||
FATAL_IF( /* FIXME should free mirror on error */
|
||||
0 != pthread_create(
|
||||
&mirror->thread,
|
||||
&serve->mirror_super->thread,
|
||||
NULL,
|
||||
mirror_runner,
|
||||
mirror_super_runner,
|
||||
serve
|
||||
),
|
||||
"Failed to create mirror thread"
|
||||
);
|
||||
|
||||
write_socket("0: mirror started");
|
||||
mirror_watch_startup( client, serve->mirror_super->commit_signal, &mirror_state );
|
||||
debug( "Control thread going away." );
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -388,11 +743,19 @@ int control_acl(struct control_params* client, int linesc, char** lines)
|
||||
|
||||
/** FIXME: add some useful statistics */
|
||||
int control_status(
|
||||
struct control_params* client __attribute__ ((unused)),
|
||||
struct control_params* client,
|
||||
int linesc __attribute__ ((unused)),
|
||||
char** lines __attribute__((unused))
|
||||
)
|
||||
{
|
||||
NULLCHECK( client );
|
||||
NULLCHECK( client->serve );
|
||||
struct status * status = status_create( client->serve );
|
||||
|
||||
write( client->socket, "0: ", 3 );
|
||||
status_write( status, client->socket );
|
||||
status_destroy( status );
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -423,16 +786,19 @@ void* control_serve(void* client_uncast)
|
||||
/* ignore failure */
|
||||
}
|
||||
else if (strcmp(lines[0], "acl") == 0) {
|
||||
info("acl command received" );
|
||||
if (control_acl(client, linesc-1, lines+1) < 0) {
|
||||
finished = 1;
|
||||
}
|
||||
}
|
||||
else if (strcmp(lines[0], "mirror") == 0) {
|
||||
info("mirror command received" );
|
||||
if (control_mirror(client, linesc-1, lines+1) < 0) {
|
||||
finished = 1;
|
||||
}
|
||||
}
|
||||
else if (strcmp(lines[0], "status") == 0) {
|
||||
info("status command received" );
|
||||
if (control_status(client, linesc-1, lines+1) < 0) {
|
||||
finished = 1;
|
||||
}
|
||||
@@ -449,6 +815,7 @@ void* control_serve(void* client_uncast)
|
||||
}
|
||||
|
||||
control_cleanup(client, 0);
|
||||
debug("control command handled" );
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
Reference in New Issue
Block a user