Switch from a rake-based build to a make-based build.

This commit beefs up the Makefile to do the build, instead of the
Rakefile.

It also removes from the Rakefile the dependency on rake_utils, which
should mean it's ok to build in a schroot.

The files are reorganised to make the Makefile rules more tractable,
although the reorganisation reveals a problem with our current code
organisation.

The problem is that the proxy-specific code transitively depends on the
server code via flexnbd.h, which has a circular dependency on the server
and client structs. This should be broken in a future commit by
separating the flexnbd struct into a shared config struct and
server-specific parts, so that the server code can be moved into
src/server to more accurately show the functional dependencies.
This commit is contained in:
Alex Young
2014-02-21 19:10:55 +00:00
parent 0baf93fd7b
commit 4f31bd9340
44 changed files with 143 additions and 303 deletions

165
src/common/serve.h Normal file
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#ifndef SERVE_H
#define SERVE_H
#include <sys/types.h>
#include <unistd.h>
#include <signal.h> /* for sig_atomic_t */
#include "flexnbd.h"
#include "parse.h"
#include "acl.h"
static const int block_allocation_resolution = 4096;//128<<10;
struct client_tbl_entry {
pthread_t thread;
union mysockaddr address;
struct client * client;
};
#define MAX_NBD_CLIENTS 16
struct server {
/* The flexnbd wrapper this server is attached to */
struct flexnbd * flexnbd;
/** address/port to bind to */
union mysockaddr bind_to;
/** (static) file name to serve */
char* filename;
/** TCP backlog for listen() */
int tcp_backlog;
/** (static) file name of UNIX control socket (or NULL if none) */
char* control_socket_name;
/** size of file */
uint64_t size;
/** to interrupt accept loop and clients, write() to close_signal[1] */
struct self_pipe * close_signal;
/** access control list */
struct acl * acl;
/** acl_updated_signal will be signalled after the acl struct
* has been replaced
*/
struct self_pipe * acl_updated_signal;
/* Claimed around any updates to the ACL. */
struct flexthread_mutex * l_acl;
/* Claimed around starting a mirror so that it doesn't race with
* shutting down on a SIGTERM. */
struct flexthread_mutex * l_start_mirror;
struct mirror* mirror;
struct mirror_super * mirror_super;
/* This is used to stop the mirror from starting after we
* receive a SIGTERM */
int mirror_can_start;
int server_fd;
int control_fd;
/* the allocation_map keeps track of which blocks in the backing file
* have been allocated, or part-allocated on disc, with unallocated
* blocks presumed to contain zeroes (i.e. represented as sparse files
* by the filesystem). We can use this information when receiving
* incoming writes, and avoid writing zeroes to unallocated sections
* of the file which would needlessly increase disc usage. This
* bitmap will start at all-zeroes for an empty file, and tend towards
* all-ones as the file is written to (i.e. we assume that allocated
* blocks can never become unallocated again, as is the case with ext3
* at least).
*/
struct bitset * allocation_map;
/* when starting up, this thread builds the allocation_map */
pthread_t allocation_map_builder_thread;
/* when the thread has finished, it sets this to 1 */
volatile sig_atomic_t allocation_map_built;
volatile sig_atomic_t allocation_map_not_built;
int max_nbd_clients;
struct client_tbl_entry *nbd_client;
/** Should clients use the killswitch? */
int use_killswitch;
/** If this isn't set, newly accepted clients will be closed immediately */
int allow_new_clients;
/* Marker for whether this server has control over the data in
* the file, or if we're waiting to receive it from an inbound
* migration which hasn't yet finished.
*
* It's the value which controls the exit status of a serve or
* listen process.
*/
int success;
};
struct server * server_create(
struct flexnbd * flexnbd,
char* s_ip_address,
char* s_port,
char* s_file,
int default_deny,
int acl_entries,
char** s_acl_entries,
int max_nbd_clients,
int use_killswitch,
int success );
void server_destroy( struct server * );
int server_is_closed(struct server* serve);
void serve_signal_close( struct server *serve );
void serve_wait_for_close( struct server * serve );
void server_replace_acl( struct server *serve, struct acl * acl);
void server_control_arrived( struct server *serve );
int server_is_in_control( struct server *serve );
int server_default_deny( struct server * serve );
int server_acl_locked( struct server * serve );
void server_lock_acl( struct server *serve );
void server_unlock_acl( struct server *serve );
void server_lock_start_mirror( struct server *serve );
void server_unlock_start_mirror( struct server *serve );
int server_is_mirroring( struct server * serve );
uint64_t server_mirror_bytes_remaining( struct server * serve );
uint64_t server_mirror_eta( struct server * serve );
uint64_t server_mirror_bps( struct server * serve );
void server_abandon_mirror( struct server * serve );
void server_prevent_mirror_start( struct server *serve );
void server_allow_mirror_start( struct server *serve );
int server_mirror_can_start( struct server *serve );
/* These three functions are used by mirror around the final pass, to close
* existing clients and prevent new ones from being around
*/
void server_forbid_new_clients( struct server *serve );
void server_close_clients( struct server *serve );
void server_join_clients( struct server *serve );
void server_allow_new_clients( struct server *serve );
/* Returns a count (ish) of the number of currently-running client threads */
int server_count_clients( struct server *params );
void server_unlink( struct server * serve );
int do_serve( struct server *, struct self_pipe * );
struct mode_readwrite_params {
union mysockaddr connect_to;
union mysockaddr connect_from;
off64_t from;
off64_t len;
int data_fd;
int client;
};
#endif