Allow the proxy connection to pass through flags from upstream.
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@@ -7,8 +7,8 @@
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#include "nbdtypes.h"
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int socket_connect(struct sockaddr* to, struct sockaddr* from);
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int socket_nbd_read_hello(int fd, uint64_t* size);
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int socket_nbd_write_hello(int fd, uint64_t size);
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int socket_nbd_read_hello(int fd, uint64_t* size, uint32_t* flags);
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int socket_nbd_write_hello(int fd, uint64_t size, uint32_t flags);
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void socket_nbd_read(int fd, uint64_t from, uint32_t len, int out_fd, void* out_buf, int timeout_secs);
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void socket_nbd_write(int fd, uint64_t from, uint32_t len, int out_fd, void* out_buf, int timeout_secs);
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int socket_nbd_disconnect( int fd );
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@@ -16,8 +16,8 @@ int socket_nbd_disconnect( int fd );
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/* as you can see, we're slowly accumulating code that should really be in an
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* NBD library */
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void nbd_hello_to_buf( struct nbd_init_raw* buf, uint64_t out_size );
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int nbd_check_hello( struct nbd_init_raw* init_raw, uint64_t* out_size );
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void nbd_hello_to_buf( struct nbd_init_raw* buf, uint64_t out_size, uint32_t out_flags );
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int nbd_check_hello( struct nbd_init_raw* init_raw, uint64_t* out_size, uint32_t* out_flags );
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#endif
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