Add stop signals to client threads

This commit is contained in:
Alex Young
2012-06-07 11:44:19 +01:00
parent cfa9f9c71f
commit a90f84972b
13 changed files with 417 additions and 100 deletions

View File

@@ -22,6 +22,8 @@
static inline void* sockaddr_address_data(struct sockaddr* sockaddr)
{
NULLCHECK( sockaddr );
struct sockaddr_in* in = (struct sockaddr_in*) sockaddr;
struct sockaddr_in6* in6 = (struct sockaddr_in6*) sockaddr;
@@ -34,12 +36,16 @@ static inline void* sockaddr_address_data(struct sockaddr* sockaddr)
void server_dirty(struct server *serve, off64_t from, int len)
{
NULLCHECK( serve );
if (serve->mirror)
bitset_set_range(serve->mirror->dirty_map, from, len);
}
int server_lock_io( struct server * serve)
{
NULLCHECK( serve );
SERVER_ERROR_ON_FAILURE(
pthread_mutex_lock(&serve->l_io),
"Problem with I/O lock"
@@ -51,6 +57,8 @@ int server_lock_io( struct server * serve)
void server_unlock_io( struct server* serve )
{
NULLCHECK( serve );
SERVER_ERROR_ON_FAILURE(
pthread_mutex_unlock(&serve->l_io),
"Problem with I/O unlock"
@@ -64,6 +72,8 @@ static int testmasks[9] = { 0,128,192,224,240,248,252,254,255 };
*/
int is_included_in_acl(int list_length, struct ip_and_mask (*list)[], union mysockaddr* test)
{
NULLCHECK( test );
int i;
for (i=0; i < list_length; i++) {
@@ -117,6 +127,8 @@ int is_included_in_acl(int list_length, struct ip_and_mask (*list)[], union myso
/** Prepares a listening socket for the NBD server, binding etc. */
void serve_open_server_socket(struct server* params)
{
NULLCHECK( params );
int optval=1;
params->server_fd= socket(params->bind_to.generic.sa_family == AF_INET ?
@@ -147,46 +159,130 @@ void serve_open_server_socket(struct server* params)
);
}
/**
* Check to see if a client thread has finished, and if so, tidy up
* after it.
* Returns 1 if the thread was cleaned up and the slot freed, 0
* otherwise.
*
* It's important that client_destroy gets called in the same thread
* which signals the client threads to stop. This avoids the
* possibility of sending a stop signal via a signal which has already
* been destroyed. However, it means that stopped client threads,
* including their signal pipes, won't be cleaned up until the next new
* client connection attempt.
*/
int cleanup_client_thread( struct client_tbl_entry * entry )
{
NULLCHECK( entry );
int was_closed = 0;
void * status;
if (entry->thread != 0) {
char s_client_address[64];
memset(s_client_address, 0, 64);
strcpy(s_client_address, "???");
inet_ntop( entry->address.generic.sa_family,
sockaddr_address_data(&entry->address.generic),
s_client_address,
64 );
if (pthread_tryjoin_np(entry->thread, &status) < 0) {
if (errno != EBUSY)
SERVER_ERROR_ON_FAILURE(-1, "Problem with joining thread");
}
else {
debug("nbd thread %p exited (%s) with status %ld",
(int) entry->thread,
s_client_address,
(uint64_t)status);
client_destroy( entry->client );
entry->thread = 0;
was_closed = 1;
}
}
return was_closed;
}
/** We can only accommodate MAX_NBD_CLIENTS connections at once. This function
* goes through the current list, waits for any threads that have finished
* and returns the next slot free (or -1 if there are none).
*/
int cleanup_and_find_client_slot(struct server* params)
{
int slot=-1, i;
for (i=0; i < MAX_NBD_CLIENTS; i++) {
void* status;
if (params->nbd_client[i].thread != 0) {
char s_client_address[64];
memset(s_client_address, 0, 64);
strcpy(s_client_address, "???");
inet_ntop(
params->nbd_client[i].address.generic.sa_family,
sockaddr_address_data(&params->nbd_client[i].address.generic),
s_client_address,
64
);
if (pthread_tryjoin_np(params->nbd_client[i].thread, &status) < 0) {
if (errno != EBUSY)
SERVER_ERROR_ON_FAILURE(-1, "Problem with joining thread");
}
else {
params->nbd_client[i].thread = 0;
debug("nbd thread %d exited (%s) with status %ld", (int) params->nbd_client[i].thread, s_client_address, (uint64_t)status);
}
NULLCHECK( params );
int slot=-1, i,j;
for ( i = 0; i < MAX_NBD_CLIENTS; i++ ) {
cleanup_client_thread( &params->nbd_client[i] );
}
for ( j = 0; j < MAX_NBD_CLIENTS; j++ ) {
if( params->nbd_client[j].thread == 0 && slot == -1 ){
slot = j;
break;
}
if (params->nbd_client[i].thread == 0 && slot == -1)
slot = i;
}
if ( -1 == slot ) { debug( "No client slot found." ); }
return slot;
}
int server_acl_accepts( struct server *params, union mysockaddr * client_address )
{
NULLCHECK( params );
NULLCHECK( client_address );
if (params->acl) {
if (is_included_in_acl(params->acl_entries, params->acl, client_address))
return 1;
} else {
if (!params->default_deny)
return 1;
}
return 0;
}
int server_should_accept_client(
struct server * params,
int client_fd,
union mysockaddr * client_address,
char *s_client_address,
size_t s_client_address_len )
{
NULLCHECK( params );
NULLCHECK( client_address );
NULLCHECK( s_client_address );
if (inet_ntop(client_address->generic.sa_family,
sockaddr_address_data(&client_address->generic),
s_client_address, s_client_address_len ) == NULL) {
debug( "Rejecting client %s: Bad client_address", s_client_address );
write(client_fd, "Bad client_address", 18);
return 0;
}
if ( !server_acl_accepts( params, client_address ) ) {
debug( "Rejecting client %s: Access control error", s_client_address );
debug( "We %s have an acl, and default_deny is %s",
(params->acl ? "do" : "do not"),
(params->default_deny ? "true" : "false") );
write(client_fd, "Access control error", 20);
return 0;
}
return 1;
}
/** Dispatch function for accepting an NBD connection and starting a thread
* to handle it. Rejects the connection if there is an ACL, and the far end's
* address doesn't match, or if there are too many clients already connected.
@@ -196,49 +292,33 @@ void accept_nbd_client(
int client_fd,
union mysockaddr* client_address)
{
NULLCHECK(params);
NULLCHECK(client_address);
struct client* client_params;
int slot = cleanup_and_find_client_slot(params);
char s_client_address[64];
int acl_passed = 0;
char s_client_address[64] = {0};
if (inet_ntop(client_address->generic.sa_family,
sockaddr_address_data(&client_address->generic),
s_client_address, 64) == NULL) {
write(client_fd, "Bad client_address", 18);
close(client_fd);
if ( !server_should_accept_client( params, client_fd, client_address, s_client_address, 64 ) ) {
close( client_fd );
return;
}
if (params->acl) {
if (is_included_in_acl(params->acl_entries, params->acl, client_address))
acl_passed = 1;
} else {
if (!params->default_deny)
acl_passed = 1;
}
if (!acl_passed) {
write(client_fd, "Access control error", 20);
close(client_fd);
return;
}
if (slot < 0) {
write(client_fd, "Too many clients", 16);
close(client_fd);
return;
}
client_params = xmalloc(sizeof(struct client));
client_params->socket = client_fd;
client_params->serve = params;
debug( "Client %s accepted.", s_client_address );
client_params = client_create( params, client_fd );
params->nbd_client[slot].client = client_params;
if (pthread_create(&params->nbd_client[slot].thread, NULL, client_serve, client_params) < 0) {
debug( "Thread creation problem." );
write(client_fd, "Thread creation problem", 23);
free(client_params);
client_destroy( client_params );
close(client_fd);
return;
}
@@ -252,16 +332,15 @@ void accept_nbd_client(
int server_is_closed(struct server* serve)
{
int errno_old = errno;
int result = fcntl(serve->server_fd, F_GETFD, 0) < 0;
errno = errno_old;
return result;
NULLCHECK( serve );
return fd_is_closed( serve->server_fd );
}
/** Accept either an NBD or control socket connection, dispatch appropriately */
void serve_accept_loop(struct server* params)
{
NULLCHECK( params );
while (1) {
int activity_fd, client_fd;
union mysockaddr client_address;
@@ -285,10 +364,14 @@ void serve_accept_loop(struct server* params)
client_fd = accept(activity_fd, &client_address.generic, &socklen);
if (activity_fd == params->server_fd)
if (activity_fd == params->server_fd) {
debug("Accepted nbd client");
accept_nbd_client(params, client_fd, &client_address);
if (activity_fd == params->control_fd)
}
if (activity_fd == params->control_fd) {
debug("Accepted control client");
accept_control_connection(params, client_fd, &client_address);
}
}
}
@@ -298,8 +381,11 @@ void serve_accept_loop(struct server* params)
*/
void serve_init_allocation_map(struct server* params)
{
NULLCHECK( params );
int fd = open(params->filename, O_RDONLY);
off64_t size;
SERVER_ERROR_ON_FAILURE(fd, "Couldn't open %s", params->filename);
size = lseek64(fd, 0, SEEK_END);
params->size = size;
@@ -314,6 +400,7 @@ void serve_init_allocation_map(struct server* params)
/* Tell the server to close all the things. */
void serve_signal_close( struct server * serve )
{
NULLCHECK( serve );
self_pipe_signal( serve->close_signal );
}
@@ -321,6 +408,8 @@ void serve_signal_close( struct server * serve )
/** Closes sockets, frees memory and waits for all client threads to finish */
void serve_cleanup(struct server* params)
{
NULLCHECK( params );
int i;
close(params->server_fd);
@@ -354,6 +443,8 @@ void serve_cleanup(struct server* params)
/** Full lifecycle of the server */
void do_serve(struct server* params)
{
NULLCHECK( params );
pthread_mutex_init(&params->l_io, NULL);
params->close_signal = self_pipe_create();