Moved the server-specific files into src/server
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59
src/server/control.h
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59
src/server/control.h
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#ifndef CONTROL_H
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#define CONTROL_H
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/* We need this to avoid a complaint about struct server * in
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* void accept_control_connection
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*/
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struct server;
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#include "parse.h"
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#include "mirror.h"
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#include "serve.h"
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#include "flexnbd.h"
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#include "mbox.h"
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struct control {
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struct flexnbd * flexnbd;
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int control_fd;
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const char * socket_name;
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pthread_t thread;
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struct self_pipe * open_signal;
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struct self_pipe * close_signal;
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/* This is owned by the control object, and used by a
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* mirror_super to communicate the state of a mirror attempt as
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* early as feasible. It can't be owned by the mirror_super
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* object because the mirror_super object can be freed at any
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* time (including while the control_client is waiting on it),
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* whereas the control object lasts for the lifetime of the
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* process (and we can only have a mirror thread if the control
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* thread has started it).
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*/
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struct mbox * mirror_state_mbox;
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};
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struct control_client{
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int socket;
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struct flexnbd * flexnbd;
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/* Passed in on creation. We know it's all right to do this
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* because we know there's only ever one control_client.
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*/
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struct mbox * mirror_state_mbox;
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};
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struct control * control_create(
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struct flexnbd *,
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const char * control_socket_name );
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void control_signal_close( struct control * );
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void control_destroy( struct control * );
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void * control_runner( void * );
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void accept_control_connection(struct server* params, int client_fd, union mysockaddr* client_address);
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void serve_open_control_socket(struct server* params);
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#endif
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