Moved the server-specific files into src/server
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78
src/server/status.c
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78
src/server/status.c
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#include "status.h"
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#include "serve.h"
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#include "util.h"
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struct status * status_create( struct server * serve )
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{
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NULLCHECK( serve );
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struct status * status;
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status = xmalloc( sizeof( struct status ) );
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status->pid = getpid();
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status->size = serve->size;
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status->has_control = serve->success;
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status->clients_allowed = serve->allow_new_clients;
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status->num_clients = server_count_clients( serve );
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server_lock_start_mirror( serve );
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status->is_mirroring = NULL != serve->mirror;
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if ( status->is_mirroring ) {
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status->migration_duration = monotonic_time_ms();
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if ( ( serve->mirror->migration_started ) < status->migration_duration ) {
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status->migration_duration -= serve->mirror->migration_started;
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} else {
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status->migration_duration = 0;
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}
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status->migration_duration /= 1000;
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status->migration_speed = server_mirror_bps( serve );
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status->migration_speed_limit = serve->mirror->max_bytes_per_second;
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status->migration_seconds_left = server_mirror_eta( serve );
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}
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server_unlock_start_mirror( serve );
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return status;
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}
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#define BOOL_S(var) (var ? "true" : "false" )
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#define PRINT_BOOL( var ) \
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do{dprintf( fd, #var "=%s ", BOOL_S( status->var ) );}while(0)
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#define PRINT_INT( var ) \
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do{dprintf( fd, #var "=%d ", status->var );}while(0)
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#define PRINT_UINT64( var ) \
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do{dprintf( fd, #var "=%"PRIu64" ", status->var );}while(0)
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int status_write( struct status * status, int fd )
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{
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PRINT_INT( pid );
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PRINT_UINT64( size );
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PRINT_BOOL( is_mirroring );
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PRINT_BOOL( clients_allowed );
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PRINT_INT( num_clients );
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PRINT_BOOL( has_control );
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if ( status->is_mirroring ) {
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PRINT_UINT64( migration_speed );
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PRINT_UINT64( migration_duration );
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PRINT_UINT64( migration_seconds_left );
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if ( status->migration_speed_limit < UINT64_MAX ) {
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PRINT_UINT64( migration_speed_limit );
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};
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}
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dprintf(fd, "\n");
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return 1;
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}
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void status_destroy( struct status * status )
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{
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NULLCHECK( status );
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free( status );
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}
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