Formatted all code using indent

This commit is contained in:
Patrick J Cherry
2018-02-20 10:05:35 +00:00
parent 19a1127bde
commit f47f56d4c4
59 changed files with 7631 additions and 7762 deletions

View File

@@ -19,41 +19,40 @@
struct client {
/* When we call pthread_join, if the thread is already dead
* we can get an ESRCH. Since we have no other way to tell
* if that ESRCH is from a dead thread or a thread that never
* existed, we use a `stopped` flag to indicate a thread which
* did exist, but went away. Only check this after a
* pthread_join call.
*/
int stopped;
int socket;
/* When we call pthread_join, if the thread is already dead
* we can get an ESRCH. Since we have no other way to tell
* if that ESRCH is from a dead thread or a thread that never
* existed, we use a `stopped` flag to indicate a thread which
* did exist, but went away. Only check this after a
* pthread_join call.
*/
int stopped;
int socket;
int fileno;
char* mapped;
int fileno;
char *mapped;
uint64_t mapped_size;
uint64_t mapped_size;
struct self_pipe * stop_signal;
struct self_pipe *stop_signal;
struct server* serve; /* FIXME: remove above duplication */
struct server *serve; /* FIXME: remove above duplication */
/* Have we seen a REQUEST_DISCONNECT message? */
int disconnect;
/* Have we seen a REQUEST_DISCONNECT message? */
int disconnect;
/* kill the whole server if a request has been outstanding too long,
* assuming use_killswitch is set in serve
*/
timer_t killswitch;
/* kill the whole server if a request has been outstanding too long,
* assuming use_killswitch is set in serve
*/
timer_t killswitch;
};
void client_killswitch_hit(int signal, siginfo_t *info, void *ptr);
void client_killswitch_hit(int signal, siginfo_t * info, void *ptr);
void* client_serve(void* client_uncast);
struct client * client_create( struct server * serve, int socket );
void client_destroy( struct client * client );
void client_signal_stop( struct client * client );
void *client_serve(void *client_uncast);
struct client *client_create(struct server *serve, int socket);
void client_destroy(struct client *client);
void client_signal_stop(struct client *client);
#endif