Files
flexnbd-c/src/server/mirror.c
2018-02-20 10:05:35 +00:00

1072 lines
30 KiB
C

/* FlexNBD server (C) Bytemark Hosting 2012
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "mirror.h"
#include "serve.h"
#include "util.h"
#include "ioutil.h"
#include "sockutil.h"
#include "parse.h"
#include "readwrite.h"
#include "bitset.h"
#include "self_pipe.h"
#include "status.h"
#include <stdlib.h>
#include <string.h>
#include <sys/un.h>
#include <unistd.h>
#include <sys/mman.h>
#include <ev.h>
/* compat with older libev */
#ifndef EVBREAK_ONE
#define ev_run( loop, flags ) ev_loop( loop, flags )
#define ev_break(loop, how) ev_unloop( loop, how )
#define EVBREAK_ONE EVUNLOOP_ONE
#define EVBREAK_ALL EVUNLOOP_ALL
#endif
/* We use this to keep track of the socket request data we need to send */
struct xfer {
/* Store the bytes we need to send before the data, or receive back */
union {
struct nbd_request_raw req_raw;
struct nbd_reply_raw rsp_raw;
} hdr;
/* what in mirror->mapped we should write, and how much of it we've done */
uint64_t from;
uint64_t len;
uint64_t written;
/* number of bytes of response read */
uint64_t read;
};
struct mirror_ctrl {
struct server *serve;
struct mirror *mirror;
/* libev stuff */
struct ev_loop *ev_loop;
ev_timer begin_watcher;
ev_io read_watcher;
ev_io write_watcher;
ev_timer timeout_watcher;
ev_timer limit_watcher;
ev_io abandon_watcher;
/* We set this if the bitset stream is getting uncomfortably full, and unset
* once it's emptier */
int clear_events;
/* This is set once all clients have been closed, to let the mirror know
* it's safe to finish once the queue is empty */
int clients_closed;
/* Use this to keep track of what we're copying at any moment */
struct xfer xfer;
};
struct mirror *mirror_alloc(union mysockaddr *connect_to,
union mysockaddr *connect_from,
uint64_t max_Bps,
enum mirror_finish_action action_at_finish,
struct mbox *commit_signal)
{
struct mirror *mirror;
mirror = xmalloc(sizeof(struct mirror));
mirror->connect_to = connect_to;
mirror->connect_from = connect_from;
mirror->max_bytes_per_second = max_Bps;
mirror->action_at_finish = action_at_finish;
mirror->commit_signal = commit_signal;
mirror->commit_state = MS_UNKNOWN;
mirror->abandon_signal = self_pipe_create();
if (mirror->abandon_signal == NULL) {
warn("Couldn't create mirror abandon signal");
return NULL;
}
return mirror;
}
void mirror_set_state_f(struct mirror *mirror, enum mirror_state state)
{
NULLCHECK(mirror);
mirror->commit_state = state;
}
#define mirror_set_state( mirror, state ) do{\
debug( "Mirror state => " #state );\
mirror_set_state_f( mirror, state );\
} while(0)
enum mirror_state mirror_get_state(struct mirror *mirror)
{
NULLCHECK(mirror);
return mirror->commit_state;
}
#define mirror_state_is( mirror, state ) mirror_get_state( mirror ) == state
void mirror_init(struct mirror *mirror, const char *filename)
{
int map_fd;
uint64_t size;
NULLCHECK(mirror);
NULLCHECK(filename);
FATAL_IF_NEGATIVE(open_and_mmap(filename,
&map_fd,
&size,
(void **) &mirror->mapped),
"Failed to open and mmap %s", filename);
FATAL_IF_NEGATIVE(madvise(mirror->mapped, size, MADV_SEQUENTIAL),
SHOW_ERRNO("Failed to madvise() %s", filename)
);
}
/* Call this before a mirror attempt. */
void mirror_reset(struct mirror *mirror)
{
NULLCHECK(mirror);
mirror_set_state(mirror, MS_INIT);
mirror->all_dirty = 0;
mirror->migration_started = 0;
mirror->offset = 0;
return;
}
struct mirror *mirror_create(const char *filename,
union mysockaddr *connect_to,
union mysockaddr *connect_from,
uint64_t max_Bps,
int action_at_finish,
struct mbox *commit_signal)
{
/* FIXME: shouldn't map_fd get closed? */
struct mirror *mirror;
mirror = mirror_alloc(connect_to,
connect_from,
max_Bps, action_at_finish, commit_signal);
mirror_init(mirror, filename);
mirror_reset(mirror);
return mirror;
}
void mirror_destroy(struct mirror *mirror)
{
NULLCHECK(mirror);
self_pipe_destroy(mirror->abandon_signal);
free(mirror->connect_to);
free(mirror->connect_from);
free(mirror);
}
/** The mirror code will split NBD writes, making them this long as a maximum */
static const int mirror_longest_write = 8 << 20;
/* This must not be called if there's any chance of further I/O. Methods to
* ensure this include:
* - Ensure image size is 0
* - call server_forbid_new_clients() followed by a successful
* server_close_clients() ; server_join_clients()
*/
void mirror_on_exit(struct server *serve)
{
/* If we're still here, we can shut the server down.
*
*
*/
debug("serve_signal_close");
serve_signal_close(serve);
/* We have to wait until the server is closed before unlocking
* IO. This is because the client threads check to see if the
* server is still open before reading or writing inside their
* own locks. If we don't wait for the close, there's no way to
* guarantee the server thread will win the race and we risk the
* clients seeing a "successful" write to a dead disc image.
*/
debug("serve_wait_for_close");
serve_wait_for_close(serve);
if (ACTION_UNLINK == serve->mirror->action_at_finish) {
debug("Unlinking %s", serve->filename);
server_unlink(serve);
}
debug("Sending disconnect");
socket_nbd_disconnect(serve->mirror->client);
info("Mirror sent.");
}
void mirror_cleanup(struct server *serve,
int fatal __attribute__ ((unused)))
{
NULLCHECK(serve);
struct mirror *mirror = serve->mirror;
NULLCHECK(mirror);
info("Cleaning up mirror thread");
if (mirror->mapped) {
munmap(mirror->mapped, serve->size);
}
mirror->mapped = NULL;
if (mirror->client && mirror->client > 0) {
close(mirror->client);
}
mirror->client = -1;
}
int mirror_connect(struct mirror *mirror, uint64_t local_size)
{
struct sockaddr *connect_from = NULL;
int connected = 0;
if (mirror->connect_from) {
connect_from = &mirror->connect_from->generic;
}
NULLCHECK(mirror->connect_to);
mirror->client =
socket_connect(&mirror->connect_to->generic, connect_from);
if (0 < mirror->client) {
fd_set fds;
struct timeval tv = { MS_HELLO_TIME_SECS, 0 };
FD_ZERO(&fds);
FD_SET(mirror->client, &fds);
FATAL_UNLESS(0 <= select(FD_SETSIZE, &fds, NULL, NULL, &tv),
"Select failed.");
if (FD_ISSET(mirror->client, &fds)) {
uint64_t remote_size;
uint32_t remote_flags;
if (socket_nbd_read_hello
(mirror->client, &remote_size, &remote_flags)) {
if (remote_size == local_size) {
connected = 1;
mirror_set_state(mirror, MS_GO);
} else {
warn("Remote size (%d) doesn't match local (%d)",
remote_size, local_size);
mirror_set_state(mirror, MS_FAIL_SIZE_MISMATCH);
}
} else {
warn("Mirror attempt rejected.");
mirror_set_state(mirror, MS_FAIL_REJECTED);
}
} else {
warn("No NBD Hello received.");
mirror_set_state(mirror, MS_FAIL_NO_HELLO);
}
if (!connected) {
close(mirror->client);
}
} else {
warn("Mirror failed to connect.");
mirror_set_state(mirror, MS_FAIL_CONNECT);
}
return connected;
}
int mirror_should_quit(struct mirror *mirror)
{
switch (mirror->action_at_finish) {
case ACTION_EXIT:
case ACTION_UNLINK:
return 1;
default:
return 0;
}
}
/* Bandwidth limiting - we hang around if bps is too high, unless we need to
* empty out the bitset stream a bit */
int mirror_should_wait(struct mirror_ctrl *ctrl)
{
int bps_over = server_mirror_bps(ctrl->serve) >
ctrl->serve->mirror->max_bytes_per_second;
int stream_full = bitset_stream_size(ctrl->serve->allocation_map) >
(BITSET_STREAM_SIZE / 2);
return bps_over && !stream_full;
}
/*
* If there's an event in the bitset stream of the serve allocation map, we
* use it to construct the next transfer request, covering precisely the area
* that has changed. If there are no events, we take the next
* TODO: should we detect short events and lengthen them to reduce overhead?
*
* iterates through the bitmap, finding a dirty run to form the basis of the
* next transfer, then puts it together. */
int mirror_setup_next_xfer(struct mirror_ctrl *ctrl)
{
struct mirror *mirror = ctrl->mirror;
struct server *serve = ctrl->serve;
struct bitset_stream_entry e = {.event = BITSET_STREAM_UNSET };
uint64_t current = mirror->offset, run = 0, size = serve->size;
/* Technically, we'd be interested in UNSET events too, but they are never
* generated. TODO if that changes.
*
* We use ctrl->clear_events to start emptying the stream when it's half
* full, and stop when it's a quarter full. This stops a busy client from
* stalling a migration forever. FIXME: made-up numbers.
*/
if (mirror->offset < serve->size
&& bitset_stream_size(serve->allocation_map) >
BITSET_STREAM_SIZE / 2) {
ctrl->clear_events = 1;
}
while ((mirror->offset == serve->size || ctrl->clear_events)
&& e.event != BITSET_STREAM_SET) {
uint64_t events = bitset_stream_size(serve->allocation_map);
if (events == 0) {
break;
}
debug("Dequeueing event");
bitset_stream_dequeue(ctrl->serve->allocation_map, &e);
debug("Dequeued event %i, %zu, %zu", e.event, e.from, e.len);
if (events < (BITSET_STREAM_SIZE / 4)) {
ctrl->clear_events = 0;
}
}
if (e.event == BITSET_STREAM_SET) {
current = e.from;
run = e.len;
} else if (current < serve->size) {
current = mirror->offset;
run = mirror_longest_write;
/* Adjust final block if necessary */
if (current + run > serve->size) {
run = size - current;
}
mirror->offset += run;
} else {
return 0;
}
debug("Next transfer: current=%" PRIu64 ", run=%" PRIu64, current,
run);
struct nbd_request req = {
.magic = REQUEST_MAGIC,
.type = REQUEST_WRITE,
.handle.b = ".MIRROR.",
.from = current,
.len = run
};
nbd_h2r_request(&req, &ctrl->xfer.hdr.req_raw);
ctrl->xfer.from = current;
ctrl->xfer.len = run;
ctrl->xfer.written = 0;
ctrl->xfer.read = 0;
return 1;
}
// ONLY CALL THIS AFTER CLOSING CLIENTS
void mirror_complete(struct server *serve)
{
/* FIXME: Pretty sure this is broken, if action != !QUIT. Just moving code
* around for now, can fix it later. Action is always quit in production */
if (mirror_should_quit(serve->mirror)) {
debug("exit!");
/* FIXME: This depends on blocking I/O right now, so make sure we are */
sock_set_nonblock(serve->mirror->client, 0);
mirror_on_exit(serve);
info("Server closed, quitting after successful migration");
}
mirror_set_state(serve->mirror, MS_DONE);
return;
}
static void mirror_write_cb(struct ev_loop *loop, ev_io * w, int revents)
{
struct mirror_ctrl *ctrl = (struct mirror_ctrl *) w->data;
NULLCHECK(ctrl);
struct xfer *xfer = &ctrl->xfer;
size_t to_write, hdr_size = sizeof(struct nbd_request_raw);
char *data_loc;
ssize_t count;
if (!(revents & EV_WRITE)) {
warn("No write event signalled in mirror write callback");
return;
}
debug("Mirror write callback invoked with events %d. fd: %i", revents,
ctrl->mirror->client);
/* FIXME: We can end up corking multiple times in unusual circumstances; this
* is annoying, but harmless */
if (xfer->written == 0) {
sock_set_tcp_cork(ctrl->mirror->client, 1);
}
if (xfer->written < hdr_size) {
data_loc = ((char *) &xfer->hdr.req_raw) + ctrl->xfer.written;
to_write = hdr_size - xfer->written;
} else {
data_loc =
ctrl->mirror->mapped + xfer->from + (xfer->written - hdr_size);
to_write = xfer->len - (ctrl->xfer.written - hdr_size);
}
// Actually write some bytes
if ((count = write(ctrl->mirror->client, data_loc, to_write)) < 0) {
if (errno != EAGAIN && errno != EWOULDBLOCK && errno != EINTR) {
warn(SHOW_ERRNO("Couldn't write to listener"));
ev_break(loop, EVBREAK_ONE);
}
return;
}
debug("Wrote %" PRIu64 " bytes", count);
debug("to_write was %" PRIu64 ", xfer->written was %" PRIu64, to_write,
xfer->written);
// We wrote some bytes, so reset the timer and keep track for the next pass
if (count > 0) {
ctrl->xfer.written += count;
ev_timer_again(ctrl->ev_loop, &ctrl->timeout_watcher);
}
// All bytes written, so now we need to read the NBD reply back.
if (ctrl->xfer.written == ctrl->xfer.len + hdr_size) {
sock_set_tcp_cork(ctrl->mirror->client, 0);
ev_io_start(loop, &ctrl->read_watcher);
ev_io_stop(loop, &ctrl->write_watcher);
}
return;
}
static void mirror_read_cb(struct ev_loop *loop, ev_io * w, int revents)
{
struct mirror_ctrl *ctrl = (struct mirror_ctrl *) w->data;
NULLCHECK(ctrl);
struct mirror *m = ctrl->mirror;
NULLCHECK(m);
struct xfer *xfer = &ctrl->xfer;
NULLCHECK(xfer);
if (!(revents & EV_READ)) {
warn("No read event signalled in mirror read callback");
return;
}
struct nbd_reply rsp;
ssize_t count;
uint64_t left = sizeof(struct nbd_reply_raw) - xfer->read;
debug("Mirror read callback invoked with events %d. fd:%i", revents,
m->client);
/* Start / continue reading the NBD response from the mirror. */
if ((count =
read(m->client, ((void *) &xfer->hdr.rsp_raw) + xfer->read,
left)) < 0) {
if (errno != EAGAIN && errno != EWOULDBLOCK && errno != EINTR) {
warn(SHOW_ERRNO("Couldn't read from listener"));
ev_break(loop, EVBREAK_ONE);
}
debug(SHOW_ERRNO("Couldn't read from listener (non-scary)"));
return;
}
if (count == 0) {
warn("EOF reading response from server!");
ev_break(loop, EVBREAK_ONE);
return;
}
// We read some bytes, so reset the timer
ev_timer_again(ctrl->ev_loop, &ctrl->timeout_watcher);
debug("Read %i bytes", count);
debug("left was %" PRIu64 ", xfer->read was %" PRIu64, left,
xfer->read);
xfer->read += count;
if (xfer->read < sizeof(struct nbd_reply_raw)) {
// Haven't read the whole response yet
return;
}
nbd_r2h_reply(&xfer->hdr.rsp_raw, &rsp);
// validate reply, break event loop if bad
if (rsp.magic != REPLY_MAGIC) {
warn("Bad reply magic from listener");
ev_break(loop, EVBREAK_ONE);
return;
}
if (rsp.error != 0) {
warn("Error returned from listener: %i", rsp.error);
ev_break(loop, EVBREAK_ONE);
return;
}
if (memcmp(".MIRROR.", rsp.handle.b, 8) != 0) {
warn("Bad handle returned from listener");
ev_break(loop, EVBREAK_ONE);
return;
}
/* transfer was completed, so now we need to either set up the next
* transfer of this pass, set up the first transfer of the next pass, or
* complete the migration */
xfer->read = 0;
xfer->written = 0;
/* We don't account for bytes written in this mode, to stop high-throughput
* discs getting stuck in "drain the event queue!" mode forever
*/
if (!ctrl->clear_events) {
m->all_dirty += xfer->len;
}
/* This next bit could take a little while, which is fine */
ev_timer_stop(ctrl->ev_loop, &ctrl->timeout_watcher);
/* Set up the next transfer, which may be offset + mirror_longest_write
* or an event from the bitset stream. When offset hits serve->size,
* xfers will be constructed solely from the event stream. Once our estimate
* of time left reaches a sensible number (or the event stream empties),
* we stop new clients from connecting, disconnect existing ones, then
* continue emptying the bitstream. Once it's empty again, we're finished.
*/
int next_xfer = mirror_setup_next_xfer(ctrl);
debug("next_xfer: %d", next_xfer);
/* Regardless of time estimates, if there's no waiting transfer, we can start closing clients down. */
if (!ctrl->clients_closed
&& (!next_xfer
|| server_mirror_eta(ctrl->serve) < MS_CONVERGE_TIME_SECS)) {
info("Closing clients to allow mirroring to converge");
server_forbid_new_clients(ctrl->serve);
server_close_clients(ctrl->serve);
server_join_clients(ctrl->serve);
ctrl->clients_closed = 1;
/* One more try - a new event may have been pushed since our last check */
if (!next_xfer) {
next_xfer = mirror_setup_next_xfer(ctrl);
}
}
if (ctrl->clients_closed && !next_xfer) {
mirror_complete(ctrl->serve);
ev_break(loop, EVBREAK_ONE);
return;
}
/* This is a guard Just In Case */
ERROR_IF(!next_xfer, "Unknown problem - no next transfer to do!");
ev_io_stop(loop, &ctrl->read_watcher);
/* FIXME: Should we ignore the bwlimit after server_close_clients has been called? */
if (mirror_should_wait(ctrl)) {
/* We're over the bandwidth limit, so don't move onto the next transfer
* yet. Our limit_watcher will move us on once we're OK. timeout_watcher
* was disabled further up, so don't need to stop it here too */
debug("max_bps exceeded, waiting");
ev_timer_again(loop, &ctrl->limit_watcher);
} else {
/* We're waiting for the socket to become writable again, so re-enable */
ev_timer_again(loop, &ctrl->timeout_watcher);
ev_io_start(loop, &ctrl->write_watcher);
}
return;
}
static void mirror_timeout_cb(struct ev_loop *loop, ev_timer * w
__attribute__ ((unused)), int revents)
{
if (!(revents & EV_TIMER)) {
warn("Mirror timeout called but no timer event signalled");
return;
}
info("Mirror timeout signalled");
ev_break(loop, EVBREAK_ONE);
return;
}
static void mirror_abandon_cb(struct ev_loop *loop, ev_io * w, int revents)
{
struct mirror_ctrl *ctrl = (struct mirror_ctrl *) w->data;
NULLCHECK(ctrl);
if (!(revents & EV_READ)) {
warn("Mirror abandon called but no abandon event signalled");
return;
}
debug("Abandon message received");
mirror_set_state(ctrl->mirror, MS_ABANDONED);
self_pipe_signal_clear(ctrl->mirror->abandon_signal);
ev_break(loop, EVBREAK_ONE);
return;
}
static void mirror_limit_cb(struct ev_loop *loop, ev_timer * w,
int revents)
{
struct mirror_ctrl *ctrl = (struct mirror_ctrl *) w->data;
NULLCHECK(ctrl);
if (!(revents & EV_TIMER)) {
warn("Mirror limit callback executed but no timer event signalled");
return;
}
if (mirror_should_wait(ctrl)) {
debug("max_bps exceeded, waiting",
ctrl->mirror->max_bytes_per_second);
ev_timer_again(loop, w);
} else {
/* We're below the limit, so do the next request */
debug("max_bps not exceeded, performing next transfer");
ev_io_start(loop, &ctrl->write_watcher);
ev_timer_stop(loop, &ctrl->limit_watcher);
ev_timer_again(loop, &ctrl->timeout_watcher);
}
return;
}
/* We use this to periodically check whether the allocation map has built, and
* if it has, start migrating. If it's not finished, then enabling the bitset
* stream does not go well for us.
*/
static void mirror_begin_cb(struct ev_loop *loop, ev_timer * w,
int revents)
{
struct mirror_ctrl *ctrl = (struct mirror_ctrl *) w->data;
NULLCHECK(ctrl);
if (!(revents & EV_TIMER)) {
warn("Mirror limit callback executed but no timer event signalled");
return;
}
if (ctrl->serve->allocation_map_built
|| ctrl->serve->allocation_map_not_built) {
info("allocation map builder is finished, beginning migration");
ev_timer_stop(loop, w);
/* Start by writing xfer 0 to the listener */
ev_io_start(loop, &ctrl->write_watcher);
/* We want to timeout during the first write as well as subsequent ones */
ev_timer_again(loop, &ctrl->timeout_watcher);
/* We're now interested in events */
bitset_enable_stream(ctrl->serve->allocation_map);
} else {
/* not done yet, so wait another second */
ev_timer_again(loop, w);
}
return;
}
void mirror_run(struct server *serve)
{
NULLCHECK(serve);
NULLCHECK(serve->mirror);
struct mirror *m = serve->mirror;
m->migration_started = monotonic_time_ms();
info("Starting mirror");
/* mirror_setup_next_xfer won't be able to cope with this, so special-case
* it here. There can't be any writes going on, so don't bother locking
* anything.
*
*/
if (serve->size == 0) {
info("0-byte image special case");
mirror_complete(serve);
return;
}
struct mirror_ctrl ctrl;
memset(&ctrl, 0, sizeof(struct mirror_ctrl));
ctrl.serve = serve;
ctrl.mirror = m;
ctrl.ev_loop = EV_DEFAULT;
/* gcc warns with -Wstrict-aliasing on -O2. clang doesn't
* implement this warning. Seems to be the fault of ev.h */
ev_init(&ctrl.begin_watcher, mirror_begin_cb);
ctrl.begin_watcher.repeat = 1.0; // We check bps every second. seems sane.
ctrl.begin_watcher.data = (void *) &ctrl;
ev_io_init(&ctrl.read_watcher, mirror_read_cb, m->client, EV_READ);
ctrl.read_watcher.data = (void *) &ctrl;
ev_io_init(&ctrl.write_watcher, mirror_write_cb, m->client, EV_WRITE);
ctrl.write_watcher.data = (void *) &ctrl;
ev_init(&ctrl.timeout_watcher, mirror_timeout_cb);
char *env_request_limit = getenv("FLEXNBD_MS_REQUEST_LIMIT_SECS");
double timeout_limit = MS_REQUEST_LIMIT_SECS_F;
if (NULL != env_request_limit) {
char *endptr = NULL;
errno = 0;
double limit = strtod(env_request_limit, &endptr);
warn(SHOW_ERRNO("Got %f from strtod", limit));
if (errno == 0) {
timeout_limit = limit;
}
}
ctrl.timeout_watcher.repeat = timeout_limit;
ev_init(&ctrl.limit_watcher, mirror_limit_cb);
ctrl.limit_watcher.repeat = 1.0; // We check bps every second. seems sane.
ctrl.limit_watcher.data = (void *) &ctrl;
ev_init(&ctrl.abandon_watcher, mirror_abandon_cb);
ev_io_set(&ctrl.abandon_watcher, m->abandon_signal->read_fd, EV_READ);
ctrl.abandon_watcher.data = (void *) &ctrl;
ev_io_start(ctrl.ev_loop, &ctrl.abandon_watcher);
ERROR_UNLESS(mirror_setup_next_xfer(&ctrl),
"Couldn't find first transfer for mirror!");
if (serve->allocation_map_built) {
/* Start by writing xfer 0 to the listener */
ev_io_start(ctrl.ev_loop, &ctrl.write_watcher);
/* We want to timeout during the first write as well as subsequent ones */
ev_timer_again(ctrl.ev_loop, &ctrl.timeout_watcher);
bitset_enable_stream(serve->allocation_map);
} else {
debug("Waiting for allocation map to be built");
ev_timer_again(ctrl.ev_loop, &ctrl.begin_watcher);
}
/* Everything up to here is blocking. We switch to non-blocking so we
* can handle rate-limiting and weird error conditions better. TODO: We
* should expand the event loop upwards so we can do the same there too */
sock_set_nonblock(m->client, 1);
info("Entering event loop");
ev_run(ctrl.ev_loop, 0);
info("Exited event loop");
/* Parent code might expect a non-blocking socket */
sock_set_nonblock(m->client, 0);
/* Errors in the event loop don't track I/O lock state or try to restore
* it to something sane - they just terminate the event loop with state !=
* MS_DONE. We re-allow new clients here if necessary.
*/
if (m->action_at_finish == ACTION_NOTHING
|| m->commit_state != MS_DONE) {
server_allow_new_clients(serve);
}
/* Returning here says "mirroring complete" to the runner. The error
* call retries the migration from scratch. */
if (m->commit_state != MS_DONE) {
/* mirror_reset will be called before a retry, so keeping hold of events
* between now and our next mirroring attempt is not useful
*/
bitset_disable_stream(serve->allocation_map);
error("Event loop exited, but mirroring is not complete");
}
return;
}
void mbox_post_mirror_state(struct mbox *mbox, enum mirror_state st)
{
NULLCHECK(mbox);
enum mirror_state *contents = xmalloc(sizeof(enum mirror_state));
*contents = st;
mbox_post(mbox, contents);
}
void mirror_signal_commit(struct mirror *mirror)
{
NULLCHECK(mirror);
mbox_post_mirror_state(mirror->commit_signal,
mirror_get_state(mirror));
}
/** Thread launched to drive mirror process
* This is needed for two reasons: firstly, it decouples the mirroring
* from the control thread (although that's less valid with mboxes
* passing state back and forth) and to provide an error context so that
* retries can be cleanly handled without a bespoke error handling
* mechanism.
* */
void *mirror_runner(void *serve_params_uncast)
{
/* The supervisor thread relies on there not being any ERROR
* calls until after the mirror_signal_commit() call in this
* function.
* However, *after* that, we should call ERROR_* instead of
* FATAL_* wherever possible.
*/
struct server *serve = (struct server *) serve_params_uncast;
NULLCHECK(serve);
NULLCHECK(serve->mirror);
struct mirror *mirror = serve->mirror;
error_set_handler((cleanup_handler *) mirror_cleanup, serve);
info("Connecting to mirror");
time_t start_time = time(NULL);
int connected = mirror_connect(mirror, serve->size);
mirror_signal_commit(mirror);
if (!connected) {
goto abandon_mirror;
}
/* After this point, if we see a failure we need to disconnect
* and retry everything from mirror_set_state(_, MS_INIT), but
* *without* signaling the commit or abandoning the mirror.
* */
if ((time(NULL) - start_time) > MS_CONNECT_TIME_SECS) {
/* If we get here, then we managed to connect but the
* control thread feeding status back to the user will
* have gone away, leaving the user without meaningful
* feedback. In this instance, they have to assume a
* failure, so we can't afford to let the mirror happen.
* We have to set the state to avoid a race.
*/
mirror_set_state(mirror, MS_FAIL_CONNECT);
warn("Mirror connected, but too slowly");
goto abandon_mirror;
}
mirror_run(serve);
/* On success, this is unnecessary, and harmless ( mirror_cleanup does it
* for us ). But if we've failed and are going to retry on the next run, we
* must close this socket here to have any chance of it succeeding.
*/
if (!(mirror->client < 0)) {
sock_try_close(mirror->client);
mirror->client = -1;
}
abandon_mirror:
return NULL;
}
struct mirror_super *mirror_super_create(const char *filename,
union mysockaddr *connect_to,
union mysockaddr *connect_from,
uint64_t max_Bps,
enum mirror_finish_action
action_at_finish,
struct mbox *state_mbox)
{
struct mirror_super *super = xmalloc(sizeof(struct mirror_super));
super->mirror = mirror_create(filename,
connect_to,
connect_from,
max_Bps,
action_at_finish, mbox_create());
super->state_mbox = state_mbox;
return super;
}
/* Post the current state of the mirror into super->state_mbox.*/
void mirror_super_signal_committed(struct mirror_super *super,
enum mirror_state commit_state)
{
NULLCHECK(super);
NULLCHECK(super->state_mbox);
mbox_post_mirror_state(super->state_mbox, commit_state);
}
void mirror_super_destroy(struct mirror_super *super)
{
NULLCHECK(super);
mbox_destroy(super->mirror->commit_signal);
mirror_destroy(super->mirror);
free(super);
}
/* The mirror supervisor thread. Responsible for kicking off retries if
* the mirror thread fails.
* The mirror and mirror_super objects are never freed, and the
* mirror_super_runner thread is never joined.
*/
void *mirror_super_runner(void *serve_uncast)
{
struct server *serve = (struct server *) serve_uncast;
NULLCHECK(serve);
NULLCHECK(serve->mirror);
NULLCHECK(serve->mirror_super);
int first_pass = 1;
int should_retry = 0;
int success = 0, abandoned = 0;
struct mirror *mirror = serve->mirror;
struct mirror_super *super = serve->mirror_super;
do {
FATAL_IF(0 != pthread_create(&mirror->thread,
NULL,
mirror_runner,
serve),
"Failed to create mirror thread");
debug("Supervisor waiting for commit signal");
enum mirror_state *commit_state =
mbox_receive(mirror->commit_signal);
debug("Supervisor got commit signal");
if (first_pass) {
/* Only retry if the connection attempt was successful. Otherwise
* the user will see an error reported while we're still trying to
* retry behind the scenes. This may race with migration completing
* but since we "shouldn't retry" in that case either, that's fine
*/
should_retry = *commit_state == MS_GO;
/* Only send this signal the first time */
mirror_super_signal_committed(super, *commit_state);
debug("Mirror supervisor committed");
}
/* We only care about the value of the commit signal on
* the first pass, so this is ok
*/
free(commit_state);
debug("Supervisor waiting for mirror thread");
pthread_join(mirror->thread, NULL);
/* If we can't connect to the remote end, the watcher for the abandon
* signal never gets installed at the moment, which is why we also check
* it here. */
abandoned =
mirror_get_state(mirror) == MS_ABANDONED ||
self_pipe_signal_clear(mirror->abandon_signal);
success = MS_DONE == mirror_get_state(mirror);
if (success) {
info("Mirror supervisor success, exiting");
} else if (abandoned) {
info("Mirror abandoned");
should_retry = 0;
} else if (should_retry) {
info("Mirror failed, retrying");
} else {
info("Mirror failed before commit, giving up");
}
first_pass = 0;
if (should_retry) {
/* We don't want to hammer the destination too
* hard, so if this is a retry, insert a delay. */
sleep(MS_RETRY_DELAY_SECS);
/* We also have to reset the bitmap to be sure
* we transfer everything */
mirror_reset(mirror);
}
}
while (should_retry && !success);
return NULL;
}