The idea behind this feature was to avoid the client thread in a listen
server getting stuck forever if the mirroring thread in the source died.
However, it breaks any sane implementation of max_Bps in that thread,
and there are lingering concerns over how it might operate under normal
conditions anyway.
Specifically, if iterating over the bitmap takes a long time, or even just
reading the requisite 8MB from the disc in order to send it, then the
5-second timeout could be hit, causing mirroring to fail unnecessarily.