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advent-of-code/2019/06/src/main.zig

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const std = @import("std");
const Link = struct {
a: [3]u8 = [3]u8{ 0, 0, 0 },
b: [3]u8 = [3]u8{ 0, 0, 0 },
};
const Node = struct {
name: [3]u8 = [3]u8{ 0, 0, 0 },
depth: u32 = 0,
parent: ?*Node,
};
const Links = std.ArrayList(Link);
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const NodeList = std.ArrayList(*Node);
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const Nodes = std.StringHashMap(*Node);
fn parse(alloc: *std.mem.Allocator, stream: *std.fs.File.InStream.Stream) !Links {
var list: Links = Links.init(alloc);
var buf: [8]u8 = undefined;
var i: u32 = 0;
while (try stream.readUntilDelimiterOrEof(&buf, '\n')) |line| {
std.debug.assert(line.len == 7 and line[3] == ')');
var out: Link = Link{};
std.mem.copy(u8, &out.a, line[0..3]);
std.mem.copy(u8, &out.b, line[4..7]);
try list.append(out);
}
return list;
}
fn getOrCreateNode(alloc: *std.mem.Allocator, nodes: var, name: [3]u8) !*Node {
if (nodes.get(name)) |kv| {
return kv.value;
} else {
var node: *Node = try alloc.create(Node);
node.parent = null;
node.depth = 0;
std.mem.copy(u8, &node.name, name);
var kv = try nodes.put(name, node);
return node;
}
}
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fn getParents(alloc: *std.mem.Allocator, node: *Node) !NodeList {
var out = NodeList.init(alloc);
var n: *Node = node;
while (n.parent) |p| {
try out.append(p);
n = p;
}
return out;
}
// Assumes n1 is a parent of n2
fn distance(n1: *Node, n2: *Node) u32 {
return n2.depth - n1.depth - 1;
}
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pub fn main() anyerror!void {
var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);
defer arena.deinit();
const alloc = &arena.allocator;
const file = std.io.getStdIn();
const stream = &file.inStream().stream;
var links = try parse(alloc, stream);
// name -> node
var nodes = Nodes.init(alloc);
// The input isn't ordered, so we need to pass over it several times
// Pass 1: create all nodes
for (links.toSlice()) |link| {
var a = try getOrCreateNode(alloc, &nodes, link.a);
var b = try getOrCreateNode(alloc, &nodes, link.b);
}
// Pass 2: link all nodes to their parents
for (links.toSlice()) |link| {
var a = try getOrCreateNode(alloc, &nodes, link.a);
var b = try getOrCreateNode(alloc, &nodes, link.b);
std.debug.assert(b.parent == null);
b.parent = a;
}
// Pass 3: The tree is fully constructed, so we can count parents
var count: u32 = 0;
var iter = nodes.iterator();
while (iter.next()) |kv| {
var node = kv.value;
// Count number of orbits
var n: *Node = node;
while (n.parent) |p| {
node.depth += 1;
n = p;
}
count += node.depth;
}
std.debug.warn("Part 1: {}\n", count);
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// We need to find the node that both you and santa have in common
var you = (nodes.get("YOU") orelse unreachable).value;
var san = (nodes.get("SAN") orelse unreachable).value;
var yP = try getParents(alloc, you);
var sP = try getParents(alloc, san);
var inCommon = NodeList.init(alloc);
for (yP.toSlice()) |p1| {
for (sP.toSlice()) |p2| {
if (p1 == p2) try inCommon.append(p1);
}
}
std.debug.warn("Part 2: you have {} parents, santa has {}, {} in common\n", yP.count(), sP.count(), inCommon.count());
for (inCommon.toSlice()) |p| {
const d1 = distance(p, you);
const d2 = distance(p, san);
std.debug.warn("\t{} - ({}) {} ({}) - {}: {}\n", you.name, d1, p.name, d2, san.name, d1 + d2);
}
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}