Day 6.1
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14
06/build.zig
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14
06/build.zig
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const Builder = @import("std").build.Builder;
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pub fn build(b: *Builder) void {
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const mode = b.standardReleaseOptions();
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const exe = b.addExecutable("06", "src/main.zig");
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exe.setBuildMode(mode);
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exe.install();
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const run_cmd = exe.run();
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run_cmd.step.dependOn(b.getInstallStep());
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const run_step = b.step("run", "Run the app");
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run_step.dependOn(&run_cmd.step);
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}
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102
06/src/main.zig
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102
06/src/main.zig
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@@ -0,0 +1,102 @@
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const std = @import("std");
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const Link = struct {
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a: [3]u8 = [3]u8{ 0, 0, 0 },
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b: [3]u8 = [3]u8{ 0, 0, 0 },
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};
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const Node = struct {
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name: [3]u8 = [3]u8{ 0, 0, 0 },
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depth: u32 = 0,
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parent: ?*Node,
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};
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const Links = std.ArrayList(Link);
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const Nodes = std.StringHashMap(*Node);
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fn parse(alloc: *std.mem.Allocator, stream: *std.fs.File.InStream.Stream) !Links {
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var list: Links = Links.init(alloc);
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var buf: [8]u8 = undefined;
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var i: u32 = 0;
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while (try stream.readUntilDelimiterOrEof(&buf, '\n')) |line| {
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std.debug.assert(line.len == 7 and line[3] == ')');
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std.debug.warn("{}\n", line);
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var out: Link = Link{};
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std.mem.copy(u8, &out.a, line[0..3]);
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std.mem.copy(u8, &out.b, line[4..7]);
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try list.append(out);
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}
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return list;
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}
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fn getOrCreateNode(alloc: *std.mem.Allocator, nodes: var, name: [3]u8) !*Node {
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if (nodes.get(name)) |kv| {
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return kv.value;
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} else {
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var node: *Node = try alloc.create(Node);
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node.parent = null;
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node.depth = 0;
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std.mem.copy(u8, &node.name, name);
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var kv = try nodes.put(name, node);
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return node;
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}
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}
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pub fn main() anyerror!void {
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var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);
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defer arena.deinit();
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const alloc = &arena.allocator;
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const file = std.io.getStdIn();
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const stream = &file.inStream().stream;
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var links = try parse(alloc, stream);
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std.debug.warn("Part 1: {} links\n", links.len);
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// name -> node
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var nodes = Nodes.init(alloc);
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// The input isn't ordered, so we need to pass over it several times
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// Pass 1: create all nodes
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for (links.toSlice()) |link| {
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var a = try getOrCreateNode(alloc, &nodes, link.a);
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var b = try getOrCreateNode(alloc, &nodes, link.b);
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}
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// Pass 2: link all nodes to their parents
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for (links.toSlice()) |link| {
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var a = try getOrCreateNode(alloc, &nodes, link.a);
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var b = try getOrCreateNode(alloc, &nodes, link.b);
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std.debug.warn("\t{} ) {}\n", a.name, b.name);
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std.debug.assert(b.parent == null);
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b.parent = a;
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}
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// Pass 3: The tree is fully constructed, so we can count parents
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var count: u32 = 0;
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var iter = nodes.iterator();
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while (iter.next()) |kv| {
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var node = kv.value;
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// Count number of orbits
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var n: *Node = node;
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while (n.parent) |p| {
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node.depth += 1;
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n = p;
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}
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count += node.depth;
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}
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std.debug.warn("Part 1: {}\n", count);
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}
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