Add a slider UI widget
I'm not too happy with how I have to configure the step for each one separately, but it's the best I can do at the moment.
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@@ -12,7 +12,8 @@ type Ordoor struct {
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VideoPlayer []string `toml:"video_player"`
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}
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// Things set
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// Things set in the options hash
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// TODO: load defaults from Data/GenericData.dat if they're not set
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type Options struct {
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PlayMovies bool `toml:"play_movies"`
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Animations bool `toml:"animations"`
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