Fix inventorySelect
This commit is contained in:
@@ -17,7 +17,7 @@ type inventorySelect struct {
|
||||
|
||||
// Called from the menu, which fills "others" for us
|
||||
func (d *Driver) buildInventorySelect(p *menus.Properties) (*inventorySelect, *Widget, error) {
|
||||
c, widget, err := d.buildCheckbox(p)
|
||||
c, _, err := d.buildCheckbox(p)
|
||||
if err != nil {
|
||||
return nil, nil, err
|
||||
}
|
||||
@@ -26,6 +26,13 @@ func (d *Driver) buildInventorySelect(p *menus.Properties) (*inventorySelect, *W
|
||||
c.clickSpr, c.frozenSpr = c.frozenSpr, c.clickSpr
|
||||
|
||||
element := &inventorySelect{checkbox: *c}
|
||||
widget := &Widget{
|
||||
ownClickables: []clickable{element},
|
||||
ownFreezables: []freezable{element},
|
||||
ownHoverables: []hoverable{element},
|
||||
ownPaintables: []paintable{element},
|
||||
ownValueables: []valueable{element},
|
||||
}
|
||||
|
||||
return element, widget, nil
|
||||
}
|
||||
|
Reference in New Issue
Block a user