Rework the UI framework

Interface is now Driver, and Widget is now a set of interfaces with a
struct per widget type. This should make it easier to add other types.
This commit is contained in:
2020-03-24 20:21:55 +00:00
parent bcee07e8f7
commit 69971b2825
14 changed files with 791 additions and 669 deletions

View File

@@ -35,12 +35,12 @@ func main() {
log.Fatalf("Couldn't load menu %s: %v", *menuName, err)
}
iface, err := ui.NewInterface(menu)
driver, err := ui.NewDriver(menu)
if err != nil {
log.Fatalf("Couldn't initialize interface: %v", err)
}
win, err := ui.NewWindow(iface, "View Menu: "+*menuName, *winX, *winY)
win, err := ui.NewWindow(driver, "View Menu: "+*menuName, *winX, *winY)
if err != nil {
log.Fatal("Couldn't create window: %v", err)
}