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80 Commits 2 Branches 0 Tags
6f605aa502aaf5692af8a73c4ad45426a3c0d47a
Commit Graph

12 Commits

Author SHA1 Message Date
Nick Thomas
6f605aa502 ebiten: convert view-obj 2019-12-29 15:38:49 +00:00
Nick Thomas
c441851a9b Don't destroy ordering information in conv.ConvertObjects 2018-12-30 23:22:01 +00:00
Nick Thomas
0dd44d9de7 Limit texture size to 8192x8192 pixels 2018-10-13 01:37:44 +01:00
Nick Thomas
1fa61c72c2 WIP: Speed up rendering by using a spritesheet 2018-10-12 23:02:24 +01:00
Nick Thomas
aa093faabc Move RLE decoding into a separate package 2018-10-12 20:22:40 +01:00
Nick Thomas
056976721c Determine the RLE format for .obj file sprite pixeldata 2018-09-08 02:00:03 +01:00
Nick Thomas
b653c11606 Formalise a bit in each cell as an "IsActive()" bit 2018-03-28 01:00:55 +01:00
Nick Thomas
4d4c4da892 More .obj investigating. 0x80 seems to be a special value 2018-03-24 21:47:34 +00:00
Nick Thomas
c69beafa76 Speed up drawing and experiment with using rotation on the draw operation to get the right coordinates 2018-03-23 01:27:38 +00:00
Nick Thomas
456f71bfb9 Complete the rename from chaos-gate -> ordoor 2018-03-22 20:31:10 +00:00
Nick Thomas
2d423a4c4c Rename view-map to minimap and work on a real view-map 2018-03-22 04:15:31 +00:00
Nick Thomas
62bff1aa44 Move the palette code into internal/ so view-map can share it 2018-03-22 01:56:46 +00:00
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