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6f605aa502
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ebiten: convert view-obj
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2019-12-29 15:38:49 +00:00 |
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c441851a9b
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Don't destroy ordering information in conv.ConvertObjects
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2018-12-30 23:22:01 +00:00 |
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0dd44d9de7
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Limit texture size to 8192x8192 pixels
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2018-10-13 01:37:44 +01:00 |
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1fa61c72c2
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WIP: Speed up rendering by using a spritesheet
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2018-10-12 23:02:24 +01:00 |
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aa093faabc
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Move RLE decoding into a separate package
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2018-10-12 20:22:40 +01:00 |
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056976721c
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Determine the RLE format for .obj file sprite pixeldata
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2018-09-08 02:00:03 +01:00 |
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b653c11606
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Formalise a bit in each cell as an "IsActive()" bit
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2018-03-28 01:00:55 +01:00 |
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4d4c4da892
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More .obj investigating. 0x80 seems to be a special value
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2018-03-24 21:47:34 +00:00 |
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c69beafa76
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Speed up drawing and experiment with using rotation on the draw operation to get the right coordinates
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2018-03-23 01:27:38 +00:00 |
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456f71bfb9
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Complete the rename from chaos-gate -> ordoor
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2018-03-22 20:31:10 +00:00 |
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2d423a4c4c
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Rename view-map to minimap and work on a real view-map
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2018-03-22 04:15:31 +00:00 |
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62bff1aa44
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Move the palette code into internal/ so view-map can share it
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2018-03-22 01:56:46 +00:00 |
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