139 lines
3.3 KiB
Go
139 lines
3.3 KiB
Go
package main
|
|
|
|
import (
|
|
"flag"
|
|
"log"
|
|
"math"
|
|
"os"
|
|
|
|
"github.com/hajimehoshi/ebiten/v2"
|
|
|
|
"code.ur.gs/lupine/ordoor/internal/assetstore"
|
|
"code.ur.gs/lupine/ordoor/internal/config"
|
|
"code.ur.gs/lupine/ordoor/internal/flow"
|
|
"code.ur.gs/lupine/ordoor/internal/scenario"
|
|
"code.ur.gs/lupine/ordoor/internal/ship"
|
|
"code.ur.gs/lupine/ordoor/internal/ui"
|
|
)
|
|
|
|
var (
|
|
configFile = flag.String("config", "config.toml", "Config file")
|
|
engine = flag.String("engine", "", "Override engine to use")
|
|
|
|
gameMap = flag.String("map", "", "Name of a map, e.g., Chapter01")
|
|
|
|
winX = flag.Int("win-x", 1280, "Pre-scaled window X dimension")
|
|
winY = flag.Int("win-y", 1024, "Pre-scaled window Y dimension")
|
|
)
|
|
|
|
type env struct {
|
|
flow *flow.Flow
|
|
scenario *scenario.Scenario
|
|
}
|
|
|
|
func main() {
|
|
flag.Parse()
|
|
|
|
if *configFile == "" || *gameMap == "" {
|
|
flag.Usage()
|
|
os.Exit(1)
|
|
}
|
|
|
|
cfg, err := config.Load(*configFile, *engine)
|
|
if err != nil {
|
|
log.Fatalf("Failed to load config: %v", err)
|
|
}
|
|
|
|
assets, err := assetstore.New(cfg.DefaultEngine())
|
|
if err != nil {
|
|
log.Fatalf("Failed to scan root directory: %v", err)
|
|
}
|
|
|
|
scenario, err := scenario.NewScenario(assets, *gameMap)
|
|
if err != nil {
|
|
log.Fatalf("Failed to load scenario %v: %v", *gameMap, err)
|
|
}
|
|
|
|
var realEnv *env
|
|
if cfg.DefaultEngineName == "ordoor" {
|
|
ship := &ship.Ship{}
|
|
|
|
flow, err := flow.New(assets, cfg, ship)
|
|
if err != nil {
|
|
log.Fatalf("Failed to setup flow: %v", err)
|
|
}
|
|
flow.SetScenario(scenario)
|
|
realEnv = &env{flow: flow, scenario: scenario}
|
|
} else {
|
|
realEnv = &env{scenario: scenario}
|
|
}
|
|
|
|
win, err := ui.NewWindow(realEnv, "View Map "+*gameMap, *winX, *winY)
|
|
if err != nil {
|
|
log.Fatalf("Couldn't create window: %v", err)
|
|
}
|
|
|
|
for i := 0; i <= 6; i++ {
|
|
win.OnKeyUp(ebiten.Key1+ebiten.Key(i), realEnv.setZIdx(i))
|
|
}
|
|
|
|
win.OnMouseClick(realEnv.showCellData)
|
|
win.OnMouseWheel(realEnv.changeZoom)
|
|
|
|
if realEnv.flow == nil {
|
|
step := 32
|
|
win.WhileKeyDown(ebiten.KeyLeft, realEnv.changeOrigin(-step, +0))
|
|
win.WhileKeyDown(ebiten.KeyRight, realEnv.changeOrigin(+step, +0))
|
|
win.WhileKeyDown(ebiten.KeyUp, realEnv.changeOrigin(+0, -step))
|
|
win.WhileKeyDown(ebiten.KeyDown, realEnv.changeOrigin(+0, +step))
|
|
}
|
|
|
|
if err := win.Run(); err != nil {
|
|
log.Fatal(err)
|
|
}
|
|
}
|
|
|
|
func (e *env) Update(screenX, screenY int) error {
|
|
if e.flow != nil {
|
|
return e.flow.Update(screenX, screenY)
|
|
} else {
|
|
return e.scenario.Update(screenX, screenY)
|
|
}
|
|
}
|
|
|
|
func (e *env) Draw(screen *ebiten.Image) error {
|
|
if e.flow != nil {
|
|
return e.flow.Draw(screen)
|
|
} else {
|
|
return e.scenario.Draw(screen)
|
|
}
|
|
}
|
|
|
|
func (e *env) changeOrigin(byX, byY int) func() {
|
|
return func() {
|
|
e.scenario.Viewpoint.X += byX
|
|
e.scenario.Viewpoint.Y += byY
|
|
}
|
|
}
|
|
|
|
func (e *env) changeZoom(_, byY float64) {
|
|
e.scenario.Zoom *= math.Pow(1.2, byY)
|
|
}
|
|
|
|
func (e *env) setZIdx(to int) func() {
|
|
return func() {
|
|
e.scenario.ZIdx = to
|
|
}
|
|
}
|
|
|
|
func (e *env) showCellData() {
|
|
screenX, screenY := ebiten.CursorPosition()
|
|
viewX, viewY := e.scenario.Viewpoint.X+screenX, e.scenario.Viewpoint.Y+screenY
|
|
|
|
log.Printf("Click registered at (%d,%d) screen, (%d,%d) virtual", screenX, screenY, viewX, viewY)
|
|
|
|
cell, pos := e.scenario.CellAtCursor()
|
|
log.Printf("Viewpoint: %#+v z=%v", e.scenario.Viewpoint, e.scenario.ZIdx)
|
|
log.Printf("Cell under cursor: (%.2f,%.2f,%d): %#+v", pos.X, pos.Y, pos.Z, cell)
|
|
}
|