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flexnbd-c/src/serve.c

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#include "serve.h"
#include "client.h"
#include "nbdtypes.h"
#include "ioutil.h"
#include "util.h"
#include "bitset.h"
#include "control.h"
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#include "self_pipe.h"
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/mman.h>
#include <sys/un.h>
#include <fcntl.h>
#include <string.h>
#include <stdlib.h>
#include <errno.h>
#include <sys/socket.h>
#include <netinet/tcp.h>
static inline void* sockaddr_address_data(struct sockaddr* sockaddr)
{
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NULLCHECK( sockaddr );
struct sockaddr_in* in = (struct sockaddr_in*) sockaddr;
struct sockaddr_in6* in6 = (struct sockaddr_in6*) sockaddr;
if (sockaddr->sa_family == AF_INET)
return &in->sin_addr;
if (sockaddr->sa_family == AF_INET6)
return &in6->sin6_addr;
return NULL;
}
void server_dirty(struct server *serve, off64_t from, int len)
{
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NULLCHECK( serve );
if (serve->mirror)
bitset_set_range(serve->mirror->dirty_map, from, len);
}
int server_lock_io( struct server * serve)
{
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NULLCHECK( serve );
SERVER_ERROR_ON_FAILURE(
pthread_mutex_lock(&serve->l_io),
"Problem with I/O lock"
);
return 1;
}
void server_unlock_io( struct server* serve )
{
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NULLCHECK( serve );
SERVER_ERROR_ON_FAILURE(
pthread_mutex_unlock(&serve->l_io),
"Problem with I/O unlock"
);
}
static int testmasks[9] = { 0,128,192,224,240,248,252,254,255 };
/** Test whether AF_INET or AF_INET6 sockaddr is included in the given access
* control list, returning 1 if it is, and 0 if not.
*/
int is_included_in_acl(int list_length, struct ip_and_mask (*list)[], union mysockaddr* test)
{
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NULLCHECK( test );
int i;
for (i=0; i < list_length; i++) {
struct ip_and_mask *entry = &(*list)[i];
int testbits;
unsigned char *raw_address1, *raw_address2;
debug("checking acl entry %d (%d/%d)", i, test->generic.sa_family, entry->ip.family);
if (test->generic.sa_family != entry->ip.family)
continue;
if (test->generic.sa_family == AF_INET) {
debug("it's an AF_INET");
raw_address1 = (unsigned char*) &test->v4.sin_addr;
raw_address2 = (unsigned char*) &entry->ip.v4.sin_addr;
}
else if (test->generic.sa_family == AF_INET6) {
debug("it's an AF_INET6");
raw_address1 = (unsigned char*) &test->v6.sin6_addr;
raw_address2 = (unsigned char*) &entry->ip.v6.sin6_addr;
}
debug("testbits=%d", entry->mask);
for (testbits = entry->mask; testbits > 0; testbits -= 8) {
debug("testbits=%d, c1=%02x, c2=%02x", testbits, raw_address1[0], raw_address2[0]);
if (testbits >= 8) {
if (raw_address1[0] != raw_address2[0])
goto no_match;
}
else {
if ((raw_address1[0] & testmasks[testbits%8]) !=
(raw_address2[0] & testmasks[testbits%8]) )
goto no_match;
}
raw_address1++;
raw_address2++;
}
return 1;
no_match: ;
debug("no match");
}
return 0;
}
/** Prepares a listening socket for the NBD server, binding etc. */
void serve_open_server_socket(struct server* params)
{
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NULLCHECK( params );
int optval=1;
params->server_fd= socket(params->bind_to.generic.sa_family == AF_INET ?
PF_INET : PF_INET6, SOCK_STREAM, 0);
SERVER_ERROR_ON_FAILURE(params->server_fd,
"Couldn't create server socket");
SERVER_ERROR_ON_FAILURE(
setsockopt(params->server_fd, SOL_SOCKET, SO_REUSEADDR, &optval, sizeof(optval)),
"Couldn't set SO_REUSEADDR"
);
SERVER_ERROR_ON_FAILURE(
setsockopt(params->server_fd, IPPROTO_TCP, TCP_NODELAY, &optval, sizeof(optval)),
"Couldn't set TCP_NODELAY"
);
SERVER_ERROR_ON_FAILURE(
bind(params->server_fd, &params->bind_to.generic,
sizeof(params->bind_to)),
"Couldn't bind server to IP address"
);
SERVER_ERROR_ON_FAILURE(
listen(params->server_fd, params->tcp_backlog),
"Couldn't listen on server socket"
);
}
int tryjoin_client_thread( struct client_tbl_entry *entry, int (*joinfunc)(pthread_t, void **) )
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{
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NULLCHECK( entry );
NULLCHECK( joinfunc );
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int was_closed = 0;
void * status;
if (entry->thread != 0) {
char s_client_address[64];
memset(s_client_address, 0, 64);
strcpy(s_client_address, "???");
inet_ntop( entry->address.generic.sa_family,
sockaddr_address_data(&entry->address.generic),
s_client_address,
64 );
if (joinfunc(entry->thread, &status) != 0) {
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if (errno != EBUSY)
SERVER_ERROR_ON_FAILURE(-1, "Problem with joining thread");
}
else {
debug("nbd thread %p exited (%s) with status %ld",
(int) entry->thread,
s_client_address,
(uint64_t)status);
client_destroy( entry->client );
entry->thread = 0;
was_closed = 1;
}
}
return was_closed;
}
/**
* Check to see if a client thread has finished, and if so, tidy up
* after it.
* Returns 1 if the thread was cleaned up and the slot freed, 0
* otherwise.
*
* It's important that client_destroy gets called in the same thread
* which signals the client threads to stop. This avoids the
* possibility of sending a stop signal via a signal which has already
* been destroyed. However, it means that stopped client threads,
* including their signal pipes, won't be cleaned up until the next new
* client connection attempt.
*/
int cleanup_client_thread( struct client_tbl_entry * entry )
{
return tryjoin_client_thread( entry, pthread_tryjoin_np );
}
/**
* Join a client thread after having sent a stop signal to it.
* This function will not return until pthread_join has returned, so
* ensures that the client thread is dead.
*/
int join_client_thread( struct client_tbl_entry *entry )
{
return tryjoin_client_thread( entry, pthread_join );
}
/** We can only accommodate MAX_NBD_CLIENTS connections at once. This function
* goes through the current list, waits for any threads that have finished
* and returns the next slot free (or -1 if there are none).
*/
int cleanup_and_find_client_slot(struct server* params)
{
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NULLCHECK( params );
int slot=-1, i,j;
for ( i = 0; i < MAX_NBD_CLIENTS; i++ ) {
cleanup_client_thread( &params->nbd_client[i] );
}
for ( j = 0; j < MAX_NBD_CLIENTS; j++ ) {
if( params->nbd_client[j].thread == 0 && slot == -1 ){
slot = j;
break;
}
}
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if ( -1 == slot ) { debug( "No client slot found." ); }
return slot;
}
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int server_acl_accepts( struct server *params, union mysockaddr * client_address )
{
NULLCHECK( params );
NULLCHECK( client_address );
if (params->acl) {
if (is_included_in_acl(params->acl_entries, params->acl, client_address))
return 1;
} else {
if (!params->default_deny)
return 1;
}
return 0;
}
int server_should_accept_client(
struct server * params,
int client_fd,
union mysockaddr * client_address,
char *s_client_address,
size_t s_client_address_len )
{
NULLCHECK( params );
NULLCHECK( client_address );
NULLCHECK( s_client_address );
if (inet_ntop(client_address->generic.sa_family,
sockaddr_address_data(&client_address->generic),
s_client_address, s_client_address_len ) == NULL) {
debug( "Rejecting client %s: Bad client_address", s_client_address );
write(client_fd, "Bad client_address", 18);
return 0;
}
if ( !server_acl_accepts( params, client_address ) ) {
debug( "Rejecting client %s: Access control error", s_client_address );
debug( "We %s have an acl, and default_deny is %s",
(params->acl ? "do" : "do not"),
(params->default_deny ? "true" : "false") );
write(client_fd, "Access control error", 20);
return 0;
}
return 1;
}
/** Dispatch function for accepting an NBD connection and starting a thread
* to handle it. Rejects the connection if there is an ACL, and the far end's
* address doesn't match, or if there are too many clients already connected.
*/
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void accept_nbd_client(
struct server* params,
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int client_fd,
union mysockaddr* client_address)
{
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NULLCHECK(params);
NULLCHECK(client_address);
struct client* client_params;
int slot;
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char s_client_address[64] = {0};
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if ( !server_should_accept_client( params, client_fd, client_address, s_client_address, 64 ) ) {
close( client_fd );
return;
}
slot = cleanup_and_find_client_slot(params);
if (slot < 0) {
write(client_fd, "Too many clients", 16);
close(client_fd);
return;
}
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debug( "Client %s accepted.", s_client_address );
client_params = client_create( params, client_fd );
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params->nbd_client[slot].client = client_params;
memcpy(&params->nbd_client[slot].address, client_address,
sizeof(union mysockaddr));
if (pthread_create(&params->nbd_client[slot].thread, NULL, client_serve, client_params) < 0) {
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debug( "Thread creation problem." );
write(client_fd, "Thread creation problem", 23);
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client_destroy( client_params );
close(client_fd);
return;
}
debug("nbd thread %d started (%s)", (int) params->nbd_client[slot].thread, s_client_address);
}
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int server_is_closed(struct server* serve)
{
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NULLCHECK( serve );
return fd_is_closed( serve->server_fd );
}
void server_close_clients( struct server *params )
{
NULLCHECK(params);
int i, j;
struct client_tbl_entry *entry;
for( i = 0; i < MAX_NBD_CLIENTS; i++ ) {
entry = &params->nbd_client[i];
if ( entry->thread != 0 ) {
client_signal_stop( entry->client );
}
}
for( j = 0; j < MAX_NBD_CLIENTS; j++ ) {
join_client_thread( &params->nbd_client[i] );
}
}
/** Accept either an NBD or control socket connection, dispatch appropriately */
void serve_accept_loop(struct server* params)
{
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NULLCHECK( params );
while (1) {
int activity_fd, client_fd;
union mysockaddr client_address;
fd_set fds;
socklen_t socklen=sizeof(client_address);
FD_ZERO(&fds);
FD_SET(params->server_fd, &fds);
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self_pipe_fd_set( params->close_signal, &fds );
if (params->control_socket_name)
FD_SET(params->control_fd, &fds);
SERVER_ERROR_ON_FAILURE(select(FD_SETSIZE, &fds,
NULL, NULL, NULL), "select() failed");
if ( self_pipe_fd_isset( params->close_signal, &fds ) ){
server_close_clients( params );
return;
}
activity_fd = FD_ISSET(params->server_fd, &fds) ? params->server_fd:
params->control_fd;
client_fd = accept(activity_fd, &client_address.generic, &socklen);
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if (activity_fd == params->server_fd) {
debug("Accepted nbd client");
accept_nbd_client(params, client_fd, &client_address);
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}
if (activity_fd == params->control_fd) {
debug("Accepted control client");
accept_control_connection(params, client_fd, &client_address);
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}
}
}
/** Initialisation function that sets up the initial allocation map, i.e. so
* we know which blocks of the file are allocated.
*/
void serve_init_allocation_map(struct server* params)
{
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NULLCHECK( params );
int fd = open(params->filename, O_RDONLY);
off64_t size;
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SERVER_ERROR_ON_FAILURE(fd, "Couldn't open %s", params->filename);
size = lseek64(fd, 0, SEEK_END);
params->size = size;
SERVER_ERROR_ON_FAILURE(size, "Couldn't find size of %s",
params->filename);
params->allocation_map =
build_allocation_map(fd, size, block_allocation_resolution);
close(fd);
}
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/* Tell the server to close all the things. */
void serve_signal_close( struct server * serve )
{
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NULLCHECK( serve );
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self_pipe_signal( serve->close_signal );
}
/** Closes sockets, frees memory and waits for all client threads to finish */
void serve_cleanup(struct server* params)
{
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NULLCHECK( params );
int i;
close(params->server_fd);
close(params->control_fd);
if (params->acl)
free(params->acl);
//free(params->filename);
if (params->control_socket_name)
//free(params->control_socket_name);
pthread_mutex_destroy(&params->l_io);
if (params->proxy_fd);
close(params->proxy_fd);
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self_pipe_destroy( params->close_signal );
free(params->allocation_map);
if (params->mirror)
debug("mirror thread running! this should not happen!");
for (i=0; i < MAX_NBD_CLIENTS; i++) {
void* status;
if (params->nbd_client[i].thread != 0) {
debug("joining thread %d", i);
pthread_join(params->nbd_client[i].thread, &status);
}
}
}
/** Full lifecycle of the server */
void do_serve(struct server* params)
{
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NULLCHECK( params );
pthread_mutex_init(&params->l_io, NULL);
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params->close_signal = self_pipe_create();
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if ( NULL == params->close_signal) {
SERVER_ERROR( "close signal creation failed" );
}
serve_open_server_socket(params);
serve_open_control_socket(params);
serve_init_allocation_map(params);
serve_accept_loop(params);
serve_cleanup(params);
}