Make animations work in the options screen
This commit is contained in:
@@ -233,3 +233,13 @@ func (m *Menu) Internationalize(replacer Replacer) {
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record.Internationalize(replacer)
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}
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}
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func (r *Record) Path() string {
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var path []string
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for rec := r; rec != nil; rec = rec.Parent {
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path = append([]string{strconv.Itoa(rec.Id)}, path...)
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}
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return strings.Join(path, ".")
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}
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@@ -28,11 +28,11 @@ func (o *Ordoor) ifaceMain() (*ui.Interface, error) {
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}
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// TODO: clicking these buttons should load other interfaces
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try(wireupClick(main, func() {}, 2, 1), &err) // New game
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try(wireupClick(main, func() {}, 2, 2), &err) // Load game
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try(disableWidget(main, 2, 3), &err) // Multiplayer - disable for now
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try(wireupClick(main, func() { o.iface = options }, 2, 4), &err) // Options
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try(wireupClick(main, func() { o.nextState = StateExit }, 2, 5), &err) // Quit
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try(wireupClick(main, func() {}, "2.1"), &err) // New game
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try(wireupClick(main, func() {}, "2.2"), &err) // Load game
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try(disableWidget(main, "2.3"), &err) // Multiplayer - disable for now
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try(wireupClick(main, func() { o.iface = options }, "2.4"), &err) // Options
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try(wireupClick(main, func() { o.nextState = StateExit }, "2.5"), &err) // Quit
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return main, err
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}
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@@ -49,10 +49,10 @@ func (o *Ordoor) ifaceOptions(main *ui.Interface) (*ui.Interface, error) {
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}
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// TODO: load current options state into UI
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try(wireupClick(options, func() {}, 2, 8), &err) // Keyboard settings button
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// Resolution slider is 2,9
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// Music volume slider is 2,10
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// Sound FX volume slider is 2,11
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try(wireupClick(options, func() {}, "2.8"), &err) // Keyboard settings button
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// Resolution slider is 2.9
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// Music volume slider is 2.10
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// Sound FX volume slider is 2.11
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// Accept button
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try(wireupClick(
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@@ -65,7 +65,7 @@ func (o *Ordoor) ifaceOptions(main *ui.Interface) (*ui.Interface, error) {
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o.iface = main
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}
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},
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2, 12,
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"2.12",
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), &err)
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// 13...23 are "hypertext"
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@@ -84,7 +84,7 @@ func (o *Ordoor) ifaceOptions(main *ui.Interface) (*ui.Interface, error) {
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o.iface = main
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}
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},
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2, 24,
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"2.24",
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), &err)
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// Unit speed slider is 2,26
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// Looping effect speed slider is 2,27
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@@ -100,14 +100,14 @@ func (o *Ordoor) configIntoOptions(options *ui.Interface) error {
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cfg := &o.config.Options
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var err error
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try(setWidgetValueBool(options, cfg.PlayMovies, 2, 1), &err)
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try(setWidgetValueBool(options, cfg.Animations, 2, 2), &err)
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try(setWidgetValueBool(options, cfg.PlayMusic, 2, 3), &err)
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try(setWidgetValueBool(options, cfg.CombatVoices, 2, 4), &err)
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try(setWidgetValueBool(options, cfg.ShowGrid, 2, 5), &err)
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try(setWidgetValueBool(options, cfg.ShowPaths, 2, 6), &err)
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try(setWidgetValueBool(options, cfg.PointSaving, 2, 7), &err)
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try(setWidgetValueBool(options, cfg.AutoCutLevel, 2, 25), &err)
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try(setWidgetValueBool(options, cfg.PlayMovies, "2.1"), &err)
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try(setWidgetValueBool(options, cfg.Animations, "2.2"), &err)
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try(setWidgetValueBool(options, cfg.PlayMusic, "2.3"), &err)
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try(setWidgetValueBool(options, cfg.CombatVoices, "2.4"), &err)
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try(setWidgetValueBool(options, cfg.ShowGrid, "2.5"), &err)
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try(setWidgetValueBool(options, cfg.ShowPaths, "2.6"), &err)
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try(setWidgetValueBool(options, cfg.PointSaving, "2.7"), &err)
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try(setWidgetValueBool(options, cfg.AutoCutLevel, "2.25"), &err)
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return err
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}
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@@ -116,20 +116,34 @@ func (o *Ordoor) optionsIntoConfig(options *ui.Interface) error {
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cfg := &o.config.Options
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var err error
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try(getWidgetValueBool(options, &cfg.PlayMovies, 2, 1), &err)
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try(getWidgetValueBool(options, &cfg.Animations, 2, 2), &err)
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try(getWidgetValueBool(options, &cfg.PlayMusic, 2, 3), &err)
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try(getWidgetValueBool(options, &cfg.CombatVoices, 2, 4), &err)
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try(getWidgetValueBool(options, &cfg.ShowGrid, 2, 5), &err)
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try(getWidgetValueBool(options, &cfg.ShowPaths, 2, 6), &err)
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try(getWidgetValueBool(options, &cfg.PointSaving, 2, 7), &err)
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try(getWidgetValueBool(options, &cfg.AutoCutLevel, 2, 25), &err)
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try(getWidgetValueBool(options, &cfg.PlayMovies, "2.1"), &err)
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try(getWidgetValueBool(options, &cfg.Animations, "2.2"), &err)
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try(getWidgetValueBool(options, &cfg.PlayMusic, "2.3"), &err)
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try(getWidgetValueBool(options, &cfg.CombatVoices, "2.4"), &err)
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try(getWidgetValueBool(options, &cfg.ShowGrid, "2.5"), &err)
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try(getWidgetValueBool(options, &cfg.ShowPaths, "2.6"), &err)
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try(getWidgetValueBool(options, &cfg.PointSaving, "2.7"), &err)
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try(getWidgetValueBool(options, &cfg.AutoCutLevel, "2.25"), &err)
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if err != nil {
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return err
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}
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return o.config.Save()
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if err := o.config.Save(); err != nil {
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return err
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}
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// TODO: emit events, rather than just modifying state here
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if o.music != nil && o.music.IsPlaying() != cfg.PlayMusic {
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if cfg.PlayMusic {
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o.music.Rewind()
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o.music.Play()
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} else {
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o.music.Pause()
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}
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}
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return nil
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}
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func (o *Ordoor) buildInterface(name string) (*ui.Interface, error) {
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@@ -146,8 +160,8 @@ func (o *Ordoor) buildInterface(name string) (*ui.Interface, error) {
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return iface, nil
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}
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func findWidget(iface *ui.Interface, spec ...int) (*ui.Widget, error) {
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widget, err := iface.Widget(spec...)
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func findWidget(iface *ui.Interface, spec string) (*ui.Widget, error) {
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widget, err := iface.Widget(spec)
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if err != nil {
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return nil, fmt.Errorf("Couldn't find widget %v:%+v", iface.Name, spec)
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}
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@@ -155,8 +169,8 @@ func findWidget(iface *ui.Interface, spec ...int) (*ui.Widget, error) {
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return widget, nil
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}
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func getWidgetValue(iface *ui.Interface, spec ...int) (string, error) {
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widget, err := findWidget(iface, spec...)
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func getWidgetValue(iface *ui.Interface, spec string) (string, error) {
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widget, err := findWidget(iface, spec)
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if err != nil {
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return "", err
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}
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@@ -164,8 +178,8 @@ func getWidgetValue(iface *ui.Interface, spec ...int) (string, error) {
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return widget.Value, nil
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}
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func setWidgetValue(iface *ui.Interface, value string, spec ...int) error {
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widget, err := findWidget(iface, spec...)
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func setWidgetValue(iface *ui.Interface, value string, spec string) error {
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widget, err := findWidget(iface, spec)
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if err != nil {
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return err
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}
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@@ -175,8 +189,8 @@ func setWidgetValue(iface *ui.Interface, value string, spec ...int) error {
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return nil
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}
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func getWidgetValueBool(iface *ui.Interface, into *bool, spec ...int) error {
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vStr, err := getWidgetValue(iface, spec...)
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func getWidgetValueBool(iface *ui.Interface, into *bool, spec string) error {
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vStr, err := getWidgetValue(iface, spec)
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if err != nil {
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return err
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}
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@@ -185,17 +199,17 @@ func getWidgetValueBool(iface *ui.Interface, into *bool, spec ...int) error {
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return nil
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}
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func setWidgetValueBool(iface *ui.Interface, value bool, spec ...int) error {
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func setWidgetValueBool(iface *ui.Interface, value bool, spec string) error {
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vStr := "0"
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if value {
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vStr = "1"
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}
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return setWidgetValue(iface, vStr, spec...)
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return setWidgetValue(iface, vStr, spec)
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}
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func wireupClick(iface *ui.Interface, f func(), spec ...int) error {
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widget, err := findWidget(iface, spec...)
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func wireupClick(iface *ui.Interface, f func(), spec string) error {
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widget, err := findWidget(iface, spec)
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if err != nil {
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return err
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}
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@@ -209,8 +223,8 @@ func wireupClick(iface *ui.Interface, f func(), spec ...int) error {
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return nil
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}
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func disableWidget(iface *ui.Interface, spec ...int) error {
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widget, err := findWidget(iface, spec...)
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func disableWidget(iface *ui.Interface, spec string) error {
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widget, err := findWidget(iface, spec)
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if err != nil {
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return err
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}
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@@ -42,7 +42,7 @@ type Ordoor struct {
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iface *ui.Interface
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}
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func Run(configFile string) error {
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func Run(configFile string, overrideX, overrideY int) error {
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cfg, err := config.Load(configFile)
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if err != nil {
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return fmt.Errorf("Couldn't load config file: %v", err)
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@@ -64,7 +64,15 @@ func Run(configFile string) error {
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nextState: StateInterface,
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}
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win, err := ui.NewWindow(ordoor, "Ordoor", cfg.Options.XRes, cfg.Options.YRes)
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x, y := cfg.Options.XRes, cfg.Options.YRes
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if overrideX > 0 {
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x = overrideX
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}
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if overrideY > 0 {
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y = overrideY
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}
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win, err := ui.NewWindow(ordoor, "Ordoor", x, y)
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if err != nil {
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return fmt.Errorf("Failed to create window: %v", err)
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}
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@@ -112,7 +120,10 @@ func (o *Ordoor) PlayMusic(name string) error {
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return fmt.Errorf("Failed to generate music player for %v: %v", name, err)
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}
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o.music = player
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player.Play()
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if o.config.Options.PlayMusic {
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player.Play()
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}
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return nil
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}
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15
internal/ui/animation.go
Normal file
15
internal/ui/animation.go
Normal file
@@ -0,0 +1,15 @@
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package ui
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import (
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"github.com/hajimehoshi/ebiten"
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)
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type animation []*ebiten.Image
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func (a animation) image(step int) *ebiten.Image {
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if len(a) == 0 {
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return nil
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}
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return a[step%len(a)]
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}
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@@ -4,7 +4,6 @@ import (
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"fmt"
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"image"
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"log"
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"reflect" // For DeepEqual
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/ebitenutil"
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@@ -23,7 +22,7 @@ import (
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type Interface struct {
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Name string
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menu *assetstore.Menu
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static []*staticElement
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static []*noninteractive
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ticks int
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widgets []*Widget
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}
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@@ -44,14 +43,14 @@ func NewInterface(menu *assetstore.Menu) (*Interface, error) {
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}
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// Find a widget by its hierarchical ID path
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func (i *Interface) Widget(path ...int) (*Widget, error) {
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func (i *Interface) Widget(path string) (*Widget, error) {
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for _, widget := range i.widgets {
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if reflect.DeepEqual(path, widget.path) {
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if path == widget.path {
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return widget, nil
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}
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}
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return nil, fmt.Errorf("Couldn't find widget %#+v", path)
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return nil, fmt.Errorf("Couldn't find widget %v", path)
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}
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func (i *Interface) Update(screenX, screenY int) error {
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@@ -82,9 +81,9 @@ func (i *Interface) Draw(screen *ebiten.Image) error {
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do := &ebiten.DrawImageOptions{GeoM: geo}
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for _, s := range i.static {
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if s.image != nil {
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do.GeoM.Translate(geo.Apply(float64(s.bounds.Min.X), float64(s.bounds.Min.X)))
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if err := screen.DrawImage(s.image, do); err != nil {
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if image := s.image(i.ticks); image != nil {
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do.GeoM.Translate(geo.Apply(float64(s.bounds.Min.X), float64(s.bounds.Min.Y)))
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if err := screen.DrawImage(image, do); err != nil {
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return err
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}
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do.GeoM = geo
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20
internal/ui/noninteractive.go
Normal file
20
internal/ui/noninteractive.go
Normal file
@@ -0,0 +1,20 @@
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package ui
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import (
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"github.com/hajimehoshi/ebiten"
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"image"
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)
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// A non-interactive element is not a widget; it merely displays some pixels and
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// may optionally have a tooltip for display within bounds.
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//
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// For non-animated non-interactive elements, just give them a single frame.
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type noninteractive struct {
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bounds image.Rectangle
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frames animation
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tooltip string
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}
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func (n *noninteractive) image(step int) *ebiten.Image {
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return n.frames.image(step)
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}
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@@ -17,7 +17,7 @@ var setupHandlers = map[menus.MenuType]func(i *Interface, r *menus.Record) error
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menus.TypeOverlay: nil, // FIXME: What's it for?
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menus.TypeHypertext: handleHypertext,
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menus.TypeCheckbox: handleCheckbox,
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menus.TypeAnimationSample: nil, // FIXME: handle this
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menus.TypeAnimationSample: handleAnimation,
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menus.TypeMainButton: handleMainButton,
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menus.TypeSlider: nil, // FIXME: handle this
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}
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@@ -35,9 +35,9 @@ func handleStatic(i *Interface, record *menus.Record) error {
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return err
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}
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static := &staticElement{
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static := &noninteractive{
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bounds: sprite.Rect,
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image: sprite.Image,
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frames: animation{sprite.Image},
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tooltip: record.Desc,
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}
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@@ -54,9 +54,9 @@ func handleHypertext(i *Interface, record *menus.Record) error {
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return err
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}
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static := &staticElement{
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static := &noninteractive{
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bounds: sprite.Rect,
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image: nil,
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frames: nil,
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tooltip: record.Desc,
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}
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@@ -106,6 +106,29 @@ func handleCheckbox(i *Interface, record *menus.Record) error {
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return nil
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}
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// An animation is a non-interactive element that displays something in a loop
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func handleAnimation(i *Interface, record *menus.Record) error {
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sprite, err := i.menu.Sprite(record.SpriteId[0])
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if err != nil {
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return err
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}
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frames, err := i.menu.Images(record.SpriteId[0], record.DrawType)
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if err != nil {
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return err
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}
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ani := &noninteractive{
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bounds: sprite.Rect,
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frames: animation(frames),
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tooltip: record.Desc,
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}
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i.static = append(i.static, ani)
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return nil
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}
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func handleButton(i *Interface, record *menus.Record) error {
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spriteId := record.SpriteId[0]
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widget, err := i.widgetFromRecord(record, spriteId)
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@@ -179,7 +202,7 @@ func handleMainButton(i *Interface, record *menus.Record) error {
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widget.mouseButtonDownImage = pressed.Image
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widget.disabledImage = disabled.Image
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widget.hoverAnimation = hovers
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widget.hoverAnimation = animation(hovers)
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i.widgets = append(i.widgets, widget)
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@@ -194,15 +217,10 @@ func (i *Interface) widgetFromRecord(record *menus.Record, spriteId int) (*Widge
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return nil, err
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}
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var path []int
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for r := record; r != nil; r = r.Parent {
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path = append([]int{r.Id}, path...)
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}
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widget := &Widget{
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Bounds: sprite.Rect,
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Tooltip: record.Desc,
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path: path,
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path: record.Path(),
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record: record,
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sprite: sprite,
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}
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|
@@ -1,15 +0,0 @@
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package ui
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import (
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"image"
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"github.com/hajimehoshi/ebiten"
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)
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// A static element is not a widget; it merely displays some pixels and may
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// optionally have a tooltip for display within bounds
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type staticElement struct {
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bounds image.Rectangle
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image *ebiten.Image
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tooltip string
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}
|
@@ -30,7 +30,7 @@ type Widget struct {
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||||
disabledImage *ebiten.Image
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||||
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// These are expected to have the same dimensions as the Bounds
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hoverAnimation []*ebiten.Image
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hoverAnimation animation
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hoverState bool
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||||
// FIXME: We assume right mouse button isn't needed here
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@@ -38,7 +38,7 @@ type Widget struct {
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||||
mouseButtonDownImage *ebiten.Image
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||||
mouseButtonState bool
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||||
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||||
path []int
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||||
path string
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||||
record *menus.Record
|
||||
sprite *assetstore.Sprite
|
||||
|
||||
@@ -97,8 +97,8 @@ func (w *Widget) Image(aniStep int) (*ebiten.Image, error) {
|
||||
return w.mouseButtonDownImage, nil
|
||||
}
|
||||
|
||||
if w.hoverState && len(w.hoverAnimation) > 0 {
|
||||
return w.hoverAnimation[(aniStep)%len(w.hoverAnimation)], nil
|
||||
if w.hoverState && w.hoverAnimation != nil {
|
||||
return w.hoverAnimation.image(aniStep), nil
|
||||
}
|
||||
|
||||
if w.valueToImage != nil {
|
||||
|
Reference in New Issue
Block a user