Commit Graph

19 Commits

Author SHA1 Message Date
7a8e9dbd97 Respect sprite X and Y offsets
This makes menus display more correctly, and also fixes trees and other
objects on the main map, although it messes up bounds clipping (sigh).
2020-03-21 00:56:35 +00:00
5fccf97f4b Lazily load sprite image data
This cuts memory use significantly, since many sprites in an object are
never used. We can get savings over time by evicting sprites when they
go out of scope, but that's, well, out of scope.

To achieve this, I introduce an assetstore package that is in charge of
loading things from the filesystem. This also allows some lingering
case-sensitivity issues to be handled cleanly.

I'd hoped that creating fewer ebiten.Image instances would help CPU
usage, but that doesn't seem to be the case.
2020-03-19 22:24:21 +00:00
34d12edc2a Use palettized images 2020-03-19 19:02:32 +00:00
65249b59c4 Rename go module 2019-12-31 01:55:58 +00:00
6f605aa502 ebiten: convert view-obj 2019-12-29 15:38:49 +00:00
997e2076d1 Start loading .fnt files. No display yet 2019-01-02 06:16:15 +00:00
06625007fc Fix a 16-bit overflow for large objects 2018-10-13 02:38:25 +01:00
1fa61c72c2 WIP: Speed up rendering by using a spritesheet 2018-10-12 23:02:24 +01:00
aa093faabc Move RLE decoding into a separate package 2018-10-12 20:22:40 +01:00
c8238f1853 Turns out the palette is actually identical to that in wh40k.pcx 2018-03-25 00:18:27 +00:00
285ae5d292 Make it easier to debug .obj file parsing errors 2018-03-24 23:38:12 +00:00
4d4c4da892 More .obj investigating. 0x80 seems to be a special value 2018-03-24 21:47:34 +00:00
456f71bfb9 Complete the rename from chaos-gate -> ordoor 2018-03-22 20:31:10 +00:00
62bff1aa44 Move the palette code into internal/ so view-map can share it 2018-03-22 01:56:46 +00:00
e3a2096b00 Remove the blacklist from the .obj loader 2018-03-21 21:37:00 +00:00
c4598590c2 Another night of .obj failure 2018-03-21 05:08:24 +00:00
10e22d8428 Extract scanning ASCII files into a util package 2018-03-18 05:04:46 +00:00
afc1ed6d04 Stop outputting some per-object-frame data 2018-03-17 04:14:40 +00:00
107c209354 Initial commit
I can parse some of the data files, and extract individual frames from .obj
files. I can't yet convert those frames into something viewable.
2018-02-24 13:50:35 +00:00