Commit Graph

11 Commits

Author SHA1 Message Date
c1268e8d57 Start reorganising for multiple games 2020-06-01 01:08:53 +01:00
acb7882549 Do some more file format spelunking
`WarHammer.ani` turns out to be a regular `obj` file; `WarHammer.idx`
is partially decoded, but I'm struggling to link it to the former in
a reasonable way at the moment.
2020-04-15 00:27:43 +01:00
bcee07e8f7 Make animations work in the options screen 2020-03-23 00:33:29 +00:00
0adbfaa573 Remove the -win-x and -win-y options for the ordoor binary 2020-03-22 22:12:20 +00:00
bfe9fbdf7d Start work on menu interactivity.
With this commit, we get a ui.Interface and ui.Widget type. The
interface monitors hover and mouse click state and tells the widgets
about them; the widgets execute code specified by the application when
events occur.

Next step: have wh40k load the main menu and play sound, etc.
2020-03-22 02:58:52 +00:00
46925c09d1 Make the menu buttons work 2020-03-21 18:50:26 +00:00
be4229b8fe Remove internal/conv
This sets font rendering back a little bit, but not much.
2020-03-21 13:37:20 +00:00
65249b59c4 Rename go module 2019-12-31 01:55:58 +00:00
d1a1c50afc ui: event handlers 2019-12-29 17:30:21 +00:00
6f605aa502 ebiten: convert view-obj 2019-12-29 15:38:49 +00:00
4d4c4da892 More .obj investigating. 0x80 seems to be a special value 2018-03-24 21:47:34 +00:00